Player Matchup

Izanami
Izanami
Heartbrk999
Izanami
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 30L
1,425 Elo+
Solo
Raijin
Raijin
MVPstealth
Raijin
Level 37
God Stats
0W - 4L
1,322 SR
Queue Stats
23W - 29L
1,302 Elo+
Solo
Danzaburou
Danzaburou
OTPAmaterasu
Danzaburou
Level 44
God Stats
5W - 5L
1,474 SR
Queue Stats
48W - 42L
1,569 Elo+
Solo
Surtr
Surtr
gameplayerspj
Surtr
Level 28
God Stats
4W - 9L
1,139 SR
Queue Stats
126W - 134L
1,362 Elo+
Party 2
Mercury
Mercury
rubenmaister
Mercury
Level 42
God Stats
9W - 17L
1,489 SR
Queue Stats
110W - 120L
1,301 Elo+
Party 2
Team Averages
Level 38
1,385 SR
1,392 Elo+

VS

Team Averages
Level 57
1,574 SR
1,457 Elo+
Ishtar
Ishtar
 
Ishtar
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Hiparh
Chaac
Level 62
God Stats
2W - 1L
1,715 SR
Queue Stats
34W - 32L
1,442 Elo+
Party 1
Raijin
Raijin
SteveSSG
Raijin
Level 66
God Stats
11W - 6L
1,419 SR
Queue Stats
54W - 49L
1,434 Elo+
Party 1
Mulan
Mulan
Wolfy12
Mulan
Level 46
God Stats
3W - 1L
1,735 SR
Queue Stats
17W - 14L
1,465 Elo+
Party 1
Bacchus
Bacchus
galatzi20
Bacchus
Level 62
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 15L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Heartbrk999
Izanami
8
0 / 2 / 2
4,776
478
3,939
6,652
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
MVPstealth
Raijin
11
1 / 2 / 0
6,281
628
2,123
6,924
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
OTPAmaterasu
Danzaburou
9
3 / 1 / 0
5,371
537
7,020
7,045
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 4 / 0
5,003
500
4,709
9,594
4,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
rubenmaister
Mercury
8
0 / 3 / 1
4,883
488
1,375
6,827
2,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
2 / 2 / 2
5,222
522
3,992
6,823
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Hiparh
Chaac
10
2 / 1 / 4
6,163
616
5,968
8,853
5,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
SteveSSG
Raijin
11
5 / 1 / 1
6,132
613
5,094
4,657
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Wolfy12
Mulan
11
3 / 0 / 1
6,173
617
5,562
7,540
4,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
galatzi20
Bacchus
8
0 / 1 / 1
4,767
477
3,546
7,972
5,188
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
12
12
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
2
2
1.5
L
Izanami
Heartbrk999
Izanami
0
2
2
0.5
W
Chaac
Hiparh
Chaac
2
1
4
4
L
Raijin
MVPstealth
Raijin
1
2
0
0.5
L
Danzaburou
OTPAmaterasu
Danzaburou
3
1
0
3
W
Raijin
SteveSSG
Raijin
5
1
1
5.5
W
Mulan
Wolfy12
Mulan
3
0
1
3.5
W
Bacchus
galatzi20
Bacchus
0
1
1
0.5
L
1
4
0
0.25
L
Mercury
rubenmaister
Mercury
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,166
Damage
24,162
37,042
Taken
35,845
14,095
Mitigated
18,529
10,674
Healing
11,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
3,992
1,930
0
2,978
6,823
2,231
0
0
6,823
0
33,979
L
Izanami
Heartbrk999
Izanami
3,939
1,928
0
2,499
6,652
2,336
0
2,391
4,253
0
28,549
W
Chaac
Hiparh
Chaac
5,968
1,454
0
1,839
8,853
5,103
0
380
8,473
0
38,302
L
Raijin
MVPstealth
Raijin
2,123
284
0
1,639
6,924
2,433
0
2,694
3,942
47,654
0
L
Danzaburou
OTPAmaterasu
Danzaburou
7,020
3,470
0
3,681
7,045
2,611
0
1,496
5,549
0
28,641
W
Raijin
SteveSSG
Raijin
5,094
119
0
250
4,657
1,687
0
1,767
2,890
39,550
0
W
Mulan
Wolfy12
Mulan
5,562
628
0
3,798
7,540
4,320
0
101
7,439
0
45,171
W
Bacchus
galatzi20
Bacchus
3,546
1,067
0
2,171
7,972
5,188
0
0
7,972
12,475
0
L
4,709
1,491
0
2,285
9,594
4,378
0
510
9,060
391
24,159
L
Mercury
rubenmaister
Mercury
1,375
148
0
570
6,827
2,337
0
1,111
5,598
0
26,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,314
Gold Earned
28,457
273
Minions Killed
287
0
Camps Cleared
0
925,121
Distance Traveled
1,000,642
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,222
522
48
5
0
164,142
0
L
Izanami
4,776
478
48
5
0
182,388
0
W
Chaac
6,163
616
63
6
0
230,079
0
L
Raijin
6,281
628
95
10
0
170,250
4
L
Danzaburou
5,371
537
42
4
0
179,463
0
W
Raijin
6,132
613
72
7
0
206,764
0
W
Mulan
6,173
617
87
9
0
198,327
0
W
Bacchus
4,767
477
17
2
0
201,330
0
L
Surtr
5,003
500
42
4
0
180,461
0
L
Mercury
4,883
488
46
5
0
212,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role