Player Matchup

Bacchus
Bacchus
BoneCrush19
Bacchus
Level 72
God Stats
4W - 1L
1,548 SR
Queue Stats
29W - 36L
1,371 Elo+
Party 1
Kukulkan
Kukulkan
CLOUDS2HIGH4U
Kukulkan
Level 108
God Stats
1W - 0L
1,551 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
DrexLozion
Surtr
Level 128
God Stats
20W - 14L
1,612 SR
Queue Stats
269W - 257L
1,433 Elo+
Party 3
Tyr
Tyr
SyQoHeadcase
Tyr
Level 27
God Stats
8W - 10L
1,426 SR
Queue Stats
115W - 124L
1,494 Elo+
Party 1
Bakasura
Bakasura
That_one_guy6409
Bakasura
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,661 Elo+
Party 3
Team Averages
Level 81
1,527 SR
1,492 Elo+

VS

Team Averages
Level 103
1,535 SR
1,473 Elo+
Kumbhakarna
Kumbhakarna
DamnThySouls
Kumbhakarna
Level 105
God Stats
0W - 1L
1,377 SR
Queue Stats
607W - 640L
1,512 Elo+
Solo
Ishtar
Ishtar
HammerBlocks
Ishtar
Level 38
God Stats
1W - 1L
1,276 SR
Queue Stats
13W - 9L
1,506 Elo+
Party 2
Thor
Thor
Hammzilla
Thor
Level 169
God Stats
4W - 1L
1,832 SR
Queue Stats
16W - 11L
1,506 Elo+
Party 2
Shiva
Shiva
Holmes3481
Shiva
Level 149
God Stats
1W - 1L
1,783 SR
Queue Stats
1W - 2L
1,245 Elo+
Party 2
Vulcan
Vulcan
Jon B3660
Vulcan
Level 52
God Stats
1W - 1L
1,407 SR
Queue Stats
9W - 11L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BoneCrush19
Bacchus
12
1 / 2 / 2
6,984
411
5,392
12,521
12,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
CLOUDS2HIGH4U
Kukulkan
13
1 / 1 / 1
8,710
512
4,324
6,628
2,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
15
6 / 4 / 0
9,545
561
15,239
19,570
16,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 5 / 2
8,244
485
10,536
15,978
9,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

15
2 / 2 / 1
9,086
534
7,079
13,932
6,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DamnThySouls
Kumbhakarna
7
0 / 1 / 2
6,314
371
2,498
8,775
4,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ishtar
14
3 / 3 / 2
8,669
510
8,382
15,988
6,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
15
7 / 2 / 1
9,453
556
9,258
14,728
6,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
14
2 / 5 / 1
8,614
507
13,153
18,105
21,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Jon B3660
Vulcan
14
2 / 1 / 0
7,609
448
8,862
8,276
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
12
Kills
14
14
Deaths
12
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BoneCrush19
Bacchus
1
2
2
1
W
Kukulkan
CLOUDS2HIGH4U
Kukulkan
1
1
1
1.5
L
Kumbhakarna
DamnThySouls
Kumbhakarna
0
1
2
1
W
Surtr
6
4
0
1.5
L
Ishtar
3
3
2
1.33
L
Thor
7
2
1
3.75
L
Shiva
2
5
1
0.5
L
Vulcan
Jon B3660
Vulcan
2
1
0
2
W
2
5
2
0.6
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,570
Damage
42,153
68,629
Taken
65,872
47,465
Mitigated
42,081
21,484
Healing
14,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BoneCrush19
Bacchus
5,392
185
0
2,700
12,521
12,500
326
892
11,629
15,717
0
W
Kukulkan
CLOUDS2HIGH4U
Kukulkan
4,324
245
0
0
6,628
2,429
940
2,758
3,870
61,510
0
L
Kumbhakarna
DamnThySouls
Kumbhakarna
2,498
102
216
1,757
8,775
4,759
0
1,170
7,028
7,392
0
W
Surtr
15,239
4,987
0
4,495
19,570
16,277
708
1,627
17,943
5,129
67,505
L
Ishtar
8,382
4,140
0
6,470
15,988
6,372
0
3,695
11,566
0
63,782
L
Thor
9,258
3,868
0
4,064
14,728
6,433
49
1,131
13,142
0
66,763
L
Shiva
13,153
1,797
0
1,468
18,105
21,342
0
2,316
15,439
442
80,158
L
Vulcan
Jon B3660
Vulcan
8,862
3,556
0
289
8,276
3,175
612
2,741
5,425
57,477
583
W
10,536
2,129
290
6,011
15,978
9,778
971
3,375
12,603
0
60,171
W
7,079
4,777
0
7,988
13,932
6,481
512
2,839
11,093
0
41,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,569
Gold Earned
40,659
429
Minions Killed
418
0
Camps Cleared
0
1,749,538
Distance Traveled
1,540,657
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,984
411
13
1
0
359,566
0
W
Kukulkan
8,710
512
115
7
0
332,852
0
L
Kumbhakarna
6,314
371
8
0
0
210,554
2
W
Surtr
9,545
561
104
6
0
313,318
1
L
Ishtar
8,669
510
95
6
0
292,127
0
L
Thor
9,453
556
106
6
0
384,424
0
L
Shiva
8,614
507
126
7
0
299,354
0
L
Vulcan
7,609
448
83
5
0
354,198
0
W
Tyr
8,244
485
92
5
0
337,362
0
W
Bakasura
9,086
534
105
6
0
406,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role