Player Matchup

Thor
Thor
Gold II
Dirty Airpod688
Thor
Gold II
Level 62
God Stats
4W - 8L
1,423 SR
Queue Stats
64W - 71L
1,547 MMR
Party 1
Izanami
Izanami
Gold IV
Fwhend
Izanami
Gold IV
Level 68
God Stats
1W - 3L
1,727 SR
Queue Stats
25W - 29L
1,546 MMR
Party 1
Bacchus
Bacchus
Gold IV
Skarlatax
Bacchus
Gold IV
Level 144
God Stats
16W - 14L
1,609 SR
Queue Stats
243W - 236L
1,553 MMR
Solo
Shiva
Shiva
Bronze III
TheGardenTerror
Shiva
Bronze III
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 30L
1,554 MMR
Solo
Scylla
Scylla
Bronze III
Zombi32123
Scylla
Bronze III
Level 41
God Stats
7W - 6L
1,500 SR
Queue Stats
233W - 246L
1,554 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 88
1,552 SR
1,551 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 158
1,637 SR
1,550 MMR
Sun Wukong
Sun Wukong
Gold IV
AyooFlo
Sun Wukong
Gold IV
Level 121
God Stats
7W - 4L
1,746 SR
Queue Stats
241W - 234L
1,542 MMR
Solo
Ganesha
Ganesha
Silver I
JuAnBaZaN
Ganesha
Silver I
Level 159
God Stats
2W - 4L
1,500 SR
Queue Stats
66W - 66L
1,542 MMR
Solo
Cupid
Cupid
Gold V
MmrPls
Cupid
Gold V
Level 128
God Stats
10W - 2L
1,800 SR
Queue Stats
47W - 45L
1,554 MMR
Solo
Ravana
Ravana
Platinum V
POSTDRAMA
Ravana
Platinum V
Level 207
God Stats
10W - 15L
1,479 SR
Queue Stats
157W - 152L
1,609 MMR
Party 2
Agni
Agni
Gold IV
itsNooblet
Agni
Gold IV
Level 177
God Stats
18W - 17L
1,660 SR
Queue Stats
320W - 301L
1,502 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 5
10,025
501
10,746
17,680
9,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Fwhend
Izanami
13
1 / 9 / 1
8,652
433
8,305
20,968
8,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Skarlatax
Bacchus
13
2 / 6 / 3
9,015
451
9,547
22,524
36,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 8 / 0
8,133
407
5,065
17,394
8,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Zombi32123
Scylla
14
4 / 3 / 1
9,550
478
7,224
11,559
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
King ArthurAo KuangCliodhna

VS

Bans
ChronosMercuryCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AyooFlo
Sun Wukong
18
8 / 1 / 7
12,500
625
14,930
21,126
22,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
JuAnBaZaN
Ganesha
16
0 / 0 / 20
10,974
549
5,553
14,133
14,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
MmrPls
Cupid
19
8 / 3 / 10
12,559
628
17,945
21,189
9,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
POSTDRAMA
Ravana
17
12 / 3 / 10
12,380
619
15,561
13,153
7,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 4 / 8
11,524
576
13,855
8,321
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
87
11
Kills
32
33
Deaths
11
10
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AyooFlo
Sun Wukong
8
1
7
11.5
L
4
7
5
0.93
L
Izanami
Fwhend
Izanami
1
9
1
0.17
W
Ganesha
JuAnBaZaN
Ganesha
0
0
20
10
W
Cupid
MmrPls
Cupid
8
3
10
4.33
W
Ravana
POSTDRAMA
Ravana
12
3
10
5.67
L
Bacchus
Skarlatax
Bacchus
2
6
3
0.58
L
0
8
0
0
L
Scylla
Zombi32123
Scylla
4
3
1
1.5
W
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,887
Damage
67,844
90,125
Taken
77,922
67,173
Mitigated
57,063
11,916
Healing
34,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AyooFlo
Sun Wukong
14,930
4,323
66
9,206
21,126
22,077
107
4,658
16,468
0
97,714
L
10,746
1,802
0
727
17,680
9,038
0
1,770
15,910
0
77,689
L
Izanami
Fwhend
Izanami
8,305
4,543
0
4,697
20,968
8,778
464
3,414
17,554
0
73,562
W
Ganesha
JuAnBaZaN
Ganesha
5,553
684
0
5,162
14,133
14,921
401
3,222
10,911
21,307
0
W
Cupid
MmrPls
Cupid
17,945
13,225
161
13,362
21,189
9,320
5,585
4,327
16,862
0
113,260
W
Ravana
POSTDRAMA
Ravana
15,561
4,059
0
4,899
13,153
7,363
3,051
3,156
9,997
0
74,395
L
Bacchus
Skarlatax
Bacchus
9,547
1,068
0
2,435
22,524
36,101
0
8,201
14,323
25,971
0
L
5,065
646
338
2,640
17,394
8,882
0
1,874
15,520
0
56,069
L
Scylla
Zombi32123
Scylla
7,224
495
0
1,079
11,559
4,374
0
4,111
7,448
68,552
0
W
13,855
760
0
1,223
8,321
3,382
1,750
3,332
4,989
97,373
847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,375
Gold Earned
59,937
463
Minions Killed
572
0
Camps Cleared
0
1,800,751
Distance Traveled
2,043,463
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,500
625
162
8
0
407,711
0
L
Thor
10,025
501
105
5
0
367,587
0
L
Izanami
8,652
433
115
6
0
290,906
1
W
Ganesha
10,974
549
7
0
0
418,160
0
W
Cupid
12,559
628
157
8
0
341,991
0
W
Ravana
12,380
619
85
4
0
472,049
1
L
Bacchus
9,015
451
18
1
0
390,212
6
L
Shiva
8,133
407
91
5
0
350,230
0
L
Scylla
9,550
478
134
7
0
401,816
5
W
Agni
11,524
576
161
8
0
403,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role