Player Matchup

Discordia
Discordia
C_N_B22
Discordia
Level 103
God Stats
28W - 29L
1,277 SR
Queue Stats
79W - 84L
1,365 Elo+
Solo
Arachne
Arachne
EmagJu
Arachne
Level 62
God Stats
1W - 2L
1,434 SR
Queue Stats
5W - 15L
1,259 Elo+
Party 2
Mulan
Mulan
Th3yLuvL3xx_
Mulan
Level 48
God Stats
2W - 1L
1,457 SR
Queue Stats
24W - 33L
1,419 Elo+
Solo
Ishtar
Ishtar
minigodup
Ishtar
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,148 Elo+
Party 2
Cthulhu
Cthulhu
willyr5715
Cthulhu
Level 56
God Stats
1W - 3L
1,335 SR
Queue Stats
4W - 11L
1,210 Elo+
Party 2
Team Averages
Level 59
1,400 SR
1,280 Elo+

VS

Team Averages
Level 56
1,457 SR
1,453 Elo+
Neith
Neith
Alvar674
Neith
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
XxFancyWizardxX
Cu Chulainn
Level 26
God Stats
41W - 40L
1,501 SR
Queue Stats
63W - 71L
1,443 Elo+
Party 1
Ishtar
Ishtar
ianwhite03
Ishtar
Level 59
God Stats
18W - 18L
1,346 SR
Queue Stats
78W - 78L
1,421 Elo+
Party 1
Loki
Loki
iiNutlike
Loki
Level 54
God Stats
22W - 20L
1,437 SR
Queue Stats
57W - 58L
1,479 Elo+
Party 1
King Arthur
King Arthur
unformed-pity2
King Arthur
Level 77
God Stats
3W - 1L
1,500 SR
Queue Stats
258W - 243L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
C_N_B22
Discordia
14
4 / 2 / 1
9,136
481
18,750
6,981
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
EmagJu
Arachne
15
6 / 3 / 1
9,637
507
10,247
16,235
8,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
0 / 2 / 2
8,780
462
17,137
18,259
16,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
minigodup
Ishtar
14
0 / 3 / 1
7,971
420
4,565
8,832
3,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
willyr5715
Cthulhu
12
1 / 1 / 7
8,649
455
10,699
11,545
14,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alvar674
Neith
14
1 / 2 / 2
8,299
437
4,954
8,292
4,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
XxFancyWizardxX
Cu Chulainn
12
3 / 1 / 1
7,187
378
11,102
18,518
15,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
ianwhite03
Ishtar
13
2 / 4 / 3
8,207
432
9,235
19,678
7,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
15
3 / 3 / 3
8,997
474
6,013
14,448
5,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
unformed-pity2
King Arthur
14
2 / 1 / 0
8,628
454
9,743
20,980
24,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
11
Kills
11
11
Deaths
11
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
Alvar674
Neith
1
2
2
1
W
Discordia
C_N_B22
Discordia
4
2
1
2.25
W
Arachne
EmagJu
Arachne
6
3
1
2.17
W
0
2
2
0.5
L
Cu Chulainn
XxFancyWizardxX
Cu Chulainn
3
1
1
3.5
L
Ishtar
ianwhite03
Ishtar
2
4
3
0.88
L
Loki
3
3
3
1.5
W
Ishtar
minigodup
Ishtar
0
3
1
0.17
L
King Arthur
unformed-pity2
King Arthur
2
1
0
2
W
Cthulhu
willyr5715
Cthulhu
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,398
Damage
41,047
61,852
Taken
81,916
45,927
Mitigated
57,847
19,778
Healing
19,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Alvar674
Neith
4,954
1,893
0
3,453
8,292
4,055
0
1,407
6,885
0
54,154
W
Discordia
C_N_B22
Discordia
18,750
453
0
1,082
6,981
2,504
504
0
6,981
68,742
1,563
W
Arachne
EmagJu
Arachne
10,247
8,250
0
5,607
16,235
8,764
74
0
16,235
0
63,179
W
17,137
2,449
0
6,413
18,259
16,682
510
0
18,259
0
78,044
L
Cu Chulainn
XxFancyWizardxX
Cu Chulainn
11,102
999
358
611
18,518
15,632
0
8,559
9,959
0
34,553
L
Ishtar
ianwhite03
Ishtar
9,235
4,347
0
9,697
19,678
7,998
0
13,028
6,650
0
59,886
L
Loki
6,013
1,765
0
4,190
14,448
5,906
0
2,224
12,224
0
72,616
W
Ishtar
minigodup
Ishtar
4,565
2,905
0
2,151
8,832
3,587
238
0
8,832
0
52,946
L
King Arthur
unformed-pity2
King Arthur
9,743
1,371
0
750
20,980
24,256
0
3,723
17,257
0
67,752
W
Cthulhu
willyr5715
Cthulhu
10,699
971
1,713
2,812
11,545
14,390
227
0
11,545
34,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,173
Gold Earned
41,318
451
Minions Killed
452
0
Camps Cleared
0
1,875,485
Distance Traveled
1,699,825
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,299
437
84
4
0
312,585
0
W
Discordia
9,136
481
109
6
0
363,035
0
W
Arachne
9,637
507
83
4
0
435,327
0
W
Mulan
8,780
462
124
7
0
355,698
0
L
Cu Chulainn
7,187
378
44
2
0
364,730
0
L
Ishtar
8,207
432
111
6
0
316,454
0
L
Loki
8,997
474
113
6
0
393,008
0
W
Ishtar
7,971
420
90
5
0
337,580
0
L
King Arthur
8,628
454
100
5
0
313,048
0
W
Cthulhu
8,649
455
45
2
0
383,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role