Player Matchup

Tsukuyomi
Tsukuyomi
Gabirem
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,837 Elo+
Party 1
Fafnir
Fafnir
oniisamagod
Fafnir
Level 18
God Stats
2W - 2L
1,582 SR
Queue Stats
5W - 14L
1,733 Elo+
Party 1
Olorun
Olorun
xXAmatsuXx
Olorun
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,837 Elo+
Party 1
Team Averages
Level 36
1,527 SR
1,803 Elo+

VS

Team Averages
Level 92
1,596 SR
1,568 Elo+
Jormungandr
Jormungandr
Belona95
Jormungandr
Level 56
God Stats
1W - 3L
1,438 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Chiron
Chiron
TylerN1ceGuy23
Chiron
Level 146
God Stats
2W - 1L
1,723 SR
Queue Stats
18W - 27L
1,650 Elo+
Party 2
Baron Samedi
Baron Samedi
kingens3
Baron Samedi
Level 75
God Stats
38W - 29L
1,627 SR
Queue Stats
68W - 66L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gabirem
Tsukuyomi
14
2 / 9 / 3
9,300
715
12,335
16,590
7,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
14
1 / 2 / 2
9,276
714
6,221
14,404
20,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
xXAmatsuXx
Olorun
15
3 / 6 / 0
9,395
723
6,940
14,552
6,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Belona95
Jormungandr
14
2 / 3 / 13
10,250
788
8,314
14,913
17,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
6 / 0 / 8
10,482
806
12,027
8,159
3,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
kingens3
Baron Samedi
15
9 / 3 / 5
10,743
826
18,067
11,267
5,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
6
Kills
17
17
Deaths
6
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Belona95
Jormungandr
2
3
13
2.83
L
Tsukuyomi
Gabirem
Tsukuyomi
2
9
3
0.39
W
6
0
8
10
W
Baron Samedi
kingens3
Baron Samedi
9
3
5
3.83
L
Fafnir
1
2
2
1
L
Olorun
xXAmatsuXx
Olorun
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,496
Damage
38,408
45,546
Taken
34,339
34,822
Mitigated
26,152
6,878
Healing
12,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Belona95
Jormungandr
8,314
2,955
0
2,558
14,913
17,352
545
5,950
8,963
25,584
311
L
Tsukuyomi
Gabirem
Tsukuyomi
12,335
1,839
0
1,106
16,590
7,535
0
8,518
8,072
0
35,133
W
12,027
3,001
1,209
2,032
8,159
3,422
1,140
1,547
6,612
0
42,554
W
Baron Samedi
kingens3
Baron Samedi
18,067
2,634
2,198
4,073
11,267
5,378
1,287
5,358
5,909
52,244
0
L
Fafnir
6,221
2,634
0
2,328
14,404
20,393
0
8,723
5,681
11,782
0
L
Olorun
xXAmatsuXx
Olorun
6,940
3,241
168
3,276
14,552
6,894
0
9,094
5,458
35,522
3,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,971
Gold Earned
31,475
92
Minions Killed
160
0
Camps Cleared
0
594,306
Distance Traveled
640,890
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,250
788
35
3
0
213,859
0
L
Tsukuyomi
9,300
715
39
3
0
203,971
0
W
Chiron
10,482
806
57
4
0
214,974
1
W
Baron Samedi
10,743
826
68
5
0
212,057
0
L
Fafnir
9,276
714
4
0
0
223,107
0
L
Olorun
9,395
723
49
4
0
167,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role