Player Matchup

Ares
Ares
Conspiracee
Ares
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 61L
1,689 Elo+
Party 2
Surtr
Surtr
Dborg
Surtr
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 31L
1,665 Elo+
Party 2
Ah Puch
Ah Puch
GodKriegerrr
Ah Puch
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 2
Serqet
Serqet
LordIronic
Serqet
Level 29
God Stats
23W - 16L
1,737 SR
Queue Stats
128W - 131L
1,525 Elo+
Party 2
Neith
Neith
kingjulian3573
Neith
Level 157
God Stats
7W - 4L
1,898 SR
Queue Stats
223W - 226L
1,572 Elo+
Solo
Team Averages
Level 94
1,627 SR
1,590 Elo+

VS

Team Averages
Level 107
1,539 SR
1,511 Elo+
Chronos
Chronos
 
Chronos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Hellanu
Sol
Level 165
God Stats
1W - 3L
1,500 SR
Queue Stats
512W - 417L
1,379 Elo+
Solo
Ymir
Ymir
TortaSlayer
Ymir
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 16L
1,608 Elo+
Party 1
Charybdis
Charybdis
Typhonjs
Charybdis
Level 17
God Stats
6W - 1L
1,694 SR
Queue Stats
69W - 65L
1,608 Elo+
Party 1
Thor
Thor
YameteeKudasai
Thor
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 64L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,754
523
4,513
6,966
5,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Surtr
Dborg
Surtr
12
2 / 0 / 0
6,928
630
5,137
6,756
3,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
GodKriegerrr
Ah Puch
12
2 / 0 / 2
6,898
627
7,751
4,567
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
LordIronic
Serqet
11
3 / 1 / 1
6,443
586
4,683
7,141
2,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 0
7,093
645
9,926
5,556
2,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
0 / 3 / 0
5,925
539
2,572
7,041
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sol
11
1 / 1 / 0
5,965
542
4,549
6,373
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 2 / 2
5,542
504
2,576
11,247
7,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Typhonjs
Charybdis
9
1 / 2 / 0
5,378
489
2,903
10,034
3,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 1
5,429
494
3,421
9,601
3,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
11
Kills
2
2
Deaths
11
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
3
0
0
W
1
1
2
2
W
Surtr
Dborg
Surtr
2
0
0
2
W
Ah Puch
GodKriegerrr
Ah Puch
2
0
2
3
L
Sol
1
1
0
1
W
Serqet
LordIronic
Serqet
3
1
1
3.5
L
0
2
2
0.5
L
Charybdis
Typhonjs
Charybdis
1
2
0
0.5
L
0
3
1
0.17
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,010
Damage
16,021
30,986
Taken
44,296
16,525
Mitigated
17,923
8,937
Healing
14,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,572
229
0
836
7,041
2,190
0
134
6,901
45,168
0
W
4,513
178
0
2,226
6,966
5,730
0
1,831
5,135
19,921
0
W
Surtr
Dborg
Surtr
5,137
1,536
0
2,436
6,756
3,716
0
2,572
4,184
286
52,379
W
Ah Puch
GodKriegerrr
Ah Puch
7,751
770
0
1,394
4,567
1,776
0
2,871
1,696
48,295
0
L
Sol
4,549
1,186
0
1,735
6,373
1,679
0
2,795
2,983
45,364
0
W
Serqet
LordIronic
Serqet
4,683
947
0
627
7,141
2,934
0
1,747
5,394
0
43,554
L
2,576
846
207
3,340
11,247
7,166
0
5,406
5,701
18,022
0
L
Charybdis
Typhonjs
Charybdis
2,903
1,802
0
4,372
10,034
3,563
0
855
9,179
0
36,325
L
3,421
1,185
0
3,568
9,601
3,325
0
2,676
6,753
0
35,441
W
9,926
5,157
0
2,254
5,556
2,369
523
676
4,880
0
63,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,116
Gold Earned
28,239
371
Minions Killed
360
0
Camps Cleared
0
1,168,815
Distance Traveled
1,094,929
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,925
539
101
9
0
201,298
4
W
Ares
5,754
523
23
2
0
233,603
2
W
Surtr
6,928
630
87
8
0
239,907
1
W
Ah Puch
6,898
627
81
7
0
206,553
2
L
Sol
5,965
542
111
10
0
219,750
0
W
Serqet
6,443
586
73
7
0
276,489
0
L
Ymir
5,542
504
27
2
0
216,654
3
L
Charybdis
5,378
489
65
6
0
210,878
0
L
Thor
5,429
494
56
5
0
246,349
0
W
Neith
7,093
645
107
10
0
212,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role