Player Matchup

Tsukuyomi
Tsukuyomi
Audi_squad
Tsukuyomi
Level 100
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 35L
1,455 Elo+
Solo
Chang'e
Chang'e
BATMANCHKNWING
Chang'e
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 83L
1,576 Elo+
Solo
Zhong Kui
Zhong Kui
LatrexChiha
Zhong Kui
Level 117
God Stats
4W - 2L
1,500 SR
Queue Stats
77W - 92L
1,218 Elo+
Solo
Chernobog
Chernobog
l LaST LeVeL l
Chernobog
Level 91
God Stats
3W - 1L
1,718 SR
Queue Stats
171W - 185L
1,384 Elo+
Solo
Heimdallr
Heimdallr
xXgiraffeXx0
Heimdallr
Level 35
God Stats
5W - 1L
1,500 SR
Queue Stats
310W - 270L
1,703 Elo+
Solo
Team Averages
Level 80
1,544 SR
1,467 Elo+

VS

Team Averages
Level 82
1,500 SR
1,450 Elo+
Skadi
Skadi
ILoveAimAssist
Skadi
Level 62
God Stats
6W - 6L
1,500 SR
Queue Stats
196W - 193L
1,304 Elo+
Solo
Horus
Horus
OmicronWins
Horus
Level 102
God Stats
3W - 5L
1,500 SR
Queue Stats
661W - 680L
1,471 Elo+
Solo
Nemesis
Nemesis
XCeruleanStormX
Nemesis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,486 Elo+
Solo
Pele
Pele
bigsal
Pele
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
696W - 691L
1,458 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
nekolover211
Morgan Le Fay
Level 78
God Stats
9W - 4L
1,500 SR
Queue Stats
644W - 606L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Audi_squad
Tsukuyomi
20
10 / 8 / 17
14,201
835
20,266
18,098
8,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 3 / 22
13,088
770
16,565
19,423
8,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
LatrexChiha
Zhong Kui
18
7 / 4 / 13
11,789
693
19,209
18,463
12,846
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
l LaST LeVeL l
Chernobog
19
2 / 3 / 23
11,711
689
12,450
14,119
6,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
xXgiraffeXx0
Heimdallr
20
5 / 4 / 19
12,355
727
15,322
17,787
9,270
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 15
12,247
720
20,864
15,501
6,936
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 7
9,584
564
1,910
14,157
14,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

19
1 / 6 / 16
10,947
644
6,128
23,295
16,601
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Pele
bigsal
Pele
17
3 / 8 / 13
11,304
665
12,089
19,525
8,443
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
nekolover211
Morgan Le Fay
20
14 / 5 / 8
13,704
806
34,238
22,639
12,761
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
81
29
Kills
22
22
Deaths
29
94
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Audi_squad
Tsukuyomi
10
8
17
2.31
W
5
3
22
5.33
L
4
6
15
1.92
W
Zhong Kui
LatrexChiha
Zhong Kui
7
4
13
3.38
L
0
4
7
0.88
L
1
6
16
1.5
L
Pele
bigsal
Pele
3
8
13
1.19
W
Chernobog
l LaST LeVeL l
Chernobog
2
3
23
4.5
L
Morgan Le Fay
nekolover211
Morgan Le Fay
14
5
8
3.6
W
Heimdallr
xXgiraffeXx0
Heimdallr
5
4
19
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,812
Damage
75,229
87,890
Taken
95,117
45,615
Mitigated
59,651
42,162
Healing
35,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Audi_squad
Tsukuyomi
20,266
4,767
1,351
1,513
18,098
8,328
1,922
4,381
13,717
0
44,691
W
16,565
1,172
11,638
9,712
19,423
8,583
1,699
6,889
12,534
34,410
2,242
L
20,864
6,783
1,929
1,369
15,501
6,936
740
6,142
9,359
0
40,469
W
Zhong Kui
LatrexChiha
Zhong Kui
19,209
1,868
1,179
5,461
18,463
12,846
2,194
7,437
11,026
31,768
0
L
1,910
1,124
2,221
3,882
14,157
14,910
0
4,323
9,834
0
6,743
L
6,128
1,077
2,157
5,597
23,295
16,601
227
6,734
16,561
0
17,502
L
Pele
bigsal
Pele
12,089
1,082
1,493
4,609
19,525
8,443
0
8,309
11,216
0
28,317
W
Chernobog
l LaST LeVeL l
Chernobog
12,450
7,816
2,357
3,626
14,119
6,588
502
6,675
7,444
0
27,231
L
Morgan Le Fay
nekolover211
Morgan Le Fay
34,238
3,595
3,244
8,549
22,639
12,761
783
9,335
13,304
61,690
2,984
W
Heimdallr
xXgiraffeXx0
Heimdallr
15,322
5,537
1,820
3,505
17,787
9,270
2,687
7,157
10,630
0
33,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,144
Gold Earned
57,786
177
Minions Killed
159
0
Camps Cleared
0
1,439,291
Distance Traveled
1,391,973
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,201
835
47
3
0
280,372
0
W
Chang'e
13,088
770
36
2
0
320,381
0
L
Skadi
12,247
720
39
2
0
292,265
0
W
Zhong Kui
11,789
693
32
2
0
237,879
0
L
Horus
9,584
564
20
1
0
173,333
0
L
Nemesis
10,947
644
26
2
0
307,455
0
L
Pele
11,304
665
25
1
0
302,882
0
W
Chernobog
11,711
689
38
2
0
321,080
0
L
Morgan Le Fay
13,704
806
49
3
0
316,038
0
W
Heimdallr
12,355
727
24
1
0
279,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role