Player Matchup

Ah Puch
Ah Puch
MastA26J39
Ah Puch
Level 26
God Stats
1W - 5L
1,426 SR
Queue Stats
35W - 33L
1,461 Elo+
Party 3
Sol
Sol
ToBy-v22
Sol
Level 122
God Stats
39W - 29L
1,519 SR
Queue Stats
259W - 226L
1,513 Elo+
Party 3
Hercules
Hercules
iTkBAZRAEL
Hercules
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 24L
1,455 Elo+
Party 2
Fenrir
Fenrir
iTkBLYKOS
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,659 Elo+
Party 2
Khepri
Khepri
michlandi95
Khepri
Level 65
God Stats
7W - 6L
1,356 SR
Queue Stats
88W - 105L
1,410 Elo+
Solo
Team Averages
Level 65
1,460 SR
1,499 Elo+

VS

Team Averages
Level 70
1,463 SR
1,481 Elo+
Ao Kuang
Ao Kuang
Riephlex
Ao Kuang
Level 73
God Stats
2W - 1L
1,315 SR
Queue Stats
57W - 58L
1,257 Elo+
Solo
Cernunnos
Cernunnos
TracerTurnsMeOn
Cernunnos
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
310W - 331L
1,508 Elo+
Party 1
Pele
Pele
XDhasRisen
Pele
Level 117
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 43L
1,420 Elo+
Solo
Bacchus
Bacchus
YolandaRowanda
Bacchus
Level 47
God Stats
12W - 11L
1,500 SR
Queue Stats
314W - 337L
1,508 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
YungHersh
Morgan Le Fay
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MastA26J39
Ah Puch
14
1 / 7 / 0
8,159
453
4,286
15,197
6,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 4 / 4
7,965
443
25,105
13,479
6,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
iTkBAZRAEL
Hercules
13
0 / 5 / 0
7,256
403
6,141
16,202
10,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
iTkBLYKOS
Fenrir
13
3 / 7 / 1
7,912
440
8,671
17,492
8,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
12
2 / 4 / 3
7,930
441
5,125
17,148
21,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Riephlex
Ao Kuang
18
18 / 1 / 4
11,806
656
20,068
13,985
12,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
TracerTurnsMeOn
Cernunnos
12
0 / 5 / 4
7,087
394
9,048
15,943
5,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 0 / 6
10,296
572
11,216
11,855
8,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
4 / 2 / 7
9,185
510
8,044
23,654
19,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
YungHersh
Morgan Le Fay
14
3 / 1 / 5
9,220
512
9,717
7,200
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
9
Kills
27
27
Deaths
9
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
MastA26J39
Ah Puch
1
7
0
0.14
W
Ao Kuang
Riephlex
Ao Kuang
18
1
4
20
L
3
4
4
1.25
W
Cernunnos
TracerTurnsMeOn
Cernunnos
0
5
4
0.4
W
2
0
6
5
W
4
2
7
3.75
W
Morgan Le Fay
YungHersh
Morgan Le Fay
3
1
5
5.5
L
Hercules
iTkBAZRAEL
Hercules
0
5
0
0
L
Fenrir
iTkBLYKOS
Fenrir
3
7
1
0.5
L
Khepri
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,328
Damage
58,093
79,518
Taken
72,637
53,741
Mitigated
50,111
20,096
Healing
30,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
MastA26J39
Ah Puch
4,286
639
0
3,290
15,197
6,890
200
10,090
5,107
60,753
0
W
Ao Kuang
Riephlex
Ao Kuang
20,068
7,698
0
4,133
13,985
12,448
926
3,791
9,929
85,927
0
L
25,105
12,667
0
7,230
13,479
6,643
0
5,870
7,609
76,398
8,865
W
Cernunnos
TracerTurnsMeOn
Cernunnos
9,048
4,143
0
5,521
15,943
5,935
0
8,867
7,076
0
47,828
W
11,216
3,235
0
6,670
11,855
8,497
0
1,633
9,733
96
93,075
W
8,044
895
437
12,742
23,654
19,952
99
15,524
8,130
30,707
0
W
Morgan Le Fay
YungHersh
Morgan Le Fay
9,717
1,744
0
873
7,200
3,279
680
3,026
4,174
63,243
0
L
Hercules
iTkBAZRAEL
Hercules
6,141
2,763
0
4,164
16,202
10,318
234
5,461
10,741
0
53,059
L
Fenrir
iTkBLYKOS
Fenrir
8,671
2,438
0
1,188
17,492
8,609
0
8,622
8,870
0
55,741
L
Khepri
5,125
521
348
3,876
17,148
21,281
0
7,882
9,266
18,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,222
Gold Earned
47,594
404
Minions Killed
479
0
Camps Cleared
0
1,607,470
Distance Traveled
1,702,138
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,159
453
94
5
0
298,481
0
W
Ao Kuang
11,806
656
112
6
0
353,657
2
L
Sol
7,965
443
124
7
0
297,071
0
W
Cernunnos
7,087
394
70
4
0
327,959
3
W
Pele
10,296
572
149
8
0
360,434
1
W
Bacchus
9,185
510
26
1
0
383,266
3
W
Morgan Le Fay
9,220
512
122
7
0
276,822
3
L
Hercules
7,256
403
93
5
0
362,684
0
L
Fenrir
7,912
440
79
4
0
343,849
0
L
Khepri
7,930
441
14
1
0
305,385
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role