Player Matchup

Cthulhu
Cthulhu
CinematicManiac
Cthulhu
Level 116
God Stats
4W - 2L
1,301 SR
Queue Stats
150W - 146L
1,394 Elo+
Solo
Surtr
Surtr
EarlofArms
Surtr
Level 156
God Stats
4W - 0L
1,824 SR
Queue Stats
39W - 21L
1,871 Elo+
Party 1
Discordia
Discordia
Firedrake123
Discordia
Level 226
God Stats
2W - 5L
1,247 SR
Queue Stats
387W - 387L
1,504 Elo+
Solo
Atlas
Atlas
XXDRKFALLENHERO
Atlas
Level 153
God Stats
3W - 3L
1,183 SR
Queue Stats
110W - 96L
1,612 Elo+
Solo
Cernunnos
Cernunnos
solopez
Cernunnos
Level 143
God Stats
4W - 2L
1,495 SR
Queue Stats
11W - 4L
1,789 Elo+
Party 1
Team Averages
Level 159
1,410 SR
1,634 Elo+

VS

Team Averages
Level 131
1,522 SR
1,663 Elo+
Surtr
Surtr
HaywireSine2
Surtr
Level 116
God Stats
2W - 1L
1,732 SR
Queue Stats
52W - 35L
1,807 Elo+
Solo
Athena
Athena
Rawn8ive
Athena
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,746 Elo+
Solo
Lancelot
Lancelot
SwaggerTom
Lancelot
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 127L
1,524 Elo+
Party 2
Chernobog
Chernobog
UnforeseenGhost
Chernobog
Level 157
God Stats
1W - 6L
1,381 SR
Queue Stats
105W - 90L
1,630 Elo+
Solo
Raijin
Raijin
pasciakos
Raijin
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 141L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 5
7,495
535
6,781
12,534
14,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Surtr
16
11 / 0 / 3
9,432
674
12,360
12,487
7,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Firedrake123
Discordia
14
3 / 0 / 6
8,344
596
8,850
6,245
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 2 / 12
8,118
580
7,207
15,159
18,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
solopez
Cernunnos
13
7 / 4 / 7
8,590
614
14,389
13,087
5,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 0
8,200
586
10,354
17,718
15,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Athena
Rawn8ive
Athena
10
0 / 8 / 5
6,479
463
6,813
18,621
15,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
SwaggerTom
Lancelot
12
2 / 3 / 2
7,484
535
5,637
10,897
4,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
UnforeseenGhost
Chernobog
12
4 / 5 / 2
7,591
542
9,137
11,336
4,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
pasciakos
Raijin
13
0 / 6 / 1
7,243
517
3,487
9,942
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
26
Kills
9
9
Deaths
26
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
3
5
1.17
W
Surtr
11
0
3
12.5
W
Discordia
Firedrake123
Discordia
3
0
6
6
L
3
4
0
0.75
L
Athena
Rawn8ive
Athena
0
8
5
0.31
L
Lancelot
SwaggerTom
Lancelot
2
3
2
1
L
Chernobog
UnforeseenGhost
Chernobog
4
5
2
1
W
4
2
12
5
L
Raijin
pasciakos
Raijin
0
6
1
0.08
W
Cernunnos
solopez
Cernunnos
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,587
Damage
35,428
59,512
Taken
68,514
47,762
Mitigated
44,175
17,865
Healing
12,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,781
787
413
3,596
12,534
14,906
66
628
11,906
55,750
0
W
Surtr
12,360
7,395
0
3,099
12,487
7,121
236
1,448
11,039
2,523
81,109
W
Discordia
Firedrake123
Discordia
8,850
830
0
1,327
6,245
2,400
210
3,035
3,210
68,786
434
L
10,354
4,405
0
5,671
17,718
15,648
68
6,492
11,226
1,563
74,318
L
Athena
Rawn8ive
Athena
6,813
1,893
207
1,937
18,621
15,276
48
6,433
12,188
21,822
415
L
Lancelot
SwaggerTom
Lancelot
5,637
1,032
0
625
10,897
4,890
0
1,550
9,347
0
54,650
L
Chernobog
UnforeseenGhost
Chernobog
9,137
5,871
0
2,738
11,336
4,616
230
3,538
7,798
0
51,934
W
7,207
2,860
0
3,534
15,159
18,053
0
3,081
12,078
21,967
0
L
Raijin
pasciakos
Raijin
3,487
128
0
944
9,942
3,745
0
5,066
4,876
60,176
0
W
Cernunnos
solopez
Cernunnos
14,389
7,972
0
5,896
13,087
5,282
811
2,724
10,363
0
70,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,979
Gold Earned
36,997
487
Minions Killed
419
0
Camps Cleared
0
1,440,077
Distance Traveled
1,458,137
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,495
535
106
8
0
272,999
0
W
Surtr
9,432
674
129
9
0
363,201
0
W
Discordia
8,344
596
128
9
0
265,026
3
L
Surtr
8,200
586
131
9
0
248,787
0
L
Athena
6,479
463
20
1
0
304,328
0
L
Lancelot
7,484
535
80
6
0
345,982
2
L
Chernobog
7,591
542
88
6
0
281,739
4
W
Atlas
8,118
580
15
1
0
277,611
1
L
Raijin
7,243
517
100
7
0
277,301
3
W
Cernunnos
8,590
614
109
8
0
261,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role