Player Matchup

Surtr
Surtr
GTFOMYJUNGLE
Surtr
Level 117
God Stats
7W - 4L
1,273 SR
Queue Stats
18W - 12L
1,316 Elo+
Party 1
Danzaburou
Danzaburou
Grzli
Danzaburou
Level 86
God Stats
2W - 2L
1,530 SR
Queue Stats
4W - 2L
1,444 Elo+
Party 1
Scylla
Scylla
Sin_Of_Sloth04
Scylla
Level 126
God Stats
2W - 0L
1,848 SR
Queue Stats
20W - 21L
1,483 Elo+
Party 1
Bacchus
Bacchus
Soggywaffles352
Bacchus
Level 108
God Stats
3W - 3L
1,544 SR
Queue Stats
29W - 38L
1,410 Elo+
Party 1
Ne Zha
Ne Zha
meancegoonz
Ne Zha
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,233 Elo+
Party 1
Team Averages
Level 112
1,539 SR
1,377 Elo+

VS

Team Averages
Level 116
1,562 SR
1,435 Elo+
Baron Samedi
Baron Samedi
BobJenk
Baron Samedi
Level 142
God Stats
1W - 3L
1,561 SR
Queue Stats
143W - 150L
1,468 Elo+
Solo
Xbalanque
Xbalanque
JRosie37
Xbalanque
Level 141
God Stats
8W - 9L
1,531 SR
Queue Stats
368W - 341L
1,207 Elo+
Solo
Loki
Loki
MomsOnlyfans
Loki
Level 68
God Stats
4W - 7L
1,500 SR
Queue Stats
147W - 149L
1,500 Elo+
Solo
Athena
Athena
OzDragon
Athena
Level 145
God Stats
6W - 7L
1,715 SR
Queue Stats
602W - 571L
1,498 Elo+
Solo
Chronos
Chronos
StashMan
Chronos
Level 82
God Stats
4W - 3L
1,500 SR
Queue Stats
66W - 55L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 5
8,923
595
11,582
9,633
4,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Grzli
Danzaburou
12
2 / 4 / 1
7,818
521
6,455
13,038
5,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 0 / 6
8,242
549
11,771
4,166
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 2 / 7
7,743
516
7,045
12,649
13,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
14
6 / 0 / 4
8,659
577
9,644
12,676
9,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BobJenk
Baron Samedi
11
1 / 5 / 0
6,956
464
5,355
11,425
4,632
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
JRosie37
Xbalanque
14
2 / 2 / 3
8,009
534
7,668
12,228
5,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 4 / 1
7,578
505
6,184
13,635
4,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
OzDragon
Athena
11
0 / 4 / 5
6,861
457
4,093
15,998
14,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
StashMan
Chronos
12
0 / 5 / 0
7,454
497
4,075
12,619
5,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
20
Kills
7
7
Deaths
20
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BobJenk
Baron Samedi
1
5
0
0.2
W
6
1
5
8.5
W
Danzaburou
Grzli
Danzaburou
2
4
1
0.63
L
Xbalanque
JRosie37
Xbalanque
2
2
3
1.75
L
4
4
1
1.13
L
Athena
OzDragon
Athena
0
4
5
0.63
W
4
0
6
7
W
2
2
7
2.75
L
Chronos
StashMan
Chronos
0
5
0
0
W
Ne Zha
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,497
Damage
27,375
52,162
Taken
65,905
35,332
Mitigated
34,239
12,507
Healing
20,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BobJenk
Baron Samedi
5,355
1,063
281
4,055
11,425
4,632
0
1,431
9,994
44,097
0
W
11,582
6,073
0
2,756
9,633
4,793
50
3,629
5,985
1,987
71,107
W
Danzaburou
Grzli
Danzaburou
6,455
4,215
226
3,208
13,038
5,719
67
586
12,452
0
53,680
L
Xbalanque
JRosie37
Xbalanque
7,668
3,746
0
5,344
12,228
5,238
561
1,249
10,979
0
67,394
L
6,184
1,181
0
4,436
13,635
4,515
0
4,301
9,334
0
56,509
L
Athena
OzDragon
Athena
4,093
716
405
3,334
15,998
14,482
0
4,642
11,356
22,336
0
W
11,771
528
0
375
4,166
1,467
0
802
3,364
64,887
1,600
W
7,045
783
0
2,955
12,649
13,402
0
3,429
9,220
24,951
0
L
Chronos
StashMan
Chronos
4,075
667
0
2,474
12,619
5,372
0
7,530
5,089
61,120
0
W
Ne Zha
9,644
2,117
0
2,987
12,676
9,951
515
5,014
7,618
298
59,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,385
Gold Earned
36,858
409
Minions Killed
399
0
Camps Cleared
0
1,549,851
Distance Traveled
1,434,841
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,956
464
60
4
0
215,842
0
W
Surtr
8,923
595
109
7
0
343,963
0
W
Danzaburou
7,818
521
93
6
0
277,695
0
L
Xbalanque
8,009
534
105
7
0
295,005
0
L
Loki
7,578
505
80
5
0
317,255
0
L
Athena
6,861
457
35
2
0
309,870
3
W
Scylla
8,242
549
110
7
0
307,074
0
W
Bacchus
7,743
516
20
1
0
294,712
3
L
Chronos
7,454
497
119
8
0
296,869
0
W
Ne Zha
8,659
577
77
5
0
326,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role