Player Matchup

Apollo
Apollo
K3mpner
Apollo
Level 133
God Stats
0W - 3L
1,286 SR
Queue Stats
39W - 42L
1,530 Elo+
Solo
Atlas
Atlas
KingValhallx-
Atlas
Level 26
God Stats
2W - 3L
1,814 SR
Queue Stats
217W - 225L
1,508 Elo+
Party 4
Loki
Loki
LeCartelCowboy
Loki
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
314W - 335L
1,599 Elo+
Party 1
Kukulkan
Kukulkan
Selsorwater
Kukulkan
Level 37
God Stats
16W - 15L
1,592 SR
Queue Stats
28W - 28L
1,539 Elo+
Party 1
Surtr
Surtr
YOUNG_S1MBA_24
Surtr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 135L
1,332 Elo+
Party 4
Team Averages
Level 68
1,538 SR
1,501 Elo+

VS

Team Averages
Level 127
1,431 SR
1,454 Elo+
Hercules
Hercules
 
Hercules
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Manuel00
Chaac
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
160W - 151L
1,174 Elo+
Solo
Zeus
Zeus
Tadocent
Zeus
Level 155
God Stats
4W - 2L
1,253 SR
Queue Stats
141W - 127L
1,574 Elo+
Party 2
Fenrir
Fenrir
outlawtorn21
Fenrir
Level 152
God Stats
2W - 4L
1,208 SR
Queue Stats
126W - 114L
1,489 Elo+
Party 2
Surtr
Surtr
xxRepzzxx04
Surtr
Level 106
God Stats
24W - 16L
1,696 SR
Queue Stats
126W - 129L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
K3mpner
Apollo
10
0 / 2 / 1
5,072
461
2,279
7,457
2,661
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 3 / 0
4,485
408
1,778
5,936
3,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 2 / 2
5,501
500
3,653
7,216
4,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Selsorwater
Kukulkan
10
3 / 5 / 1
6,622
602
3,786
6,546
2,488
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
0 / 3 / 2
5,960
542
7,403
11,637
9,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
2 / 0 / 4
5,766
524
3,724
7,110
3,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Manuel00
Chaac
11
2 / 1 / 0
6,352
577
5,318
10,871
5,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
12
4 / 1 / 1
6,890
626
5,681
5,198
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
10
1 / 2 / 4
5,757
523
3,935
9,418
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
6 / 1 / 1
6,743
613
7,182
10,745
5,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
15
15
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
4
4
L
Apollo
K3mpner
Apollo
0
2
1
0.25
L
0
3
0
0
L
1
2
2
1
W
Chaac
Manuel00
Chaac
2
1
0
2
L
Kukulkan
Selsorwater
Kukulkan
3
5
1
0.7
W
Zeus
4
1
1
4.5
L
0
3
2
0.33
W
Fenrir
1
2
4
1.5
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,899
Damage
25,840
38,792
Taken
43,342
23,282
Mitigated
19,490
6,886
Healing
17,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,724
1,140
0
1,667
7,110
3,100
382
1,840
5,270
0
35,029
L
Apollo
K3mpner
Apollo
2,279
1,429
0
1,517
7,457
2,661
0
91
7,366
0
24,700
L
1,778
1,084
0
409
5,936
3,862
0
799
5,137
7,907
0
L
3,653
522
527
341
7,216
4,513
0
999
6,217
0
21,525
W
Chaac
Manuel00
Chaac
5,318
1,555
0
4,933
10,871
5,874
0
949
9,922
0
46,810
L
Kukulkan
Selsorwater
Kukulkan
3,786
354
0
95
6,546
2,488
559
3,259
3,287
33,846
0
W
Zeus
5,681
351
0
250
5,198
1,613
742
1,443
3,755
50,996
0
L
7,403
2,515
0
3,997
11,637
9,758
170
789
10,848
677
43,722
W
Fenrir
3,935
1,066
0
4,180
9,418
3,667
0
416
9,002
0
27,814
W
7,182
2,911
0
6,532
10,745
5,236
854
1,093
9,652
478
50,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,640
Gold Earned
31,508
225
Minions Killed
367
0
Camps Cleared
0
974,922
Distance Traveled
1,073,175
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,766
524
62
6
0
236,162
3
L
Apollo
5,072
461
40
4
0
193,430
3
L
Atlas
4,485
408
6
1
0
145,700
0
L
Loki
5,501
500
28
3
0
247,701
0
W
Chaac
6,352
577
95
9
0
199,384
0
L
Kukulkan
6,622
602
72
7
0
199,389
0
W
Zeus
6,890
626
97
9
0
210,851
0
L
Surtr
5,960
542
79
7
0
188,702
0
W
Fenrir
5,757
523
45
4
0
217,764
0
W
Surtr
6,743
613
68
6
0
209,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role