Player Matchup

Ah Muzen Cab
Ah Muzen Cab
KingNakari
Ah Muzen Cab
Level 139
God Stats
2W - 3L
1,268 SR
Queue Stats
331W - 335L
1,541 Elo+
Solo
Gilgamesh
Gilgamesh
NoxFx1
Gilgamesh
Level 270
God Stats
5W - 3L
1,500 SR
Queue Stats
539W - 532L
1,599 Elo+
Solo
Serqet
Serqet
The1coN1CK
Serqet
Level 84
God Stats
4W - 4L
1,500 SR
Queue Stats
389W - 383L
1,588 Elo+
Solo
Shiva
Shiva
j22yosh
Shiva
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
407W - 396L
1,729 Elo+
Solo
Janus
Janus
jaredthejaguar
Janus
Level 158
God Stats
5W - 2L
1,718 SR
Queue Stats
165W - 150L
1,356 Elo+
Solo
Team Averages
Level 162
1,497 SR
1,563 Elo+

VS

Team Averages
Level 81
1,540 SR
1,543 Elo+
Danzaburou
Danzaburou
Fenrir831062
Danzaburou
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,517 Elo+
Solo
Anubis
Anubis
Kandyman250
Anubis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,618 Elo+
Party 2
Atlas
Atlas
LankySmalls
Atlas
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 160L
1,597 Elo+
Party 1
Hun Batz
Hun Batz
LocoCrusader
Hun Batz
Level 69
God Stats
1W - 1L
1,702 SR
Queue Stats
13W - 15L
1,486 Elo+
Party 2
Shiva
Shiva
Mr-Villey
Shiva
Level 159
God Stats
3W - 9L
1,500 SR
Queue Stats
590W - 609L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KingNakari
Ah Muzen Cab
19
4 / 5 / 9
11,462
819
18,014
14,075
7,282
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
NoxFx1
Gilgamesh
18
3 / 2 / 14
11,658
833
10,470
19,468
23,962
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
The1coN1CK
Serqet
17
3 / 4 / 8
10,647
761
12,438
11,980
7,388
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
j22yosh
Shiva
17
2 / 4 / 17
11,159
797
14,409
20,898
16,411
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
11 / 2 / 6
12,980
927
25,549
12,735
6,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fenrir831062
Danzaburou
5
0 / 0 / 0
6,596
471
0
0
0
Anubis
17
4 / 6 / 5
9,932
709
12,665
16,041
8,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 4 / 12
10,661
762
16,149
29,917
29,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
LocoCrusader
Hun Batz
16
1 / 8 / 11
9,236
660
13,030
18,081
8,300
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shiva
Mr-Villey
Shiva
19
8 / 5 / 8
10,744
767
20,652
22,929
23,586
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
52
23
Kills
16
17
Deaths
23
54
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Fenrir831062
Danzaburou
0
0
0
0
L
Anubis
4
6
5
1.08
W
Ah Muzen Cab
KingNakari
Ah Muzen Cab
4
5
9
1.7
L
3
4
12
2.25
L
Hun Batz
LocoCrusader
Hun Batz
1
8
11
0.81
L
Shiva
Mr-Villey
Shiva
8
5
8
2.4
W
Gilgamesh
NoxFx1
Gilgamesh
3
2
14
5
W
Serqet
The1coN1CK
Serqet
3
4
8
1.75
W
Shiva
j22yosh
Shiva
2
4
17
2.63
W
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,880
Damage
62,496
79,156
Taken
86,968
61,558
Mitigated
70,066
28,792
Healing
30,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Fenrir831062
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
12,665
847
1,294
3,703
16,041
8,728
0
4,928
11,113
25,470
0
W
Ah Muzen Cab
KingNakari
Ah Muzen Cab
18,014
7,489
0
1,869
14,075
7,282
4,826
4,167
9,908
0
37,766
L
16,149
5,039
1,221
9,995
29,917
29,452
0
7,963
21,108
30,136
0
L
Hun Batz
LocoCrusader
Hun Batz
13,030
1,473
1,194
2,623
18,081
8,300
0
5,626
12,232
199
28,817
L
Shiva
Mr-Villey
Shiva
20,652
961
5,820
4,601
22,929
23,586
0
9,991
12,344
372
32,807
W
Gilgamesh
NoxFx1
Gilgamesh
10,470
2,137
2,721
4,993
19,468
23,962
492
6,339
13,129
0
16,214
W
Serqet
The1coN1CK
Serqet
12,438
1,650
1,831
1,605
11,980
7,388
720
3,966
8,014
0
13,578
W
Shiva
j22yosh
Shiva
14,409
1,548
1,967
5,757
20,898
16,411
323
8,794
12,104
5,604
17,519
W
25,549
921
3,573
4,476
12,735
6,515
875
6,102
6,633
57,208
1,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,906
Gold Earned
47,169
174
Minions Killed
130
0
Camps Cleared
0
1,373,406
Distance Traveled
951,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,596
471
0
0
0
0
0
L
Anubis
9,932
709
39
3
0
213,560
0
W
Ah Muzen Cab
11,462
819
45
3
0
244,457
0
L
Atlas
10,661
762
21
2
0
248,923
0
L
Hun Batz
9,236
660
38
3
0
241,466
0
L
Shiva
10,744
767
32
2
0
247,530
0
W
Gilgamesh
11,658
833
10
1
0
277,688
0
W
Serqet
10,647
761
11
1
0
306,440
0
W
Shiva
11,159
797
19
1
0
237,549
0
W
Janus
12,980
927
89
6
0
307,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role