Player Matchup

Bellona
Bellona
CrogDog
Bellona
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,726 Elo+
Solo
Thanatos
Thanatos
Cujo_199
Thanatos
Level 63
God Stats
8W - 3L
1,647 SR
Queue Stats
14W - 4L
1,607 Elo+
Party 2
Medusa
Medusa
Devina
Medusa
Level 125
God Stats
411W - 413L
1,401 SR
Queue Stats
967W - 935L
1,474 Elo+
Solo
Chang'e
Chang'e
Duck-Kayto
Chang'e
Level 128
God Stats
12W - 12L
1,562 SR
Queue Stats
83W - 102L
1,374 Elo+
Solo
Hera
Hera
JOHN-MADDEN-91
Hera
Level 120
God Stats
8W - 3L
1,713 SR
Queue Stats
84W - 74L
1,607 Elo+
Party 2
Team Averages
Level 104
1,565 SR
1,557 Elo+

VS

Team Averages
Level 107
1,583 SR
1,402 Elo+
Maui
Maui
EspartanoOficial
Maui
Level 143
God Stats
1W - 1L
1,669 SR
Queue Stats
24W - 24L
1,237 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Haskashi
Ah Muzen Cab
Level 85
God Stats
3W - 6L
1,500 SR
Queue Stats
101W - 108L
1,322 Elo+
Solo
Surtr
Surtr
ICESKULL
Surtr
Level 128
God Stats
0W - 1L
1,535 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 1
Pele
Pele
Shorty666
Pele
Level 134
God Stats
3W - 2L
1,713 SR
Queue Stats
79W - 80L
1,452 Elo+
Party 1
Anubis
Anubis
dragn121
Anubis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CrogDog
Bellona
15
5 / 2 / 3
9,427
628
7,676
10,912
9,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Cujo_199
Thanatos
12
1 / 2 / 10
8,008
534
5,476
8,500
3,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Devina
Medusa
14
5 / 2 / 2
8,436
562
6,370
13,255
5,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Duck-Kayto
Chang'e
13
6 / 1 / 5
8,499
567
10,151
16,841
5,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
11 / 0 / 5
10,866
724
17,144
5,856
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
6,469
431
2,339
12,497
12,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Haskashi
Ah Muzen Cab
12
2 / 4 / 1
6,901
460
6,201
9,331
3,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
ICESKULL
Surtr
11
1 / 6 / 2
6,908
461
6,544
13,790
11,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
11
2 / 6 / 0
7,249
483
6,983
17,307
6,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
dragn121
Anubis
11
1 / 8 / 0
6,737
449
2,613
12,135
4,879
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
28
Kills
6
7
Deaths
28
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
CrogDog
Bellona
5
2
3
3.25
W
Thanatos
Cujo_199
Thanatos
1
2
10
3
W
Medusa
Devina
Medusa
5
2
2
3
W
Chang'e
Duck-Kayto
Chang'e
6
1
5
8.5
L
0
4
3
0.38
L
Ah Muzen Cab
Haskashi
Ah Muzen Cab
2
4
1
0.63
L
Surtr
ICESKULL
Surtr
1
6
2
0.33
W
11
0
5
13.5
L
Pele
2
6
0
0.33
L
Anubis
dragn121
Anubis
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,817
Damage
24,680
55,364
Taken
65,060
26,605
Mitigated
38,814
23,509
Healing
9,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CrogDog
Bellona
7,676
2,681
0
2,127
10,912
9,816
536
66
10,131
0
73,843
W
Thanatos
Cujo_199
Thanatos
5,476
1,562
0
5,269
8,500
3,845
0
1,083
7,417
0
29,466
W
Medusa
Devina
Medusa
6,370
2,553
0
6,270
13,255
5,064
308
1,429
11,826
0
58,185
W
Chang'e
Duck-Kayto
Chang'e
10,151
1,119
1,799
4,698
16,841
5,842
1,040
2,012
14,691
48,044
0
L
2,339
410
137
1,398
12,497
12,174
0
6,605
5,892
22,890
0
L
Ah Muzen Cab
Haskashi
Ah Muzen Cab
6,201
2,892
0
1,338
9,331
3,562
0
2,546
6,785
0
43,106
L
Surtr
ICESKULL
Surtr
6,544
2,477
104
2,686
13,790
11,836
0
3,086
10,704
303
43,005
W
17,144
4,546
159
3,187
5,856
2,038
1,688
884
4,972
88,662
1,896
L
Pele
6,983
1,572
0
2,169
17,307
6,363
7
7,255
10,052
0
49,611
L
Anubis
dragn121
Anubis
2,613
171
0
1,257
12,135
4,879
0
7,505
4,630
40,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,236
Gold Earned
34,264
474
Minions Killed
287
0
Camps Cleared
0
1,468,961
Distance Traveled
1,425,336
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,427
628
143
10
0
315,044
2
W
Thanatos
8,008
534
35
2
0
309,876
2
W
Medusa
8,436
562
79
5
0
274,038
0
W
Chang'e
8,499
567
77
5
0
291,689
2
L
Maui
6,469
431
26
2
0
288,053
0
L
Ah Muzen Cab
6,901
460
80
5
0
286,007
0
L
Surtr
6,908
461
69
5
0
304,479
0
W
Hera
10,866
724
140
9
0
278,314
1
L
Pele
7,249
483
61
4
0
341,693
0
L
Anubis
6,737
449
51
3
0
205,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role