Player Matchup

Bellona
Bellona
Electra773
Bellona
Level 64
God Stats
1W - 1L
1,297 SR
Queue Stats
40W - 31L
1,436 Elo+
Solo
Cliodhna
Cliodhna
Instigator00
Cliodhna
Level 65
God Stats
4W - 2L
1,485 SR
Queue Stats
37W - 28L
1,503 Elo+
Solo
Artio
Artio
LordDeath66613
Artio
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 60L
1,428 Elo+
Solo
Jing Wei
Jing Wei
Sequmaqanaana
Jing Wei
Level 86
God Stats
24W - 19L
1,609 SR
Queue Stats
551W - 513L
1,478 Elo+
Party 1
Raijin
Raijin
Slappik
Raijin
Level 219
God Stats
5W - 2L
1,293 SR
Queue Stats
488W - 481L
1,495 Elo+
Party 1
Team Averages
Level 98
1,437 SR
1,468 Elo+

VS

Team Averages
Level 72
1,458 SR
1,413 Elo+
Anubis
Anubis
 
Anubis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Blackouto1
Mercury
Level 46
God Stats
5W - 3L
1,288 SR
Queue Stats
247W - 256L
1,373 Elo+
Solo
Kumbhakarna
Kumbhakarna
Cheern0byl
Kumbhakarna
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,347 Elo+
Party 2
Izanami
Izanami
x Ek Balam x
Izanami
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Electra773
Bellona
15
1 / 1 / 1
8,550
428
4,732
12,875
13,392
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cliodhna
Instigator00
Cliodhna
18
8 / 1 / 2
11,531
577
13,974
15,801
6,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 1 / 3
9,531
477
7,324
20,446
21,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Sequmaqanaana
Jing Wei
15
0 / 0 / 2
8,525
426
3,606
11,241
4,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
Slappik
Raijin
20
8 / 3 / 5
12,801
640
17,143
17,152
6,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
2 / 6 / 1
10,428
521
11,114
12,923
7,332
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
 
Surtr
16
1 / 4 / 0
9,742
487
11,597
21,761
14,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Blackouto1
Mercury
15
1 / 6 / 1
9,362
468
5,410
14,893
4,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
Cheern0byl
Kumbhakarna
14
0 / 0 / 1
7,368
368
3,665
12,390
9,300
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Izanami
x Ek Balam x
Izanami
14
1 / 1 / 0
8,970
449
8,583
10,410
4,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
17
Kills
5
6
Deaths
17
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
6
1
0.42
L
Surtr
 
Surtr
1
4
0
0.25
L
Mercury
Blackouto1
Mercury
1
6
1
0.25
L
Kumbhakarna
Cheern0byl
Kumbhakarna
0
0
1
0.5
W
Bellona
Electra773
Bellona
1
1
1
1.5
W
Cliodhna
Instigator00
Cliodhna
8
1
2
9
W
0
1
3
1.5
W
Jing Wei
Sequmaqanaana
Jing Wei
0
0
2
1
W
Raijin
Slappik
Raijin
8
3
5
3.5
L
Izanami
x Ek Balam x
Izanami
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,779
Damage
40,369
77,515
Taken
72,377
52,058
Mitigated
40,595
26,080
Healing
18,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,114
639
0
3,074
12,923
7,332
0
6,750
6,119
88,183
0
L
Surtr
 
Surtr
11,597
4,380
0
8,628
21,761
14,598
0
9,246
11,556
1,270
76,626
L
Mercury
Blackouto1
Mercury
5,410
3,406
0
902
14,893
4,939
0
5,991
8,858
0
63,178
L
Kumbhakarna
Cheern0byl
Kumbhakarna
3,665
254
0
3,150
12,390
9,300
315
0
12,390
10,300
0
W
Bellona
Electra773
Bellona
4,732
271
0
2,802
12,875
13,392
255
2,350
10,525
0
34,778
W
Cliodhna
Instigator00
Cliodhna
13,974
2,623
0
4,725
15,801
6,495
459
2,769
13,032
0
95,488
W
7,324
1,076
294
8,769
20,446
21,186
50
2,279
18,167
63,114
970
W
Jing Wei
Sequmaqanaana
Jing Wei
3,606
2,301
0
5,479
11,241
4,221
3,178
865
10,376
0
66,353
W
Raijin
Slappik
Raijin
17,143
1,336
0
4,011
17,152
6,764
756
7,498
9,654
117,868
3,401
L
Izanami
x Ek Balam x
Izanami
8,583
5,222
0
3,183
10,410
4,426
3,410
0
10,410
24
102,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,938
Gold Earned
45,870
554
Minions Killed
574
0
Camps Cleared
0
1,938,967
Distance Traveled
1,868,494
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,428
521
142
7
0
296,669
1
L
Surtr
9,742
487
137
7
0
343,167
8
L
Mercury
9,362
468
91
5
0
464,161
0
L
Kumbhakarna
7,368
368
10
1
0
401,554
5
W
Bellona
8,550
428
47
2
0
422,897
0
W
Cliodhna
11,531
577
110
6
0
440,434
6
W
Artio
9,531
477
99
5
0
311,504
0
W
Jing Wei
8,525
426
105
5
0
392,924
3
W
Raijin
12,801
640
193
10
0
371,208
0
L
Izanami
8,970
449
194
10
0
362,943
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role