Player Matchup

Surtr
Surtr
Johndogjr69
Surtr
Level 87
God Stats
92W - 90L
1,218 SR
Queue Stats
301W - 320L
1,307 Elo+
Solo
Thor
Thor
Leo970218
Thor
Level 60
God Stats
13W - 19L
1,355 SR
Queue Stats
66W - 74L
1,333 Elo+
Solo
Cernunnos
Cernunnos
RGF_Palsy
Cernunnos
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 41L
933 Elo+
Solo
Cerberus
Cerberus
facu621
Cerberus
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 175L
1,455 Elo+
Solo
Yu Huang
Yu Huang
iEatCrayons24-_-
Yu Huang
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,392 Elo+
Solo
Team Averages
Level 58
1,415 SR
1,284 Elo+

VS

Team Averages
Level 61
1,329 SR
1,220 Elo+
Gilgamesh
Gilgamesh
Mr_Dababyy-
Gilgamesh
Level 12
God Stats
1W - 2L
1,247 SR
Queue Stats
6W - 12L
997 Elo+
Party 1
Surtr
Surtr
NorthScrew
Surtr
Level 65
God Stats
80W - 70L
1,394 SR
Queue Stats
341W - 323L
1,343 Elo+
Solo
Lancelot
Lancelot
chicchic01
Lancelot
Level 40
God Stats
3W - 4L
1,268 SR
Queue Stats
33W - 54L
1,212 Elo+
Party 1
Ares
Ares
king-of-nekross
Ares
Level 62
God Stats
6W - 7L
1,448 SR
Queue Stats
229W - 228L
1,107 Elo+
Party 1
Apollo
Apollo
lmd-demon
Apollo
Level 124
God Stats
2W - 2L
1,285 SR
Queue Stats
114W - 121L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 0
5,292
662
5,143
7,724
3,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
7
1 / 1 / 0
4,336
542
1,889
4,682
1,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
RGF_Palsy
Cernunnos
5
0 / 2 / 0
3,874
484
1,366
4,755
1,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
facu621
Cerberus
7
0 / 0 / 1
4,384
548
2,747
5,969
3,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 2 / 0
4,740
593
3,407
4,427
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mr_Dababyy-
Gilgamesh
7
1 / 3 / 0
4,266
533
2,505
8,361
4,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
9
2 / 0 / 0
5,145
643
3,194
6,415
2,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
chicchic01
Lancelot
8
1 / 1 / 1
4,914
614
1,642
6,881
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
1 / 0 / 0
4,583
573
1,585
6,303
3,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
lmd-demon
Apollo
7
0 / 1 / 1
4,016
502
3,336
4,726
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
4
Kills
5
6
Deaths
5
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
L
Thor
1
1
0
1
W
Gilgamesh
Mr_Dababyy-
Gilgamesh
1
3
0
0.33
W
Surtr
2
0
0
2
L
Cernunnos
RGF_Palsy
Cernunnos
0
2
0
0
W
Lancelot
chicchic01
Lancelot
1
1
1
1.5
L
Cerberus
facu621
Cerberus
0
0
1
0.5
L
0
2
0
0
W
1
0
0
1
W
Apollo
lmd-demon
Apollo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,552
Damage
12,262
27,557
Taken
32,686
11,461
Mitigated
15,396
7,196
Healing
8,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,143
1,895
0
3,351
7,724
3,481
0
0
7,724
623
32,057
L
Thor
1,889
228
0
801
4,682
1,300
0
39
4,643
0
14,997
W
Gilgamesh
Mr_Dababyy-
Gilgamesh
2,505
703
0
902
8,361
4,538
0
193
8,168
0
20,180
W
Surtr
3,194
1,175
0
993
6,415
2,863
8
3,149
3,266
254
27,932
L
Cernunnos
RGF_Palsy
Cernunnos
1,366
627
0
1,065
4,755
1,355
0
468
4,287
0
14,905
W
Lancelot
chicchic01
Lancelot
1,642
426
0
3,505
6,881
2,475
0
292
6,589
0
29,835
L
Cerberus
facu621
Cerberus
2,747
264
146
1,833
5,969
3,898
0
1,078
4,891
18,996
0
L
3,407
537
0
0
4,427
1,427
0
101
4,326
29,792
0
W
1,585
290
0
1,554
6,303
3,945
0
1,485
4,818
9,478
0
W
Apollo
lmd-demon
Apollo
3,336
2,530
0
1,650
4,726
1,575
0
1,262
3,464
0
23,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,626
Gold Earned
22,924
220
Minions Killed
180
0
Camps Cleared
0
786,609
Distance Traveled
870,537
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,292
662
53
7
0
166,615
0
L
Thor
4,336
542
27
3
0
193,029
0
W
Gilgamesh
4,266
533
31
4
0
167,436
0
W
Surtr
5,145
643
50
6
0
174,799
0
L
Cernunnos
3,874
484
27
3
0
105,893
0
W
Lancelot
4,914
614
52
7
0
201,180
0
L
Cerberus
4,384
548
57
7
0
158,487
0
L
Yu Huang
4,740
593
56
7
0
162,585
0
W
Ares
4,583
573
17
2
0
179,402
0
W
Apollo
4,016
502
30
4
0
147,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role