Player Matchup

Chang'e
Chang'e
Code040
Chang'e
Level 28
God Stats
4W - 4L
1,566 SR
Queue Stats
66W - 58L
1,491 Elo+
Party 2
Thanatos
Thanatos
Keithesis
Thanatos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,684 Elo+
Party 2
Terra
Terra
NotBakedOmar
Terra
Level 68
God Stats
0W - 2L
1,284 SR
Queue Stats
38W - 27L
1,491 Elo+
Party 2
Persephone
Persephone
lexi_PNW
Persephone
Level 129
God Stats
15W - 27L
1,424 SR
Queue Stats
28W - 36L
1,365 Elo+
Solo
Heimdallr
Heimdallr
oxxycolton
Heimdallr
Level 122
God Stats
11W - 9L
1,422 SR
Queue Stats
239W - 241L
1,440 Elo+
Solo
Team Averages
Level 74
1,439 SR
1,494 Elo+

VS

Team Averages
Level 110
1,587 SR
1,517 Elo+
Surtr
Surtr
Dbo__55
Surtr
Level 148
God Stats
2W - 2L
1,319 SR
Queue Stats
116W - 107L
1,186 Elo+
Party 3
Zhong Kui
Zhong Kui
Drfruitca_ke
Zhong Kui
Level 44
God Stats
16W - 11L
1,500 SR
Queue Stats
65W - 66L
1,394 Elo+
Party 3
Ishtar
Ishtar
YungXarm
Ishtar
Level 118
God Stats
11W - 12L
1,714 SR
Queue Stats
157W - 140L
1,730 Elo+
Party 1
Cabrakan
Cabrakan
cjacquet00
Cabrakan
Level 128
God Stats
8W - 6L
1,702 SR
Queue Stats
289W - 287L
1,545 Elo+
Party 3
Fenrir
Fenrir
manri39
Fenrir
Level 111
God Stats
11W - 9L
1,701 SR
Queue Stats
154W - 139L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Code040
Chang'e
17
1 / 5 / 7
10,960
477
13,100
20,318
8,093
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
Keithesis
Thanatos
18
5 / 5 / 4
11,684
508
9,269
19,424
10,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 6 / 7
10,552
459
12,078
29,644
34,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
lexi_PNW
Persephone
17
1 / 4 / 5
11,319
492
16,574
13,737
5,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
oxxycolton
Heimdallr
17
4 / 7 / 5
10,701
465
14,968
19,506
10,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Dbo__55
Surtr
18
5 / 4 / 12
10,584
460
13,485
25,629
34,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Drfruitca_ke
Zhong Kui
19
2 / 5 / 10
11,766
512
19,265
18,479
15,368
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
YungXarm
Ishtar
20
4 / 3 / 11
13,345
580
12,842
19,310
11,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
cjacquet00
Cabrakan
20
7 / 2 / 7
13,635
593
19,656
25,917
22,422
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
manri39
Fenrir
20
10 / 0 / 9
13,233
575
13,034
20,039
11,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
77
13
Kills
28
27
Deaths
14
28
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Code040
Chang'e
1
5
7
0.9
W
Surtr
Dbo__55
Surtr
5
4
12
2.75
W
Zhong Kui
Drfruitca_ke
Zhong Kui
2
5
10
1.4
L
Thanatos
Keithesis
Thanatos
5
5
4
1.4
L
2
6
7
0.92
W
Ishtar
YungXarm
Ishtar
4
3
11
3.17
W
Cabrakan
cjacquet00
Cabrakan
7
2
7
5.25
L
Persephone
lexi_PNW
Persephone
1
4
5
0.88
W
Fenrir
manri39
Fenrir
10
0
9
14.5
L
Heimdallr
oxxycolton
Heimdallr
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,989
Damage
78,282
102,629
Taken
109,374
68,618
Mitigated
95,346
37,785
Healing
40,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Code040
Chang'e
13,100
1,516
1,427
7,117
20,318
8,093
310
10,102
10,216
86,183
0
W
Surtr
Dbo__55
Surtr
13,485
3,890
723
7,069
25,629
34,490
36
10,273
15,356
489
49,147
W
Zhong Kui
Drfruitca_ke
Zhong Kui
19,265
2,627
0
4,277
18,479
15,368
0
9,486
8,993
95,248
5,418
L
Thanatos
Keithesis
Thanatos
9,269
2,694
0
13,949
19,424
10,275
0
5,844
13,580
0
87,345
L
12,078
1,279
4,840
5,028
29,644
34,066
0
10,471
19,173
52,015
0
W
Ishtar
YungXarm
Ishtar
12,842
8,873
0
10,013
19,310
11,168
1,689
5,654
13,656
0
138,950
W
Cabrakan
cjacquet00
Cabrakan
19,656
1,187
0
15,879
25,917
22,422
267
13,058
12,859
123,447
2,614
L
Persephone
lexi_PNW
Persephone
16,574
1,172
52
2,936
13,737
5,472
379
7,009
6,724
85,442
1,003
W
Fenrir
manri39
Fenrir
13,034
1,803
0
2,888
20,039
11,898
173
3,376
16,663
0
116,931
L
Heimdallr
oxxycolton
Heimdallr
14,968
7,014
0
2,436
19,506
10,712
761
3,613
15,893
0
91,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,216
Gold Earned
62,563
592
Minions Killed
733
0
Camps Cleared
0
2,107,412
Distance Traveled
2,138,199
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,960
477
151
7
0
396,546
0
W
Surtr
10,584
460
44
2
0
480,974
3
W
Zhong Kui
11,766
512
149
6
0
354,832
2
L
Thanatos
11,684
508
116
5
0
446,970
0
L
Terra
10,552
459
68
3
0
456,324
0
W
Ishtar
13,345
580
210
9
0
454,522
5
W
Cabrakan
13,635
593
197
9
0
328,377
0
L
Persephone
11,319
492
139
6
0
418,735
11
W
Fenrir
13,233
575
133
6
0
519,494
0
L
Heimdallr
10,701
465
118
5
0
388,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role