Player Matchup

Eset
Eset
AlamoJohn777
Eset
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,241 Elo+
Party 1
Ares
Ares
AlonsoReborn
Ares
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,614 Elo+
Solo
Bastet
Bastet
EimakoEzak
Bastet
Level 25
God Stats
5W - 2L
1,500 SR
Queue Stats
82W - 69L
1,692 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kaedemii
Morgan Le Fay
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 84L
1,434 Elo+
Party 1
Kuzenbo
Kuzenbo
Rammsteinel
Kuzenbo
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 34L
1,369 Elo+
Party 1
Team Averages
Level 55
1,500 SR
1,470 Elo+

VS

Team Averages
Level 76
1,500 SR
1,460 Elo+
Amaterasu
Amaterasu
BigPat69
Amaterasu
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,469 Elo+
Party 2
Susano
Susano
Giracet
Susano
Level 158
God Stats
3W - 4L
1,500 SR
Queue Stats
588W - 609L
1,439 Elo+
Solo
Scylla
Scylla
Psyonica
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,396 Elo+
Solo
The Morrigan
The Morrigan
aneatrobot
The Morrigan
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 143L
1,527 Elo+
Solo
Mercury
Mercury
saiedc
Mercury
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 19L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 17
9,109
828
13,557
8,304
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 2 / 25
10,172
925
9,892
14,252
18,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
EimakoEzak
Bastet
18
12 / 1 / 17
10,817
983
13,246
12,316
7,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Kaedemii
Morgan Le Fay
14
9 / 4 / 13
9,646
877
11,300
12,411
7,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Rammsteinel
Kuzenbo
16
2 / 2 / 22
9,964
906
7,267
15,263
21,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BigPat69
Amaterasu
13
0 / 9 / 5
7,654
696
5,013
15,747
10,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
Giracet
Susano
14
5 / 7 / 3
8,170
743
16,631
13,315
5,677
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Psyonica
Scylla
12
0 / 8 / 1
7,207
655
2,186
11,597
4,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
aneatrobot
The Morrigan
16
2 / 3 / 2
8,450
768
6,233
7,019
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
saiedc
Mercury
14
3 / 6 / 3
9,067
824
5,974
10,258
4,372
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
24
33
Kills
10
11
Deaths
33
94
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
2
17
6.75
W
5
2
25
8.75
L
Amaterasu
BigPat69
Amaterasu
0
9
5
0.28
W
Bastet
EimakoEzak
Bastet
12
1
17
20.5
L
Susano
Giracet
Susano
5
7
3
0.93
W
Morgan Le Fay
Kaedemii
Morgan Le Fay
9
4
13
3.88
L
Scylla
Psyonica
Scylla
0
8
1
0.06
W
Kuzenbo
Rammsteinel
Kuzenbo
2
2
22
6.5
L
The Morrigan
aneatrobot
The Morrigan
2
3
2
1
L
Mercury
saiedc
Mercury
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,262
Damage
36,037
62,546
Taken
57,936
58,370
Mitigated
28,485
26,226
Healing
10,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,557
1,037
7,220
1,933
8,304
3,945
406
1,124
7,180
29,198
0
W
9,892
194
2,392
2,808
14,252
18,193
500
2,073
11,825
13,156
0
L
Amaterasu
BigPat69
Amaterasu
5,013
682
156
1,428
15,747
10,586
0
13,078
2,669
1,242
10,238
W
Bastet
EimakoEzak
Bastet
13,246
3,669
943
4,185
12,316
7,050
1,250
1,336
10,849
0
22,951
L
Susano
Giracet
Susano
16,631
1,368
0
2,638
13,315
5,677
0
9,145
4,170
0
24,787
W
Morgan Le Fay
Kaedemii
Morgan Le Fay
11,300
419
1,813
1,959
12,411
7,603
1,344
1,621
10,762
22,143
903
L
Scylla
Psyonica
Scylla
2,186
632
439
1,567
11,597
4,841
0
8,138
3,459
10,885
1,484
W
Kuzenbo
Rammsteinel
Kuzenbo
7,267
2,569
1,041
1,932
15,263
21,579
550
2,550
12,556
22,040
0
L
The Morrigan
aneatrobot
The Morrigan
6,233
684
664
2,542
7,019
3,009
0
4,496
2,224
21,297
0
L
Mercury
saiedc
Mercury
5,974
2,759
206
1,151
10,258
4,372
0
6,672
3,586
0
9,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,708
Gold Earned
40,548
111
Minions Killed
88
0
Camps Cleared
0
1,099,000
Distance Traveled
933,922
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,109
828
29
3
0
194,741
0
W
Ares
10,172
925
6
1
0
220,713
0
L
Amaterasu
7,654
696
12
1
0
168,981
0
W
Bastet
10,817
983
23
2
0
251,840
0
L
Susano
8,170
743
14
1
0
169,362
0
W
Morgan Le Fay
9,646
877
21
2
0
189,758
0
L
Scylla
7,207
655
28
3
0
182,200
0
W
Kuzenbo
9,964
906
32
3
0
241,948
0
L
The Morrigan
8,450
768
29
3
0
182,121
0
L
Mercury
9,067
824
5
0
0
231,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role