Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Bibob2022
Kukulkan
Level 27
God Stats
13W - 10L
1,819 SR
Queue Stats
75W - 64L
1,660 Elo+
Party 1
Serqet
Serqet
DamirMemic
Serqet
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,670 Elo+
Party 1
Bellona
Bellona
Human2000
Bellona
Level 27
God Stats
3W - 2L
1,585 SR
Queue Stats
27W - 19L
1,607 Elo+
Party 1
Yemoja
Yemoja
Peztilenz
Yemoja
Level 66
God Stats
54W - 33L
1,722 SR
Queue Stats
61W - 57L
1,610 Elo+
Party 1
Team Averages
Level 49
1,625 SR
1,609 Elo+

VS

Team Averages
Level 32
1,475 SR
1,523 Elo+
Chang'e
Chang'e
Fenalys
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,735 Elo+
Party 3
Mulan
Mulan
HRY7
Mulan
Level 29
God Stats
2W - 2L
1,320 SR
Queue Stats
24W - 23L
1,565 Elo+
Party 2
Ishtar
Ishtar
NeverMore8072
Ishtar
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 117L
1,294 Elo+
Party 3
Anubis
Anubis
THOMASBRYDEN
Anubis
Level 29
God Stats
9W - 3L
1,500 SR
Queue Stats
102W - 94L
1,510 Elo+
Party 2
Ne Zha
Ne Zha
TheDesertedFire
Ne Zha
Level 42
God Stats
14W - 14L
1,555 SR
Queue Stats
105W - 96L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
8
1 / 0 / 0
4,541
649
1,680
3,592
1,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Bibob2022
Kukulkan
8
1 / 1 / 1
4,705
672
2,425
2,794
786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Serqet
DamirMemic
Serqet
7
1 / 2 / 1
4,348
621
1,162
5,606
1,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
Human2000
Bellona
8
0 / 0 / 1
4,332
619
2,331
5,072
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Peztilenz
Yemoja
7
1 / 0 / 1
4,678
668
1,627
2,292
1,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fenalys
Chang'e
1
0 / 0 / 0
2,838
405
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
HRY7
Mulan
7
0 / 1 / 0
4,155
594
2,227
4,783
2,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 1 / 0
3,806
544
1,140
4,417
1,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
7
0 / 1 / 1
4,216
602
2,300
2,709
1,327
8
3 / 2 / 0
4,647
664
2,743
5,385
1,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
3
3
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
0
0
1
W
Kukulkan
Bibob2022
Kukulkan
1
1
1
1.5
W
Serqet
DamirMemic
Serqet
1
2
1
0.75
L
Chang'e
Fenalys
Chang'e
0
0
0
0
L
Mulan
HRY7
Mulan
0
1
0
0
W
Bellona
Human2000
Bellona
0
0
1
0.5
L
0
1
0
0
W
Yemoja
Peztilenz
Yemoja
1
0
1
1.5
L
Anubis
0
1
1
0.5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,225
Damage
8,410
19,356
Taken
17,294
7,927
Mitigated
6,292
8,442
Healing
4,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
1,680
1,118
0
2,216
3,592
1,151
0
0
3,592
0
33,676
W
Kukulkan
Bibob2022
Kukulkan
2,425
273
0
763
2,794
786
0
625
2,169
32,379
0
W
Serqet
DamirMemic
Serqet
1,162
331
0
644
5,606
1,531
0
1,466
4,140
0
20,310
L
Chang'e
Fenalys
Chang'e
0
0
0
0
0
0
0
0
0
0
0
L
Mulan
HRY7
Mulan
2,227
179
0
891
4,783
2,017
0
800
3,983
0
16,331
W
Bellona
Human2000
Bellona
2,331
503
0
3,128
5,072
2,983
396
0
5,072
0
16,310
L
1,140
744
0
1,798
4,417
1,427
0
669
3,748
0
19,713
W
Yemoja
Peztilenz
Yemoja
1,627
356
634
1,057
2,292
1,476
270
209
2,083
14,858
0
L
Anubis
2,300
45
0
1,232
2,709
1,327
0
1,704
960
25,305
0
L
2,743
914
0
896
5,385
1,521
0
879
4,506
0
21,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,604
Gold Earned
19,662
202
Minions Killed
146
0
Camps Cleared
0
679,918
Distance Traveled
558,526
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
4,541
649
65
9
0
129,990
0
W
Kukulkan
4,705
672
53
8
0
124,174
0
W
Serqet
4,348
621
42
6
0
179,573
0
L
Chang'e
2,838
405
0
0
0
0
0
L
Mulan
4,155
594
36
5
0
131,272
0
W
Bellona
4,332
619
22
3
0
135,257
0
L
Ishtar
3,806
544
34
5
0
118,075
1
W
Yemoja
4,678
668
20
3
0
110,924
3
L
Anubis
4,216
602
45
6
0
118,678
0
L
Ne Zha
4,647
664
31
4
0
190,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role