Player Matchup

Cu Chulainn
Cu Chulainn
AngusHac
Cu Chulainn
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,216 Elo+
Solo
Cthulhu
Cthulhu
Reeve_Fenris
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,230 Elo+
Party 1
Thor
Thor
ZalicShadows
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,307 Elo+
Party 1
Nemesis
Nemesis
stillhereHR100
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 199L
1,602 Elo+
Solo
Cernunnos
Cernunnos
valve11
Cernunnos
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
142W - 141L
1,124 Elo+
Solo
Team Averages
Level 22
1,500 SR
1,296 Elo+

VS

Team Averages
Level 21
1,500 SR
1,360 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Lethallity
Mulan
Level 18
God Stats
6W - 2L
1,500 SR
Queue Stats
145W - 120L
1,443 Elo+
Solo
Thor
Thor
MrfrOstwave
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
NikeNaz2000
Tiamat
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
1,156 Elo+
Solo
Zeus
Zeus
chefharve1002
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AngusHac
Cu Chulainn
12
1 / 8 / 3
6,970
634
5,913
20,632
12,925
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Reeve_Fenris
Cthulhu
12
0 / 5 / 4
7,331
666
7,298
14,158
15,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 9 / 4
7,457
678
7,450
14,740
6,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 4 / 3
7,686
699
6,831
16,500
15,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
valve11
Cernunnos
16
3 / 2 / 1
8,320
756
13,689
11,383
5,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
4 / 0 / 17
9,941
904
17,525
4,742
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
16
7 / 1 / 12
10,177
925
12,340
19,102
21,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
4 / 4 / 12
8,870
806
8,486
13,028
7,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tiamat
17
7 / 0 / 19
10,091
917
12,331
7,719
7,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 1 / 18
9,573
870
20,323
7,237
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
106
5
Kills
28
28
Deaths
6
15
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
0
17
12.5
L
Cu Chulainn
AngusHac
Cu Chulainn
1
8
3
0.31
W
Mulan
7
1
12
13
W
4
4
12
2.5
W
Tiamat
7
0
19
16.5
L
Cthulhu
Reeve_Fenris
Cthulhu
0
5
4
0.4
L
0
9
4
0.22
W
6
1
18
15
L
1
4
3
0.63
L
Cernunnos
valve11
Cernunnos
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,181
Damage
71,005
77,413
Taken
51,828
56,751
Mitigated
42,372
14,414
Healing
24,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
17,525
950
4,280
1,393
4,742
2,841
700
557
4,185
30,948
0
L
Cu Chulainn
AngusHac
Cu Chulainn
5,913
757
0
0
20,632
12,925
0
15,651
4,517
0
9,643
W
Mulan
12,340
2,946
1,219
7,913
19,102
21,629
349
3,666
15,436
0
17,773
W
8,486
1,522
0
1,498
13,028
7,107
1,149
846
12,182
0
15,872
W
Tiamat
12,331
1,628
1,724
3,755
7,719
7,292
1,977
1,643
6,076
23,030
0
L
Cthulhu
Reeve_Fenris
Cthulhu
7,298
736
996
1,158
14,158
15,340
0
8,728
5,046
14,598
0
L
7,450
1,645
0
15
14,740
6,756
0
9,740
4,774
0
18,368
W
20,323
4,321
1,268
1,061
7,237
3,503
867
586
6,651
30,590
1,194
L
6,831
1,885
1,867
6,045
16,500
15,925
0
7,274
8,984
0
9,087
L
Cernunnos
valve11
Cernunnos
13,689
6,203
1,256
3,077
11,383
5,805
0
6,884
4,339
0
29,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,764
Gold Earned
48,652
116
Minions Killed
132
0
Camps Cleared
0
943,628
Distance Traveled
1,106,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,941
904
54
5
0
231,798
0
L
Cu Chulainn
6,970
634
8
1
0
173,569
0
W
Mulan
10,177
925
8
1
0
211,652
0
W
Thor
8,870
806
21
2
0
209,462
0
W
Tiamat
10,091
917
28
3
0
241,243
0
L
Cthulhu
7,331
666
22
2
0
202,047
0
L
Thor
7,457
678
31
3
0
158,608
0
W
Zeus
9,573
870
21
2
0
212,565
0
L
Nemesis
7,686
699
7
1
0
196,427
0
L
Cernunnos
8,320
756
48
4
0
212,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role