Player Matchup

Artio
Artio
 
Artio
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Dla
Thoth
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 51L
1,378 Elo+
Solo
Charybdis
Charybdis
Nausicaa27978
Charybdis
Level 88
God Stats
7W - 17L
1,294 SR
Queue Stats
27W - 36L
1,140 Elo+
Solo
Bastet
Bastet
Sableye_OP
Bastet
Level 160
God Stats
17W - 20L
1,500 SR
Queue Stats
381W - 359L
1,505 Elo+
Party 1
Horus
Horus
bee____sea
Horus
Level 59
God Stats
5W - 8L
1,292 SR
Queue Stats
215W - 219L
1,467 Elo+
Party 1
Team Averages
Level 110
1,417 SR
1,398 Elo+

VS

Team Averages
Level 127
1,457 SR
1,429 Elo+
Khepri
Khepri
AlwayzReady4-69
Khepri
Level 89
God Stats
6W - 6L
1,500 SR
Queue Stats
199W - 181L
1,415 Elo+
Solo
Chaac
Chaac
StrokeNerSlow
Chaac
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,731 Elo+
Solo
Izanami
Izanami
braianDelta91
Izanami
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,113 Elo+
Solo
Fenrir
Fenrir
nandy1382
Fenrir
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,500 Elo+
Solo
Scylla
Scylla
xXBeautyFreakXx
Scylla
Level 155
God Stats
22W - 45L
1,285 SR
Queue Stats
286W - 281L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
0 / 0 / 0
4,441
404
1,830
7,041
2,960
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thoth
Dla
Thoth
2
0 / 0 / 0
3,603
328
0
333
53
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Nausicaa27978
Charybdis
7
0 / 4 / 0
4,656
423
4,104
9,210
2,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
Sableye_OP
Bastet
11
2 / 1 / 0
5,843
531
4,119
8,318
2,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
8
0 / 5 / 0
4,687
426
2,149
7,684
3,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,802
527
2,709
5,898
4,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
5 / 0 / 1
7,157
651
6,456
5,094
3,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
10
1 / 0 / 2
6,041
549
6,628
5,322
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
nandy1382
Fenrir
12
3 / 0 / 0
6,692
608
3,884
7,514
3,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 1 / 0
5,972
543
374
5,177
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
2
Kills
10
10
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
0
0
0
W
1
1
2
2
L
Thoth
Dla
Thoth
0
0
0
0
L
Charybdis
Nausicaa27978
Charybdis
0
4
0
0
L
Bastet
Sableye_OP
Bastet
2
1
0
2
W
5
0
1
5.5
L
Horus
0
5
0
0
W
Izanami
1
0
2
2
W
Fenrir
nandy1382
Fenrir
3
0
0
3
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,202
Damage
20,051
32,586
Taken
29,005
11,486
Mitigated
14,325
12,229
Healing
12,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,830
235
595
3,400
7,041
2,960
0
1,255
5,762
16,879
0
W
2,709
565
145
1,819
5,898
4,705
120
876
5,022
16,518
0
L
Thoth
Dla
Thoth
0
0
0
0
333
53
0
0
333
859
0
L
Charybdis
Nausicaa27978
Charybdis
4,104
2,946
146
2,401
9,210
2,532
0
1,131
8,079
0
32,365
L
Bastet
Sableye_OP
Bastet
4,119
1,392
0
4,992
8,318
2,802
0
320
7,998
0
34,799
W
6,456
1,638
0
2,605
5,094
3,151
785
0
5,094
0
44,340
L
Horus
2,149
1,077
0
695
7,684
3,139
0
353
7,331
0
18,979
W
Izanami
6,628
4,533
0
3,539
5,322
1,963
131
814
4,508
0
50,255
W
Fenrir
nandy1382
Fenrir
3,884
1,374
0
3,112
7,514
3,020
0
140
7,374
0
51,578
W
374
50
0
1,648
5,177
1,486
394
0
5,177
37,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,230
Gold Earned
31,664
174
Minions Killed
328
0
Camps Cleared
0
925,766
Distance Traveled
967,426
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,441
404
23
2
0
187,704
0
W
Khepri
5,802
527
34
3
0
203,828
2
L
Thoth
3,603
328
2
0
0
127,373
0
L
Charybdis
4,656
423
48
4
0
182,688
0
L
Bastet
5,843
531
64
6
0
243,917
0
W
Chaac
7,157
651
78
7
0
205,153
0
L
Horus
4,687
426
37
3
0
184,084
0
W
Izanami
6,041
549
69
6
0
169,659
0
W
Fenrir
6,692
608
89
8
0
228,758
0
W
Scylla
5,972
543
58
5
0
160,028
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role