Player Matchup

Skadi
Skadi
Doug Is A Goat
Skadi
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 58L
1,265 Elo+
Party 1
Fenrir
Fenrir
Jzck
Fenrir
Level 11
God Stats
4W - 8L
1,100 SR
Queue Stats
38W - 33L
1,118 Elo+
Party 1
Surtr
Surtr
Nelote86
Surtr
Level 27
God Stats
3W - 2L
1,886 SR
Queue Stats
22W - 33L
1,670 Elo+
Party 3
Sylvanus
Sylvanus
Rexionador
Sylvanus
Level 148
God Stats
5W - 6L
1,711 SR
Queue Stats
64W - 58L
1,693 Elo+
Party 3
Yu Huang
Yu Huang
StoneColdOHY
Yu Huang
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,198 Elo+
Party 1
Team Averages
Level 82
1,539 SR
1,389 Elo+

VS

Team Averages
Level 79
1,506 SR
1,473 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Goldsun
Chronos
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 100L
1,193 Elo+
Party 2
Izanami
Izanami
Saigone368
Izanami
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Scylla
Scylla
tapir4o
Scylla
Level 139
God Stats
4W - 2L
1,847 SR
Queue Stats
140W - 151L
1,630 Elo+
Party 2
Chiron
Chiron
ппĐiGμ
Chiron
Level 96
God Stats
7W - 7L
1,185 SR
Queue Stats
158W - 151L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 5
8,061
537
12,506
16,248
6,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Jzck
Fenrir
9
1 / 5 / 1
6,027
402
3,623
10,865
5,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
Nelote86
Surtr
12
2 / 6 / 1
7,822
521
7,002
18,423
12,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
Rexionador
Sylvanus
11
3 / 4 / 4
7,722
515
9,143
17,219
19,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
StoneColdOHY
Yu Huang
11
0 / 6 / 2
6,658
444
2,172
8,468
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
13 / 1 / 7
9,914
661
17,562
15,232
6,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos
Goldsun
Chronos
11
1 / 3 / 4
6,610
441
3,577
7,939
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Saigone368
Izanami
11
2 / 5 / 5
6,997
466
8,835
13,921
5,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
tapir4o
Scylla
14
3 / 1 / 8
8,709
581
8,651
7,351
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
ппĐiGμ
Chiron
16
6 / 0 / 2
9,591
639
15,703
11,092
4,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
10
Kills
25
25
Deaths
10
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
13
1
7
16.5
L
4
4
5
1.63
W
Chronos
Goldsun
Chronos
1
3
4
1
L
Fenrir
Jzck
Fenrir
1
5
1
0.3
L
Surtr
Nelote86
Surtr
2
6
1
0.42
L
Sylvanus
Rexionador
Sylvanus
3
4
4
1.25
W
Izanami
Saigone368
Izanami
2
5
5
0.9
L
Yu Huang
StoneColdOHY
Yu Huang
0
6
2
0.17
W
Scylla
tapir4o
Scylla
3
1
8
7
W
Chiron
ппĐiGμ
Chiron
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,446
Damage
54,328
71,223
Taken
55,535
47,033
Mitigated
22,219
18,438
Healing
15,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
17,562
4,826
0
4,548
15,232
6,484
0
3,030
12,202
74,421
0
L
12,506
6,864
0
5,516
16,248
6,456
590
5,899
10,349
0
66,128
W
Chronos
Goldsun
Chronos
3,577
538
0
854
7,939
2,693
0
3,139
4,800
28,357
0
L
Fenrir
Jzck
Fenrir
3,623
1,106
0
797
10,865
5,179
220
5,806
5,059
0
27,989
L
Surtr
Nelote86
Surtr
7,002
2,910
0
4,584
18,423
12,234
0
3,432
14,991
333
39,190
L
Sylvanus
Rexionador
Sylvanus
9,143
2,541
1,989
4,951
17,219
19,581
381
7,622
9,597
31,885
0
W
Izanami
Saigone368
Izanami
8,835
7,160
0
4,522
13,921
5,377
0
2,810
11,111
0
43,317
L
Yu Huang
StoneColdOHY
Yu Huang
2,172
184
0
601
8,468
3,583
0
7,031
1,437
40,936
59
W
Scylla
tapir4o
Scylla
8,651
1,518
0
561
7,351
2,734
1,030
1,677
5,674
72,030
0
W
Chiron
ппĐiGμ
Chiron
15,703
7,422
35
5,156
11,092
4,931
372
712
10,380
0
92,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,290
Gold Earned
41,821
313
Minions Killed
489
0
Camps Cleared
0
1,362,948
Distance Traveled
1,420,445
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,914
661
100
7
0
330,685
0
L
Skadi
8,061
537
89
6
0
267,005
0
W
Chronos
6,610
441
51
3
0
291,166
5
L
Fenrir
6,027
402
42
3
0
312,954
0
L
Surtr
7,822
521
59
4
0
244,030
0
L
Sylvanus
7,722
515
42
3
0
258,013
0
W
Izanami
6,997
466
69
5
0
246,489
0
L
Yu Huang
6,658
444
81
5
0
280,946
3
W
Scylla
8,709
581
128
9
0
279,211
0
W
Chiron
9,591
639
141
9
0
272,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role