Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
CaptMcFluffin
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,146 Elo+
Solo
Neith
Neith
Dog8245
Neith
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,564 Elo+
Party 1
Janus
Janus
My Guy3133
Janus
Level 109
God Stats
1W - 3L
1,298 SR
Queue Stats
32W - 31L
1,564 Elo+
Party 1
Eset
Eset
Veteran46
Eset
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,252 Elo+
Solo
Team Averages
Level 52
1,460 SR
1,405 Elo+

VS

Team Averages
Level 23
1,457 SR
1,379 Elo+
Cerberus
Cerberus
DokiDarkk
Cerberus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,450 Elo+
Solo
Surtr
Surtr
El buen Jon
Surtr
Level 21
God Stats
2W - 3L
1,285 SR
Queue Stats
45W - 65L
1,279 Elo+
Solo
Cabrakan
Cabrakan
Mendau
Cabrakan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,323 Elo+
Solo
Aphrodite
Aphrodite
Plz_Rub_My_CIit
Aphrodite
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 26L
1,500 Elo+
Solo
Arachne
Arachne
Shanesdad25
Arachne
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 71L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
1
0 / 1 / 0
3,968
248
0
786
329
19
8 / 10 / 5
11,891
743
16,213
22,097
10,301
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Dog8245
Neith
19
4 / 6 / 9
10,818
676
30,178
21,408
11,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
20
6 / 5 / 9
12,021
751
33,004
14,756
8,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Eset
18
1 / 9 / 10
10,229
639
18,508
21,202
12,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DokiDarkk
Cerberus
20
9 / 3 / 16
13,177
824
16,017
38,135
45,076
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
4 / 2 / 16
12,523
783
16,238
28,864
25,863
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Mendau
Cabrakan
18
4 / 7 / 9
11,809
738
6,135
26,209
41,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
Plz_Rub_My_CIit
Aphrodite
20
13 / 4 / 10
13,470
842
31,284
27,485
17,913
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Shanesdad25
Arachne
17
1 / 3 / 13
10,554
660
3,963
14,814
14,744
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
95
19
Kills
31
31
Deaths
19
33
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
0
0
L
8
10
5
1.05
L
Neith
Dog8245
Neith
4
6
9
1.42
W
Cerberus
DokiDarkk
Cerberus
9
3
16
5.67
W
4
2
16
6
W
Cabrakan
Mendau
Cabrakan
4
7
9
1.21
L
Janus
6
5
9
2.1
W
Aphrodite
Plz_Rub_My_CIit
Aphrodite
13
4
10
4.5
W
Arachne
Shanesdad25
Arachne
1
3
13
2.5
L
Eset
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,903
Damage
73,637
80,249
Taken
135,507
42,598
Mitigated
145,230
20,416
Healing
68,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
0
0
0
0
786
329
0
786
0
0
0
L
16,213
9,056
974
4,158
22,097
10,301
0
16,093
6,004
0
32,402
L
Neith
Dog8245
Neith
30,178
9,673
577
4,685
21,408
11,565
0
16,229
5,179
0
48,762
W
Cerberus
DokiDarkk
Cerberus
16,017
974
949
10,076
38,135
45,076
535
9,824
27,940
34,708
0
W
16,238
3,109
1,605
13,212
28,864
25,863
890
11,728
16,737
8,933
34,929
W
Cabrakan
Mendau
Cabrakan
6,135
1,272
932
3,158
26,209
41,634
613
13,326
12,400
15,514
0
L
Janus
33,004
2,163
1,616
2,858
14,756
8,122
0
10,859
3,897
67,957
0
W
Aphrodite
Plz_Rub_My_CIit
Aphrodite
31,284
2,581
18,859
17,527
27,485
17,913
2,563
6,676
20,573
57,872
0
W
Arachne
Shanesdad25
Arachne
3,963
3,963
929
1,223
14,814
14,744
3,433
8,265
6,345
0
13,495
L
Eset
18,508
3,304
417
5,131
21,202
12,281
0
12,358
8,844
39,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,927
Gold Earned
61,533
225
Minions Killed
189
0
Camps Cleared
0
930,935
Distance Traveled
1,498,656
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
3,968
248
0
0
0
84
0
L
Apollo
11,891
743
34
2
0
231,101
0
L
Neith
10,818
676
37
2
0
247,621
0
W
Cerberus
13,177
824
39
2
0
310,962
1
W
Surtr
12,523
783
53
3
0
338,224
0
W
Cabrakan
11,809
738
21
1
0
263,334
0
L
Janus
12,021
751
102
6
0
262,026
0
W
Aphrodite
13,470
842
56
4
0
286,680
0
W
Arachne
10,554
660
20
1
0
299,456
0
L
Eset
10,229
639
52
3
0
190,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role