Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Huro91
Ishtar
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,205 Elo+
Solo
Kuzenbo
Kuzenbo
Moiraine23
Kuzenbo
Level 158
God Stats
2W - 2L
1,815 SR
Queue Stats
73W - 63L
1,492 Elo+
Solo
Set
Set
drKarigan
Set
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,335 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
illegalmatter
Ah Muzen Cab
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
223W - 220L
1,534 Elo+
Solo
Team Averages
Level 114
1,563 SR
1,413 Elo+

VS

Team Averages
Level 71
1,544 SR
1,546 Elo+
Vulcan
Vulcan
 
Vulcan
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Blo0dbound
Da Ji
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,712 Elo+
Solo
Ganesha
Ganesha
F4TAL YOKO
Ganesha
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,635 Elo+
Solo
Maui
Maui
SirisXD
Maui
Level 42
God Stats
2W - 3L
1,500 SR
Queue Stats
180W - 171L
1,484 Elo+
Solo
Yu Huang
Yu Huang
Smoku-Jin
Yu Huang
Level 88
God Stats
7W - 11L
1,720 SR
Queue Stats
820W - 792L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
5 / 7 / 5
9,253
841
10,572
11,769
5,482
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
Huro91
Ishtar
13
0 / 7 / 8
7,675
698
10,107
12,953
5,857
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Moiraine23
Kuzenbo
16
3 / 4 / 6
9,032
821
12,870
15,748
21,173
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 6 / 4
8,145
740
6,826
11,147
6,175
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
illegalmatter
Ah Muzen Cab
17
5 / 4 / 3
9,798
891
18,146
14,141
6,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
8 / 3 / 14
10,241
931
17,179
13,560
7,080
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
16
12 / 7 / 10
10,401
946
17,206
14,114
6,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
F4TAL YOKO
Ganesha
15
0 / 3 / 18
9,277
843
5,647
14,658
17,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Maui
SirisXD
Maui
17
6 / 1 / 15
9,538
867
7,192
22,788
20,918
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
Smoku-Jin
Yu Huang
16
2 / 1 / 21
9,253
841
12,297
7,578
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
106
15
Kills
28
28
Deaths
15
26
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
7
5
1.07
W
Vulcan
 
Vulcan
8
3
14
5
W
Da Ji
12
7
10
2.43
W
Ganesha
F4TAL YOKO
Ganesha
0
3
18
3
L
Ishtar
Huro91
Ishtar
0
7
8
0.57
L
Kuzenbo
Moiraine23
Kuzenbo
3
4
6
1.5
W
Maui
SirisXD
Maui
6
1
15
13.5
W
Yu Huang
Smoku-Jin
Yu Huang
2
1
21
12.5
L
2
6
4
0.67
L
Ah Muzen Cab
illegalmatter
Ah Muzen Cab
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,521
Damage
59,521
65,758
Taken
72,698
45,278
Mitigated
55,980
17,556
Healing
29,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
10,572
2,660
0
4,239
11,769
5,482
0
7,530
4,127
0
15,592
W
Vulcan
 
Vulcan
17,179
3,453
1,314
4,030
13,560
7,080
815
2,781
10,779
39,430
0
W
Da Ji
17,206
3,826
337
1,066
14,114
6,728
582
1,383
12,731
0
21,800
W
Ganesha
F4TAL YOKO
Ganesha
5,647
724
502
3,011
14,658
17,106
503
2,814
11,844
13,947
0
L
Ishtar
Huro91
Ishtar
10,107
4,573
0
833
12,953
5,857
0
7,061
5,768
0
21,545
L
Kuzenbo
Moiraine23
Kuzenbo
12,870
4,810
844
3,176
15,748
21,173
135
10,709
4,842
17,580
0
W
Maui
SirisXD
Maui
7,192
1,353
2,379
10,596
22,788
20,918
667
4,072
18,716
13,034
0
W
Yu Huang
Smoku-Jin
Yu Huang
12,297
816
3,464
2,830
7,578
4,148
1,429
1,820
5,758
27,802
0
L
6,826
2,153
1,049
1,519
11,147
6,175
0
7,595
3,387
0
14,216
L
Ah Muzen Cab
illegalmatter
Ah Muzen Cab
18,146
6,481
618
5,278
14,141
6,591
420
8,771
5,319
0
39,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,903
Gold Earned
48,710
115
Minions Killed
149
0
Camps Cleared
0
1,003,372
Distance Traveled
1,037,885
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,253
841
12
1
0
200,421
0
W
Vulcan
10,241
931
68
6
0
225,866
0
W
Da Ji
10,401
946
13
1
0
190,543
0
W
Ganesha
9,277
843
7
1
0
204,757
0
L
Ishtar
7,675
698
31
3
0
177,349
0
L
Kuzenbo
9,032
821
9
1
0
226,038
0
W
Maui
9,538
867
21
2
0
220,037
0
W
Yu Huang
9,253
841
40
4
0
196,682
0
L
Set
8,145
740
15
1
0
189,964
0
L
Ah Muzen Cab
9,798
891
48
4
0
209,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role