Player Matchup

Hades
Hades
 
Hades
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
GCostta08
Skadi
Level 86
God Stats
9W - 10L
1,560 SR
Queue Stats
52W - 62L
1,342 Elo+
Party 2
Fenrir
Fenrir
LoFiuMoRe
Fenrir
Level 60
God Stats
11W - 8L
1,564 SR
Queue Stats
59W - 67L
1,472 Elo+
Solo
Jormungandr
Jormungandr
PlayerinoPT
Jormungandr
Level 117
God Stats
2W - 5L
1,715 SR
Queue Stats
66W - 77L
1,421 Elo+
Party 2
Ymir
Ymir
anothersnowflake
Ymir
Level 49
God Stats
7W - 13L
1,629 SR
Queue Stats
12W - 20L
1,495 Elo+
Party 2
Team Averages
Level 91
1,594 SR
1,446 Elo+

VS

Team Averages
Level 75
1,352 SR
1,415 Elo+
Ares
Ares
CARL_IRU07
Ares
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 98L
1,450 Elo+
Party 1
Loki
Loki
FeeZ-23
Loki
Level 84
God Stats
3W - 2L
1,427 SR
Queue Stats
52W - 59L
1,425 Elo+
Party 1
Jing Wei
Jing Wei
HUGOO-_-ALVES
Jing Wei
Level 69
God Stats
0W - 2L
1,331 SR
Queue Stats
17W - 18L
1,432 Elo+
Solo
Surtr
Surtr
arte-medible
Surtr
Level 21
God Stats
2W - 8L
1,270 SR
Queue Stats
28W - 45L
1,374 Elo+
Party 1
Hades
Hades
dantes_live
Hades
Level 87
God Stats
0W - 3L
1,235 SR
Queue Stats
55W - 66L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
6 / 3 / 4
8,873
592
13,225
12,694
5,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
GCostta08
Skadi
14
5 / 0 / 7
8,634
576
9,569
3,344
1,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
LoFiuMoRe
Fenrir
14
5 / 2 / 5
8,976
598
6,750
12,917
5,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
PlayerinoPT
Jormungandr
14
3 / 2 / 9
8,812
587
17,397
14,743
10,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 0 / 11
7,892
526
2,208
8,816
7,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,958
464
2,979
11,102
11,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
FeeZ-23
Loki
13
1 / 5 / 1
7,664
511
6,197
13,562
5,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
HUGOO-_-ALVES
Jing Wei
11
0 / 5 / 4
6,741
449
3,740
12,570
4,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 5 / 0
7,545
503
8,551
16,789
9,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
2 / 2 / 1
7,563
504
5,642
9,206
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
20
Kills
7
7
Deaths
20
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
3
4
2.67
L
1
3
1
0.5
L
Loki
FeeZ-23
Loki
1
5
1
0.3
W
Skadi
GCostta08
Skadi
5
0
7
8.5
L
Jing Wei
HUGOO-_-ALVES
Jing Wei
0
5
4
0.4
W
Fenrir
LoFiuMoRe
Fenrir
5
2
5
3.75
W
Jormungandr
PlayerinoPT
Jormungandr
3
2
9
3.75
W
1
0
11
6.5
L
3
5
0
0.6
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,149
Damage
27,109
52,514
Taken
63,229
31,235
Mitigated
33,601
14,509
Healing
13,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
13,225
975
571
5,276
12,694
5,796
696
4,205
8,489
64,505
0
L
2,979
243
0
1,133
11,102
11,174
0
5,728
5,374
19,512
0
L
Loki
FeeZ-23
Loki
6,197
1,234
0
3,793
13,562
5,072
0
6,179
7,383
0
65,665
W
Skadi
GCostta08
Skadi
9,569
3,454
0
246
3,344
1,100
1,490
216
3,128
0
67,991
L
Jing Wei
HUGOO-_-ALVES
Jing Wei
3,740
2,581
0
3,726
12,570
4,077
0
3,767
8,803
0
30,102
W
Fenrir
LoFiuMoRe
Fenrir
6,750
2,256
0
1,542
12,917
5,710
0
1,344
11,573
0
72,070
W
Jormungandr
PlayerinoPT
Jormungandr
17,397
7,923
0
3,880
14,743
10,891
896
925
13,818
70,170
0
W
2,208
85
182
2,812
8,816
7,738
347
2,110
6,706
14,267
0
L
8,551
3,384
0
2,734
16,789
9,528
0
11,964
4,825
228
35,673
L
5,642
489
137
2,352
9,206
3,750
403
5,192
4,014
44,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,187
Gold Earned
36,471
441
Minions Killed
340
0
Camps Cleared
0
1,498,669
Distance Traveled
1,508,523
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,873
592
101
7
0
264,552
4
L
Ares
6,958
464
35
2
0
315,702
2
L
Loki
7,664
511
97
6
0
337,268
0
W
Skadi
8,634
576
99
7
0
298,403
2
L
Jing Wei
6,741
449
54
4
0
290,848
0
W
Fenrir
8,976
598
101
7
0
370,893
0
W
Jormungandr
8,812
587
115
8
0
277,139
6
W
Ymir
7,892
526
25
2
0
287,682
4
L
Surtr
7,545
503
68
5
0
268,945
0
L
Hades
7,563
504
86
6
0
295,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role