Player Matchup

Bastet
Bastet
ALExxxISkaYe
Bastet
Level 89
God Stats
4W - 5L
1,500 SR
Queue Stats
91W - 95L
1,347 Elo+
Party 3
Zeus
Zeus
MR NICKLET
Zeus
Level 98
God Stats
22W - 12L
1,500 SR
Queue Stats
508W - 500L
1,491 Elo+
Party 1
Janus
Janus
MR ROYALKILLA
Janus
Level 129
God Stats
8W - 11L
1,500 SR
Queue Stats
428W - 389L
1,588 Elo+
Party 1
Ra
Ra
Theleakycoil
Ra
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 79L
1,360 Elo+
Party 3
Sol
Sol
YUMMYBUNS 0
Sol
Level 95
God Stats
3W - 2L
1,500 SR
Queue Stats
215W - 221L
1,312 Elo+
Solo
Team Averages
Level 100
1,500 SR
1,420 Elo+

VS

Team Averages
Level 98
1,569 SR
1,502 Elo+
Sylvanus
Sylvanus
Iky5053
Sylvanus
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 65L
1,452 Elo+
Solo
Kumbhakarna
Kumbhakarna
NierlyChaotic
Kumbhakarna
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,462 Elo+
Solo
Raijin
Raijin
RoiPrince20
Raijin
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 64L
1,576 Elo+
Party 2
Kuzenbo
Kuzenbo
pier0301
Kuzenbo
Level 80
God Stats
4W - 4L
1,843 SR
Queue Stats
102W - 104L
1,526 Elo+
Party 2
Artemis
Artemis
xBatt1eRif1e
Artemis
Level 156
God Stats
10W - 7L
1,500 SR
Queue Stats
455W - 439L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
3 / 2 / 7
8,084
735
7,704
8,154
3,233
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
7 / 2 / 10
9,719
884
19,461
7,297
3,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 2 / 11
8,984
817
12,955
11,240
5,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 4 / 12
9,295
845
12,643
11,224
5,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
3 / 1 / 13
9,134
830
8,940
10,348
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Iky5053
Sylvanus
15
3 / 4 / 3
8,017
729
4,605
16,207
13,576
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Kumbhakarna
NierlyChaotic
Kumbhakarna
17
3 / 2 / 5
8,980
816
7,566
19,390
24,122
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
12
1 / 6 / 6
7,336
667
4,620
12,258
4,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
pier0301
Kuzenbo
15
1 / 2 / 7
7,554
687
11,701
14,348
27,997
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
xBatt1eRif1e
Artemis
13
3 / 6 / 0
7,960
724
7,903
10,014
4,505
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
32
20
Kills
11
11
Deaths
20
53
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bastet
3
2
7
3.25
L
Sylvanus
Iky5053
Sylvanus
3
4
3
1.13
W
7
2
10
6
W
4
2
11
4.75
L
Kumbhakarna
NierlyChaotic
Kumbhakarna
3
2
5
2.75
L
Raijin
1
6
6
0.67
W
3
4
12
2.25
W
3
1
13
9.5
L
Kuzenbo
pier0301
Kuzenbo
1
2
7
2.25
L
Artemis
xBatt1eRif1e
Artemis
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,703
Damage
36,395
48,263
Taken
72,217
21,672
Mitigated
75,061
28,070
Healing
28,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
7,704
2,504
4,141
2,206
8,154
3,233
262
2,678
5,476
0
10,397
L
Sylvanus
Iky5053
Sylvanus
4,605
686
6,311
5,571
16,207
13,576
245
11,452
4,755
11,769
0
W
19,461
1,891
1,211
524
7,297
3,384
327
5,130
2,167
30,126
0
W
12,955
728
1,435
2,669
11,240
5,027
204
6,398
4,842
27,054
0
L
Kumbhakarna
NierlyChaotic
Kumbhakarna
7,566
35
1,176
5,923
19,390
24,122
415
12,527
6,863
30,187
0
L
Raijin
4,620
299
612
3,154
12,258
4,861
588
9,975
2,283
10,379
0
W
12,643
303
5,022
3,677
11,224
5,497
105
8,258
2,966
36,584
712
W
8,940
2,697
1,848
5,337
10,348
4,531
1,002
6,028
4,320
17,524
0
L
Kuzenbo
pier0301
Kuzenbo
11,701
2,321
2,342
2,249
14,348
27,997
416
10,810
3,538
17,257
0
L
Artemis
xBatt1eRif1e
Artemis
7,903
1,045
698
594
10,014
4,505
436
8,689
1,325
0
13,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,216
Gold Earned
39,847
174
Minions Killed
92
0
Camps Cleared
0
1,042,583
Distance Traveled
857,334
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,084
735
8
1
0
239,588
0
L
Sylvanus
8,017
729
10
1
0
179,747
0
W
Zeus
9,719
884
21
2
0
197,591
0
W
Janus
8,984
817
48
4
0
207,672
0
L
Kumbhakarna
8,980
816
35
3
0
197,692
0
L
Raijin
7,336
667
17
2
0
159,389
3
W
Ra
9,295
845
66
6
0
188,264
0
W
Sol
9,134
830
31
3
0
209,468
0
L
Kuzenbo
7,554
687
14
1
0
217,620
0
L
Artemis
7,960
724
16
1
0
102,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role