Player Matchup

Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ISI420
Danzaburou
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,401 Elo+
Party 1
Charybdis
Charybdis
Narde
Charybdis
Level 149
God Stats
5W - 7L
1,500 SR
Queue Stats
527W - 552L
1,526 Elo+
Party 2
Sol
Sol
Revo Notorious
Sol
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 247L
1,578 Elo+
Solo
Surtr
Surtr
xxcc2
Surtr
Level 63
God Stats
1W - 1L
1,653 SR
Queue Stats
10W - 15L
1,403 Elo+
Party 1
Team Averages
Level 120
1,531 SR
1,482 Elo+

VS

Team Averages
Level 124
1,544 SR
1,430 Elo+
Heimdallr
Heimdallr
DerTyp320
Heimdallr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,097 Elo+
Party 3
Kuzenbo
Kuzenbo
Mungosandybanks
Kuzenbo
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 51L
1,489 Elo+
Solo
Guan Yu
Guan Yu
ajm2103
Guan Yu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,812 Elo+
Solo
Hades
Hades
ice_wolf05
Hades
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 125L
1,278 Elo+
Party 3
Agni
Agni
zDeadpoolx
Agni
Level 131
God Stats
20W - 16L
1,719 SR
Queue Stats
413W - 418L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
6 / 6 / 4
9,585
737
11,932
14,625
7,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ISI420
Danzaburou
14
1 / 5 / 5
9,081
699
8,210
10,904
5,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Narde
Charybdis
15
2 / 7 / 6
8,737
672
9,514
15,254
7,345
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 3 / 9
9,585
737
16,126
14,086
7,842
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
xxcc2
Surtr
13
2 / 7 / 7
8,325
640
11,869
24,450
25,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DerTyp320
Heimdallr
18
6 / 2 / 16
10,864
836
12,462
8,133
4,986
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
2 / 3 / 19
10,217
786
7,971
19,401
29,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Guan Yu
ajm2103
Guan Yu
17
3 / 4 / 21
9,978
768
12,650
23,883
33,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
17
3 / 4 / 18
10,491
807
17,461
21,394
20,987
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
14 / 1 / 14
12,231
941
22,723
11,589
6,904
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
116
14
Kills
28
28
Deaths
14
31
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
6
6
4
1.33
W
Heimdallr
DerTyp320
Heimdallr
6
2
16
7
L
Danzaburou
ISI420
Danzaburou
1
5
5
0.7
W
2
3
19
3.83
L
Charybdis
Narde
Charybdis
2
7
6
0.71
L
3
3
9
2.5
W
Guan Yu
ajm2103
Guan Yu
3
4
21
3.38
W
Hades
3
4
18
3
L
Surtr
xxcc2
Surtr
2
7
7
0.79
W
14
1
14
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,651
Damage
73,267
79,319
Taken
84,400
53,488
Mitigated
95,076
26,592
Healing
44,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,932
1,050
6,309
4,232
14,625
7,752
175
11,271
3,354
22,368
0
W
Heimdallr
DerTyp320
Heimdallr
12,462
6,194
219
2,124
8,133
4,986
3,583
2,147
5,986
0
29,617
L
Danzaburou
ISI420
Danzaburou
8,210
3,068
161
2,026
10,904
5,402
552
7,769
3,135
0
26,502
W
7,971
1,850
1,316
4,563
19,401
29,126
237
4,489
14,912
11,836
0
L
Charybdis
Narde
Charybdis
9,514
4,285
827
1,620
15,254
7,345
0
8,368
6,886
0
17,558
L
16,126
4,422
314
4,277
14,086
7,842
0
10,973
3,113
35,156
0
W
Guan Yu
ajm2103
Guan Yu
12,650
978
8,397
9,749
23,883
33,073
92
9,555
14,328
4,677
19,971
W
Hades
17,461
700
1,872
9,402
21,394
20,987
818
8,363
13,031
40,966
0
L
Surtr
xxcc2
Surtr
11,869
2,921
543
6,283
24,450
25,147
110
12,532
11,918
330
20,457
W
22,723
1,629
4,015
2,547
11,589
6,904
1,837
3,809
7,780
42,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,313
Gold Earned
53,781
151
Minions Killed
199
0
Camps Cleared
0
1,069,650
Distance Traveled
1,202,740
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,585
737
33
3
0
220,884
0
W
Heimdallr
10,864
836
51
4
0
222,895
0
L
Danzaburou
9,081
699
29
2
0
179,002
0
W
Kuzenbo
10,217
786
7
1
0
281,724
0
L
Charybdis
8,737
672
21
2
0
257,146
0
L
Sol
9,585
737
56
4
0
219,170
0
W
Guan Yu
9,978
768
18
1
0
227,502
0
W
Hades
10,491
807
73
6
0
238,050
0
L
Surtr
8,325
640
12
1
0
193,448
0
W
Agni
12,231
941
50
4
0
232,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role