Player Matchup

Yu Huang
Yu Huang
Dilly2Dally
Yu Huang
Level 65
God Stats
1W - 0L
1,523 SR
Queue Stats
29W - 26L
1,382 Elo+
Solo
Sun Wukong
Sun Wukong
Psyblast
Sun Wukong
Level 105
God Stats
8W - 5L
1,291 SR
Queue Stats
45W - 35L
1,597 Elo+
Solo
Ravana
Ravana
PutltlnABackpack
Ravana
Level 37
God Stats
3W - 2L
1,380 SR
Queue Stats
29W - 48L
1,210 Elo+
Party 2
Heimdallr
Heimdallr
SomeRandomCiv
Heimdallr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,277 Elo+
Solo
Bacchus
Bacchus
Squanchie 1O
Bacchus
Level 47
God Stats
33W - 41L
1,448 SR
Queue Stats
52W - 88L
1,287 Elo+
Party 2
Team Averages
Level 64
1,428 SR
1,351 Elo+

VS

Team Averages
Level 59
1,591 SR
1,489 Elo+
Thanatos
Thanatos
AngelElite
Thanatos
Level 78
God Stats
0W - 3L
1,870 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
CamTheDolphin
Amaterasu
Level 86
God Stats
5W - 3L
1,670 SR
Queue Stats
125W - 112L
1,437 Elo+
Solo
Thoth
Thoth
FlyawayZeus5513
Thoth
Level 48
God Stats
3W - 3L
1,686 SR
Queue Stats
48W - 39L
1,748 Elo+
Solo
Chiron
Chiron
davilukapro15
Chiron
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 212L
1,259 Elo+
Solo
Ymir
Ymir
lmyaboo
Ymir
Level 12
God Stats
0W - 1L
1,230 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Dilly2Dally
Yu Huang
16
4 / 2 / 2
10,115
532
10,641
8,074
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Psyblast
Sun Wukong
15
2 / 2 / 0
9,572
504
12,183
20,519
15,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
7 / 0 / 2
10,468
551
10,347
9,500
4,803
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
SomeRandomCiv
Heimdallr
16
1 / 4 / 5
9,505
500
7,881
12,839
5,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Squanchie 1O
Bacchus
14
2 / 0 / 7
9,580
504
5,270
12,376
14,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AngelElite
Thanatos
15
4 / 4 / 2
8,935
470
10,900
14,947
7,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
CamTheDolphin
Amaterasu
17
2 / 0 / 0
9,872
520
15,941
18,699
17,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

13
0 / 3 / 3
7,917
417
5,684
10,244
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
2 / 1 / 0
6,034
318
2,821
3,374
863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
lmyaboo
Ymir
11
0 / 8 / 5
7,040
371
4,844
18,072
17,802
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
16
Kills
8
8
Deaths
16
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AngelElite
Thanatos
4
4
2
1.25
L
Amaterasu
CamTheDolphin
Amaterasu
2
0
0
2
W
Yu Huang
Dilly2Dally
Yu Huang
4
2
2
2.5
L
0
3
3
0.5
W
Sun Wukong
Psyblast
Sun Wukong
2
2
0
1
W
7
0
2
8
W
Heimdallr
SomeRandomCiv
Heimdallr
1
4
5
0.88
W
Bacchus
Squanchie 1O
Bacchus
2
0
7
5.5
L
2
1
0
2
L
Ymir
lmyaboo
Ymir
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,322
Damage
40,190
63,308
Taken
65,336
43,464
Mitigated
46,622
19,353
Healing
19,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AngelElite
Thanatos
10,900
3,608
0
9,050
14,947
7,325
619
4,237
10,523
0
53,148
L
Amaterasu
CamTheDolphin
Amaterasu
15,941
6,359
0
7,947
18,699
17,730
0
0
17,405
0
90,359
W
Yu Huang
Dilly2Dally
Yu Huang
10,641
1,153
0
767
8,074
3,055
313
2,994
5,080
80,957
0
L
5,684
516
0
1,641
10,244
2,902
345
4,537
5,707
55,249
1,503
W
Sun Wukong
Psyblast
Sun Wukong
12,183
3,087
0
9,347
20,519
15,642
0
255
18,741
0
68,460
W
10,347
5,576
0
3,086
9,500
4,803
1,445
1,510
7,934
0
89,765
W
Heimdallr
SomeRandomCiv
Heimdallr
7,881
4,291
0
3,809
12,839
5,550
238
3,101
9,738
0
82,720
W
Bacchus
Squanchie 1O
Bacchus
5,270
331
0
2,344
12,376
14,414
60
2,625
9,751
34,120
0
L
2,821
1,219
312
964
3,374
863
0
413
2,961
0
12,868
L
Ymir
lmyaboo
Ymir
4,844
1,216
0
0
18,072
17,802
116
6,724
11,297
17,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,240
Gold Earned
39,798
493
Minions Killed
348
0
Camps Cleared
0
1,862,126
Distance Traveled
1,648,051
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,935
470
73
4
0
431,146
0
L
Amaterasu
9,872
520
145
8
0
370,975
4
W
Yu Huang
10,115
532
113
6
0
342,933
2
L
Thoth
7,917
417
95
5
0
354,468
0
W
Sun Wukong
9,572
504
110
6
0
381,436
2
W
Ravana
10,468
551
112
6
0
425,185
0
W
Heimdallr
9,505
500
120
6
0
329,150
0
W
Bacchus
9,580
504
38
2
0
383,422
0
L
Chiron
6,034
318
11
1
0
113,839
0
L
Ymir
7,040
371
24
1
0
377,623
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role