Player Matchup

Ishtar
Ishtar
Karma MSI
Ishtar
Level 42
God Stats
11W - 11L
1,500 SR
Queue Stats
780W - 780L
1,612 Elo+
Party 1
Surtr
Surtr
L0RDTKUVMA
Surtr
Level 123
God Stats
3W - 0L
1,837 SR
Queue Stats
195W - 194L
1,644 Elo+
Party 1
Nu Wa
Nu Wa
NumbMd
Nu Wa
Level 141
God Stats
13W - 10L
1,702 SR
Queue Stats
489W - 524L
1,501 Elo+
Party 1
Ah Puch
Ah Puch
Reaper4201062
Ah Puch
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 46L
1,151 Elo+
Party 1
Ao Kuang
Ao Kuang
Shade MIS
Ao Kuang
Level 89
God Stats
15W - 15L
1,594 SR
Queue Stats
249W - 255L
1,494 Elo+
Party 1
Team Averages
Level 108
1,627 SR
1,480 Elo+

VS

Team Averages
Level 40
1,455 SR
1,601 Elo+
Tsukuyomi
Tsukuyomi
Bret-Cool
Tsukuyomi
Level 45
God Stats
2W - 4L
1,485 SR
Queue Stats
31W - 39L
1,415 Elo+
Solo
Freya
Freya
CLPTF
Freya
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,846 Elo+
Solo
Bellona
Bellona
PREDSTAxMUTANT
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 48L
1,639 Elo+
Party 2
Cupid
Cupid
Qtroii
Cupid
Level 43
God Stats
3W - 3L
1,515 SR
Queue Stats
72W - 70L
1,464 Elo+
Solo
Sylvanus
Sylvanus
SL1M N45TY
Sylvanus
Level 41
God Stats
7W - 9L
1,274 SR
Queue Stats
69W - 61L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Karma MSI
Ishtar
10
1 / 3 / 1
6,425
459
5,130
8,901
3,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
11
0 / 0 / 5
6,626
473
7,189
12,840
8,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
NumbMd
Nu Wa
13
4 / 0 / 7
8,396
600
8,474
3,470
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
14
3 / 0 / 4
8,703
622
7,593
5,453
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Shade MIS
Ao Kuang
13
7 / 2 / 4
8,535
610
8,413
11,920
4,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bret-Cool
Tsukuyomi
13
1 / 3 / 1
7,090
506
6,046
11,913
4,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
CLPTF
Freya
11
0 / 6 / 0
6,478
463
301
10,116
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 2 / 0
6,116
437
2,649
9,499
6,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Qtroii
Cupid
11
1 / 1 / 1
6,228
445
6,038
10,359
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
SL1M N45TY
Sylvanus
10
2 / 3 / 2
6,511
465
8,129
12,773
11,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
15
Kills
4
5
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Bret-Cool
Tsukuyomi
1
3
1
0.5
L
Freya
CLPTF
Freya
0
6
0
0
W
Ishtar
Karma MSI
Ishtar
1
3
1
0.5
W
Surtr
0
0
5
2.5
W
Nu Wa
NumbMd
Nu Wa
4
0
7
7.5
L
0
2
0
0
L
Cupid
Qtroii
Cupid
1
1
1
1.5
W
Ah Puch
3
0
4
5
L
Sylvanus
SL1M N45TY
Sylvanus
2
3
2
1
W
Ao Kuang
Shade MIS
Ao Kuang
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,799
Damage
23,163
42,584
Taken
54,660
19,866
Mitigated
29,827
10,380
Healing
18,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Bret-Cool
Tsukuyomi
6,046
1,877
0
3,396
11,913
4,910
0
5,627
6,272
0
58,804
L
Freya
CLPTF
Freya
301
0
0
1,547
10,116
3,311
0
7,093
3,008
38,797
0
W
Ishtar
Karma MSI
Ishtar
5,130
2,872
346
2,159
8,901
3,142
388
2,548
6,353
0
29,335
W
Surtr
7,189
2,510
368
2,905
12,840
8,878
33
4,369
8,471
268
42,830
W
Nu Wa
NumbMd
Nu Wa
8,474
1,787
0
291
3,470
1,010
933
187
3,169
52,959
0
L
2,649
618
0
2,943
9,499
6,260
0
4,747
4,748
0
29,682
L
Cupid
Qtroii
Cupid
6,038
2,771
320
5,348
10,359
4,096
0
3,559
6,800
0
39,599
W
Ah Puch
7,593
1,051
0
2,601
5,453
2,230
84
500
4,953
60,880
1,607
L
Sylvanus
SL1M N45TY
Sylvanus
8,129
2,886
660
3,925
12,773
11,250
0
3,317
9,443
24,995
0
W
Ao Kuang
Shade MIS
Ao Kuang
8,413
2,132
0
1,710
11,920
4,606
918
1,462
10,458
48,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,685
Gold Earned
32,423
352
Minions Killed
333
0
Camps Cleared
0
1,386,117
Distance Traveled
1,310,024
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,090
506
101
7
0
290,379
0
L
Freya
6,478
463
86
6
0
212,245
1
W
Ishtar
6,425
459
39
3
0
262,931
0
W
Surtr
6,626
473
58
4
0
305,700
0
W
Nu Wa
8,396
600
78
6
0
266,620
0
L
Bellona
6,116
437
53
4
0
288,813
0
L
Cupid
6,228
445
59
4
0
262,895
0
W
Ah Puch
8,703
622
110
8
0
261,576
3
L
Sylvanus
6,511
465
34
2
0
255,692
2
W
Ao Kuang
8,535
610
67
5
0
289,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role