Player Matchup

Rama
Rama
 
Rama
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
DreamHavok1
Zhong Kui
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,500 Elo+
Party 1
Lancelot
Lancelot
Foot3
Lancelot
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
J_Darkness
Erlang Shen
Level 132
God Stats
0W - 3L
1,500 SR
Queue Stats
78W - 99L
1,371 Elo+
Party 1
Team Averages
Level 111
1,500 SR
1,474 Elo+

VS

Team Averages
Level 135
1,543 SR
1,482 Elo+
Chiron
Chiron
 
Chiron
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
AKEELA10
Freya
Level 108
God Stats
3W - 4L
1,500 SR
Queue Stats
357W - 359L
1,500 Elo+
Solo
Osiris
Osiris
Montana Menace
Osiris
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
201W - 214L
1,378 Elo+
Solo
Kuzenbo
Kuzenbo
la--teille
Kuzenbo
Level 172
God Stats
4W - 1L
1,715 SR
Queue Stats
303W - 407L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
the_uncag3d
Zhong Kui
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 5 / 3
7,306
731
9,328
9,543
4,072
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
 
Vamana
13
0 / 5 / 5
6,905
691
6,722
11,968
8,390
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
DreamHavok1
Zhong Kui
15
5 / 4 / 2
8,839
884
17,933
11,145
10,776
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Foot3
Lancelot
10
0 / 7 / 3
6,234
623
4,072
10,774
4,386
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
J_Darkness
Erlang Shen
12
1 / 7 / 4
6,816
682
7,044
13,555
7,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
7 / 0 / 20
9,522
952
11,767
8,509
3,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Freya
AKEELA10
Freya
17
11 / 1 / 16
10,599
1,060
16,204
12,580
6,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 3 / 14
8,359
836
7,882
19,735
11,631
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
la--teille
Kuzenbo
15
2 / 2 / 18
9,633
963
6,317
17,200
17,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
the_uncag3d
Zhong Kui
16
5 / 2 / 17
8,965
897
10,560
10,279
7,756
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
113
8
Kills
28
28
Deaths
8
17
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
5
3
0.7
L
Vamana
 
Vamana
0
5
5
0.5
W
Chiron
 
Chiron
7
0
20
17
W
Freya
AKEELA10
Freya
11
1
16
19
L
Zhong Kui
DreamHavok1
Zhong Kui
5
4
2
1.5
L
Lancelot
Foot3
Lancelot
0
7
3
0.21
L
Erlang Shen
J_Darkness
Erlang Shen
1
7
4
0.43
W
3
3
14
3.33
W
Kuzenbo
la--teille
Kuzenbo
2
2
18
5.5
W
Zhong Kui
the_uncag3d
Zhong Kui
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,099
Damage
52,730
56,985
Taken
68,303
34,759
Mitigated
46,682
11,437
Healing
39,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
9,328
5,406
1,244
902
9,543
4,072
0
5,039
4,504
0
19,951
L
Vamana
 
Vamana
6,722
2,570
1,238
1,047
11,968
8,390
0
7,993
3,975
4,147
9,486
W
Chiron
 
Chiron
11,767
4,422
3,705
3,268
8,509
3,591
2,358
2,285
6,224
0
25,158
W
Freya
AKEELA10
Freya
16,204
4,702
2,274
5,224
12,580
6,285
1,621
3,721
8,859
34,986
0
L
Zhong Kui
DreamHavok1
Zhong Kui
17,933
2,528
759
2,703
11,145
10,776
0
6,253
4,892
31,773
0
L
Lancelot
Foot3
Lancelot
4,072
1,093
126
960
10,774
4,386
0
6,589
4,185
0
8,477
L
Erlang Shen
J_Darkness
Erlang Shen
7,044
2,461
539
1,919
13,555
7,135
0
7,160
6,395
0
13,265
W
7,882
2,271
1,140
6,775
19,735
11,631
963
4,896
14,839
0
11,753
W
Kuzenbo
la--teille
Kuzenbo
6,317
1,939
2,537
8,127
17,200
17,419
1,065
5,745
11,455
13,503
0
W
Zhong Kui
the_uncag3d
Zhong Kui
10,560
3,350
2,657
3,474
10,279
7,756
2,674
3,299
6,980
24,541
387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,100
Gold Earned
47,078
101
Minions Killed
108
0
Camps Cleared
0
782,438
Distance Traveled
945,984
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,306
731
27
3
0
152,188
1
L
Vamana
6,905
691
20
2
0
164,446
0
W
Chiron
9,522
952
24
2
0
194,795
0
W
Freya
10,599
1,060
40
4
0
179,728
0
L
Zhong Kui
8,839
884
38
4
0
159,547
0
L
Lancelot
6,234
623
8
1
0
143,308
0
L
Erlang Shen
6,816
682
8
1
0
162,949
0
W
Osiris
8,359
836
4
0
0
193,485
0
W
Kuzenbo
9,633
963
18
2
0
205,463
0
W
Zhong Kui
8,965
897
22
2
0
172,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role