Player Matchup

Chronos
Chronos
FANGZERO
Chronos
Level 156
God Stats
3W - 4L
1,500 SR
Queue Stats
344W - 349L
1,425 Elo+
Solo
Horus
Horus
SoulEaterKrow
Horus
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,598 Elo+
Solo
Loki
Loki
daddydxmon
Loki
Level 69
God Stats
12W - 12L
1,519 SR
Queue Stats
222W - 207L
1,358 Elo+
Party 1
Hercules
Hercules
excellent_miner
Hercules
Level 24
God Stats
7W - 5L
1,351 SR
Queue Stats
107W - 110L
1,500 Elo+
Party 1
Hachiman
Hachiman
yaboychrismizzz
Hachiman
Level 76
God Stats
4W - 3L
1,500 SR
Queue Stats
127W - 117L
1,465 Elo+
Party 1
Team Averages
Level 86
1,474 SR
1,469 Elo+

VS

Team Averages
Level 69
1,469 SR
1,320 Elo+
Surtr
Surtr
BelongingBoseck
Surtr
Level 87
God Stats
33W - 25L
1,484 SR
Queue Stats
118W - 100L
1,398 Elo+
Party 2
Lancelot
Lancelot
IAZTEC FOXI
Lancelot
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 17L
1,205 Elo+
Solo
Loki
Loki
Tone2alive
Loki
Level 87
God Stats
4W - 0L
1,798 SR
Queue Stats
47W - 33L
1,275 Elo+
Solo
Hades
Hades
na448cho
Hades
Level 89
God Stats
5W - 7L
1,274 SR
Queue Stats
212W - 222L
1,291 Elo+
Solo
Apollo
Apollo
saItyl
Apollo
Level 45
God Stats
1W - 0L
1,287 SR
Queue Stats
167W - 159L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FANGZERO
Chronos
12
0 / 0 / 0
6,579
506
2,766
7,375
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 3 / 3
6,218
478
4,901
9,967
7,040
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
3 / 1 / 0
6,962
536
4,293
8,742
2,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
9
0 / 1 / 1
5,831
449
1,345
7,472
5,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
9
0 / 1 / 0
5,259
405
3,231
6,288
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
7,469
575
7,085
12,513
7,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lancelot
IAZTEC FOXI
Lancelot
10
0 / 0 / 1
6,105
470
1,602
6,100
2,922
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
1 / 0 / 2
7,051
542
4,826
8,742
3,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
na448cho
Hades
13
1 / 0 / 2
7,952
612
5,741
3,635
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
saItyl
Apollo
10
1 / 1 / 1
6,295
484
5,133
7,042
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
3
Kills
6
6
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
2
0
1.5
L
Chronos
FANGZERO
Chronos
0
0
0
0
W
Lancelot
IAZTEC FOXI
Lancelot
0
0
1
0.5
L
0
3
3
0.5
W
1
0
2
2
L
3
1
0
3
L
Hercules
0
1
1
0.5
W
Hades
na448cho
Hades
1
0
2
2
W
Apollo
saItyl
Apollo
1
1
1
1.5
L
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,536
Damage
24,387
39,844
Taken
38,032
20,268
Mitigated
18,617
11,232
Healing
14,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,085
2,742
0
3,608
12,513
7,572
745
573
11,940
1,302
55,261
L
Chronos
FANGZERO
Chronos
2,766
1,036
133
2,843
7,375
2,723
0
2,854
4,521
51,340
1,039
W
Lancelot
IAZTEC FOXI
Lancelot
1,602
317
0
879
6,100
2,922
281
385
5,715
0
32,222
L
4,901
2,664
297
2,663
9,967
7,040
561
1,684
8,283
0
34,482
W
4,826
1,223
0
4,818
8,742
3,075
131
430
8,312
0
54,932
L
4,293
1,564
0
528
8,742
2,783
0
878
7,864
0
52,405
L
Hercules
1,345
380
0
2,208
7,472
5,935
0
665
6,807
0
13,670
W
Hades
na448cho
Hades
5,741
416
63
2,416
3,635
2,227
101
1,204
2,431
60,821
0
W
Apollo
saItyl
Apollo
5,133
2,123
0
2,771
7,042
2,821
312
76
6,966
0
36,301
L
Hachiman
3,231
1,015
0
2,560
6,288
1,787
0
0
6,288
0
30,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,849
Gold Earned
34,872
295
Minions Killed
384
0
Camps Cleared
0
1,279,695
Distance Traveled
1,401,842
18
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,469
575
96
7
0
283,400
0
L
Chronos
6,579
506
90
7
0
259,810
10
W
Lancelot
6,105
470
39
3
0
292,632
0
L
Horus
6,218
478
60
5
0
212,489
4
W
Loki
7,051
542
79
6
0
337,290
0
L
Loki
6,962
536
78
6
0
287,635
4
L
Hercules
5,831
449
28
2
0
253,291
0
W
Hades
7,952
612
117
9
0
237,529
0
W
Apollo
6,295
484
53
4
0
250,991
0
L
Hachiman
5,259
405
39
3
0
266,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role