Player Matchup

Guan Yu
Guan Yu
BigBunny3085613
Guan Yu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 22L
1,708 Elo+
Party 2
Arachne
Arachne
ChikemNummet
Arachne
Level 69
God Stats
2W - 5L
1,500 SR
Queue Stats
136W - 155L
1,465 Elo+
Solo
Achilles
Achilles
New Raijin
Achilles
Level 112
God Stats
0W - 3L
1,500 SR
Queue Stats
88W - 112L
1,664 Elo+
Party 2
Erlang Shen
Erlang Shen
Ryoko UchihaBR
Erlang Shen
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,514 Elo+
Solo
Odin
Odin
Unluckypig11
Odin
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
397W - 408L
1,440 Elo+
Solo
Team Averages
Level 79
1,500 SR
1,558 Elo+

VS

Team Averages
Level 82
1,479 SR
1,388 Elo+
Ullr
Ullr
InnocenceMyBruh
Ullr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 239L
1,620 Elo+
Solo
Danzaburou
Danzaburou
PeachPie0
Danzaburou
Level 82
God Stats
3W - 1L
1,083 SR
Queue Stats
89W - 152L
1,329 Elo+
Solo
Bellona
Bellona
Rock5tar84
Bellona
Level 154
God Stats
8W - 5L
1,810 SR
Queue Stats
372W - 373L
1,268 Elo+
Solo
Rama
Rama
katiau2000
Rama
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,406 Elo+
Party 1
Horus
Horus
milnitz
Horus
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 21L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
8,840
680
8,892
26,683
18,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Arachne
ChikemNummet
Arachne
19
7 / 4 / 6
10,840
834
16,245
15,665
12,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
New Raijin
Achilles
5
0 / 0 / 0
6,536
503
0
0
0
Erlang Shen
Ryoko UchihaBR
Erlang Shen
17
3 / 4 / 9
10,299
792
10,506
18,344
13,048
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 3 / 8
9,953
766
6,245
19,308
23,794
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 9
10,580
814
18,880
13,501
6,950
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
PeachPie0
Danzaburou
17
1 / 3 / 9
10,014
770
15,585
9,276
4,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Rock5tar84
Bellona
18
3 / 3 / 8
10,074
775
15,703
15,627
27,990
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
4 / 2 / 6
10,758
828
7,041
5,055
2,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
milnitz
Horus
17
3 / 4 / 11
10,006
770
7,066
13,297
7,445
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
58
14
Kills
15
15
Deaths
15
28
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
L
Arachne
ChikemNummet
Arachne
7
4
6
2.5
W
4
3
9
2.83
L
Achilles
New Raijin
Achilles
0
0
0
0
W
Danzaburou
PeachPie0
Danzaburou
1
3
9
1.83
W
Bellona
Rock5tar84
Bellona
3
3
8
2.33
L
Erlang Shen
Ryoko UchihaBR
Erlang Shen
3
4
9
1.88
L
3
3
8
2.33
W
4
2
6
3.5
W
Horus
milnitz
Horus
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,888
Damage
64,275
80,000
Taken
56,756
67,736
Mitigated
48,701
26,168
Healing
20,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,892
2,260
6,041
9,744
26,683
18,751
126
116
26,542
0
19,503
L
Arachne
ChikemNummet
Arachne
16,245
10,153
992
3,065
15,665
12,143
1,140
286
15,379
0
31,250
W
18,880
11,009
851
4,259
13,501
6,950
3,090
0
13,501
0
46,584
L
Achilles
New Raijin
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
PeachPie0
Danzaburou
15,585
9,047
322
2,801
9,276
4,305
407
0
9,276
0
31,043
W
Bellona
Rock5tar84
Bellona
15,703
3,638
1,664
3,451
15,627
27,990
273
0
15,627
1,483
31,805
L
Erlang Shen
Ryoko UchihaBR
Erlang Shen
10,506
3,937
414
3,244
18,344
13,048
407
369
17,975
0
24,354
L
6,245
1,513
1,015
1,653
19,308
23,794
125
115
19,066
0
16,425
W
7,041
6,179
538
1,673
5,055
2,011
3,240
0
5,055
0
18,476
W
Horus
milnitz
Horus
7,066
3,907
1,763
2,730
13,297
7,445
1,139
0
13,297
0
12,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,468
Gold Earned
51,432
121
Minions Killed
168
0
Camps Cleared
0
973,946
Distance Traveled
1,079,504
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,840
680
25
2
0
237,614
0
L
Arachne
10,840
834
39
3
0
254,017
0
W
Ullr
10,580
814
56
4
0
222,919
0
L
Achilles
6,536
503
0
0
0
0
0
W
Danzaburou
10,014
770
49
4
0
244,559
0
W
Bellona
10,074
775
35
3
0
224,469
0
L
Erlang Shen
10,299
792
35
3
0
245,483
0
L
Odin
9,953
766
22
2
0
236,832
0
W
Rama
10,758
828
18
1
0
144,311
0
W
Horus
10,006
770
10
1
0
243,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role