Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BHensch
Atlas
Level 78
God Stats
3W - 1L
1,715 SR
Queue Stats
12W - 12L
1,566 Elo+
Solo
Artio
Artio
ElPapaAutism
Artio
Level 97
God Stats
3W - 2L
1,500 SR
Queue Stats
124W - 127L
1,373 Elo+
Solo
Thanatos
Thanatos
beboneoscarin
Thanatos
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 5L
1,234 Elo+
Solo
Neith
Neith
yrlano
Neith
Level 106
God Stats
4W - 1L
1,500 SR
Queue Stats
135W - 137L
1,442 Elo+
Solo
Team Averages
Level 85
1,543 SR
1,423 Elo+

VS

Team Averages
Level 91
1,409 SR
1,427 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
XhoundrX
Fenrir
Level 44
God Stats
0W - 2L
1,435 SR
Queue Stats
11W - 16L
1,470 Elo+
Party 1
King Arthur
King Arthur
XxDARK_ANGELXxYT
King Arthur
Level 49
God Stats
16W - 19L
1,330 SR
Queue Stats
36W - 35L
1,347 Elo+
Solo
Geb
Geb
maddy10
Geb
Level 84
God Stats
0W - 3L
1,303 SR
Queue Stats
75W - 89L
1,444 Elo+
Solo
Sol
Sol
xXBeautyFreakXx
Sol
Level 155
God Stats
6W - 8L
1,476 SR
Queue Stats
286W - 281L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 0 / 1
7,773
555
6,151
5,108
1,986
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
BHensch
Atlas
11
1 / 1 / 6
6,220
444
4,461
9,064
7,003
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 1 / 1
8,018
573
7,788
13,472
6,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thanatos
beboneoscarin
Thanatos
14
8 / 0 / 2
8,700
621
6,184
10,737
5,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
yrlano
Neith
13
6 / 2 / 3
7,743
553
11,006
11,302
4,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 7 / 0
6,352
454
9,381
17,312
6,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
XhoundrX
Fenrir
9
0 / 5 / 0
5,292
378
2,885
10,054
3,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
XxDARK_ANGELXxYT
King Arthur
11
1 / 5 / 0
6,403
457
6,889
14,467
11,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
1
0 / 0 / 0
2,532
181
0
454
89
12
0 / 1 / 0
6,472
462
5,249
10,878
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
18
Kills
2
4
Deaths
18
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
1
0.5
L
Jing Wei
 
Jing Wei
1
7
0
0.14
W
Atlas
BHensch
Atlas
1
1
6
4
W
3
1
1
3.5
L
Fenrir
XhoundrX
Fenrir
0
5
0
0
L
King Arthur
XxDARK_ANGELXxYT
King Arthur
1
5
0
0.2
W
Thanatos
beboneoscarin
Thanatos
8
0
2
9
L
Geb
0
0
0
0
L
0
1
0
0
W
Neith
yrlano
Neith
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,590
Damage
24,404
49,683
Taken
53,165
25,605
Mitigated
23,868
27,056
Healing
15,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,151
1,983
0
2,771
5,108
1,986
113
3,722
1,386
67,096
0
L
Jing Wei
 
Jing Wei
9,381
7,019
0
6,651
17,312
6,882
0
3,392
13,920
0
47,058
W
Atlas
BHensch
Atlas
4,461
2,463
312
1,193
9,064
7,003
0
320
8,744
19,428
0
W
7,788
1,385
0
7,028
13,472
6,671
0
0
13,472
51,695
0
L
Fenrir
XhoundrX
Fenrir
2,885
1,165
0
1,800
10,054
3,184
0
1,610
8,402
0
23,585
L
King Arthur
XxDARK_ANGELXxYT
King Arthur
6,889
1,303
0
810
14,467
11,249
0
7,263
6,639
0
45,476
W
Thanatos
beboneoscarin
Thanatos
6,184
1,836
0
12,240
10,737
5,602
0
1,207
9,530
0
64,237
L
Geb
0
0
0
0
454
89
0
454
0
0
0
L
5,249
598
0
6,305
10,878
2,464
0
5,074
5,804
63,874
0
W
Neith
yrlano
Neith
11,006
5,643
0
3,512
11,302
4,343
1,167
0
11,302
0
53,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,454
Gold Earned
27,051
402
Minions Killed
291
0
Camps Cleared
0
1,289,348
Distance Traveled
925,569
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,773
555
114
8
0
193,837
0
L
Jing Wei
6,352
454
80
6
0
220,456
0
W
Atlas
6,220
444
18
1
0
280,419
1
W
Artio
8,018
573
94
7
0
254,051
1
L
Fenrir
5,292
378
39
3
0
260,362
0
L
King Arthur
6,403
457
77
6
0
223,747
0
W
Thanatos
8,700
621
92
7
0
303,089
0
L
Geb
2,532
181
0
0
0
0
0
L
Sol
6,472
462
95
7
0
221,004
2
W
Neith
7,743
553
84
6
0
257,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role