Player Matchup

King Arthur
King Arthur
Silver II
 
King Arthur
Silver II
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Set
Set
Gold II
Entricked
Set
Gold II
Level 84
God Stats
5W - 7L
1,500 SR
Queue Stats
492W - 469L
1,604 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
KareemLloyd13
Kumbhakarna
Silver I
Level 148
God Stats
5W - 5L
1,500 SR
Queue Stats
784W - 799L
1,599 MMR
Solo
Hun Batz
Hun Batz
Gold III
Knishinoya
Hun Batz
Gold III
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 10L
1,746 MMR
Party 1
Medusa
Medusa
Bronze III
RenkorDS
Medusa
Bronze III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,600 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,500 SR
1,610 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,621 SR
1,600 MMR
Kali
Kali
Gold IV
Lord_Zero-I-
Kali
Gold IV
Level 159
God Stats
0W - 4L
1,511 SR
Queue Stats
141W - 152L
1,602 MMR
Solo
Ne Zha
Ne Zha
Silver I
Oozzzz
Ne Zha
Silver I
Level 159
God Stats
10W - 5L
1,776 SR
Queue Stats
145W - 119L
1,605 MMR
Party 2
Chronos
Chronos
Gold II
PepeMemeMagician
Chronos
Gold II
Level 96
God Stats
21W - 23L
1,520 SR
Queue Stats
501W - 535L
1,605 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
PoohShiesty1616
Gilgamesh
Bronze III
Level 93
God Stats
5W - 2L
1,797 SR
Queue Stats
45W - 39L
1,600 MMR
Solo
Cernunnos
Cernunnos
Silver I
ScoobieDoobies
Cernunnos
Silver I
Level 181
God Stats
5W - 4L
1,500 SR
Queue Stats
188W - 165L
1,592 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
4 / 1 / 3
9,688
606
8,274
14,275
14,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
11 / 0 / 0
10,699
669
16,196
13,493
7,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
KareemLloyd13
Kumbhakarna
13
0 / 1 / 9
7,204
450
3,244
13,682
13,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
Knishinoya
Hun Batz
13
2 / 4 / 4
8,383
524
8,426
14,220
5,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
RenkorDS
Medusa
13
1 / 6 / 4
8,382
524
6,811
13,839
4,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
MauiPoseidonHe Bo

VS

Bans
Ao KuangThanatosIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
8,228
514
8,343
13,929
6,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Ne Zha
Oozzzz
Ne Zha
12
0 / 3 / 5
7,578
474
5,152
11,844
11,984
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 5 / 1
7,900
494
7,209
13,312
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
PoohShiesty1616
Gilgamesh
8
0 / 5 / 1
6,466
404
4,474
9,700
4,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
ScoobieDoobies
Cernunnos
14
8 / 3 / 2
8,930
558
20,073
14,822
6,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
18
Kills
12
12
Deaths
18
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
1
3
5.5
W
11
0
0
11
W
Kumbhakarna
KareemLloyd13
Kumbhakarna
0
1
9
4.5
W
Hun Batz
Knishinoya
Hun Batz
2
4
4
1
L
2
2
1
1.25
L
Ne Zha
Oozzzz
Ne Zha
0
3
5
0.83
L
2
5
1
0.5
L
Gilgamesh
PoohShiesty1616
Gilgamesh
0
5
1
0.1
W
Medusa
RenkorDS
Medusa
1
6
4
0.5
L
Cernunnos
ScoobieDoobies
Cernunnos
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,951
Damage
45,251
69,509
Taken
63,607
46,481
Mitigated
32,622
13,697
Healing
16,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,274
1,438
0
1,810
14,275
14,370
32
1,315
12,960
0
74,469
W
16,196
6,515
0
5,052
13,493
7,662
385
1,650
11,843
0
94,563
W
Kumbhakarna
KareemLloyd13
Kumbhakarna
3,244
435
579
2,257
13,682
13,772
0
1,033
12,649
11,273
0
W
Hun Batz
Knishinoya
Hun Batz
8,426
2,380
0
527
14,220
5,738
0
2,777
11,443
0
64,509
L
8,343
5,057
0
3,019
13,929
6,101
0
268
13,661
0
65,933
L
Ne Zha
Oozzzz
Ne Zha
5,152
995
0
3,150
11,844
11,984
0
1,360
10,484
0
34,063
L
7,209
2,042
0
1,373
13,312
3,997
984
971
12,341
65,766
1,090
L
Gilgamesh
PoohShiesty1616
Gilgamesh
4,474
1,929
0
1,613
9,700
4,122
0
0
9,700
0
31,153
W
Medusa
RenkorDS
Medusa
6,811
4,251
0
3,472
13,839
4,939
900
842
12,997
0
55,428
L
Cernunnos
ScoobieDoobies
Cernunnos
20,073
12,373
0
7,405
14,822
6,418
52
992
13,830
0
77,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,356
Gold Earned
39,102
466
Minions Killed
415
0
Camps Cleared
0
1,651,580
Distance Traveled
1,467,841
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,688
606
127
8
0
330,803
0
W
Set
10,699
669
159
10
0
358,389
4
W
Kumbhakarna
7,204
450
15
1
0
291,874
2
W
Hun Batz
8,383
524
83
5
0
377,527
3
L
Kali
8,228
514
101
6
0
358,859
0
L
Ne Zha
7,578
474
38
2
0
317,786
1
L
Chronos
7,900
494
110
7
0
321,930
0
L
Gilgamesh
6,466
404
64
4
0
174,696
0
W
Medusa
8,382
524
82
5
0
292,987
0
L
Cernunnos
8,930
558
102
6
0
294,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role