Player Matchup

Tiamat
Tiamat
DerpySasquatch
Tiamat
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 79L
1,365 Elo+
Party 2
Olorun
Olorun
INebulal
Olorun
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,644 Elo+
Party 2
Surtr
Surtr
Jujugoobrazzzy
Surtr
Level 47
God Stats
4W - 8L
1,351 SR
Queue Stats
31W - 36L
1,330 Elo+
Solo
Thanatos
Thanatos
KiraQueenJoJo
Thanatos
Level 38
God Stats
0W - 3L
1,208 SR
Queue Stats
4W - 8L
1,301 Elo+
Solo
Izanami
Izanami
SxiIIed
Izanami
Level 27
God Stats
0W - 3L
1,288 SR
Queue Stats
11W - 14L
1,344 Elo+
Party 2
Team Averages
Level 54
1,370 SR
1,397 Elo+

VS

Team Averages
Level 76
1,444 SR
1,481 Elo+
Zhong Kui
Zhong Kui
ElPhatPanda
Zhong Kui
Level 56
God Stats
11W - 5L
1,809 SR
Queue Stats
39W - 33L
1,630 Elo+
Solo
Fenrir
Fenrir
KrombopulosEli
Fenrir
Level 42
God Stats
7W - 8L
1,255 SR
Queue Stats
258W - 250L
1,391 Elo+
Solo
Amaterasu
Amaterasu
SuperiorGamer92
Amaterasu
Level 107
God Stats
5W - 1L
1,500 SR
Queue Stats
15W - 20L
1,513 Elo+
Solo
Kumbhakarna
Kumbhakarna
TTVMooN_NinjA_C
Kumbhakarna
Level 109
God Stats
8W - 8L
1,295 SR
Queue Stats
384W - 430L
1,432 Elo+
Party 1
Sol
Sol
X-_ThaDon17_-X
Sol
Level 66
God Stats
5W - 5L
1,363 SR
Queue Stats
80W - 98L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,428
459
7,541
12,331
8,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
INebulal
Olorun
11
0 / 7 / 1
6,661
476
7,380
14,020
5,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 1 / 1
8,262
590
12,412
18,064
13,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
KiraQueenJoJo
Thanatos
12
1 / 3 / 1
7,250
518
5,691
13,880
5,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
SxiIIed
Izanami
12
0 / 2 / 0
6,339
453
5,004
9,653
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ElPhatPanda
Zhong Kui
13
5 / 1 / 7
8,196
585
17,765
11,947
8,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
10 / 0 / 1
8,803
629
9,853
10,805
5,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
SuperiorGamer92
Amaterasu
13
0 / 3 / 0
7,307
522
6,539
16,615
12,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
TTVMooN_NinjA_C
Kumbhakarna
12
1 / 1 / 10
7,885
563
2,615
13,765
11,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 0 / 2
8,272
591
6,116
6,960
2,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
18
18
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Zhong Kui
ElPhatPanda
Zhong Kui
5
1
7
8.5
L
Olorun
INebulal
Olorun
0
7
1
0.07
L
4
1
1
4.5
L
Thanatos
KiraQueenJoJo
Thanatos
1
3
1
0.5
W
10
0
1
10.5
W
Amaterasu
SuperiorGamer92
Amaterasu
0
3
0
0
L
Izanami
SxiIIed
Izanami
0
2
0
0
W
Kumbhakarna
TTVMooN_NinjA_C
Kumbhakarna
1
1
10
6
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,028
Damage
42,888
67,948
Taken
60,092
36,781
Mitigated
41,062
26,840
Healing
24,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,541
559
0
2,418
12,331
8,201
0
4,994
7,337
36,587
0
W
Zhong Kui
ElPhatPanda
Zhong Kui
17,765
2,156
199
5,647
11,947
8,946
701
4,766
6,927
62,642
0
L
Olorun
INebulal
Olorun
7,380
3,324
238
3,956
14,020
5,843
753
8,643
5,377
43,686
4,829
L
12,412
5,001
0
5,608
18,064
13,686
101
3,837
14,227
418
61,484
L
Thanatos
KiraQueenJoJo
Thanatos
5,691
1,991
0
10,864
13,880
5,413
0
3,180
10,700
0
46,664
W
9,853
2,171
0
2,826
10,805
5,031
0
2,373
8,336
0
67,390
W
Amaterasu
SuperiorGamer92
Amaterasu
6,539
2,491
0
7,338
16,615
12,290
556
219
16,396
0
60,367
L
Izanami
SxiIIed
Izanami
5,004
2,531
0
3,756
9,653
3,638
0
5,596
4,057
0
44,174
W
Kumbhakarna
TTVMooN_NinjA_C
Kumbhakarna
2,615
333
3,175
3,618
13,765
11,822
0
5,247
8,144
11,692
0
W
6,116
1,794
0
1,976
6,960
2,973
700
1,216
5,558
62,380
9,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,940
Gold Earned
40,463
367
Minions Killed
437
0
Camps Cleared
0
1,367,382
Distance Traveled
1,449,730
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,428
459
63
5
0
270,032
2
W
Zhong Kui
8,196
585
107
8
0
261,827
0
L
Olorun
6,661
476
75
5
0
237,931
0
L
Surtr
8,262
590
90
6
0
294,735
0
L
Thanatos
7,250
518
72
5
0
292,639
0
W
Fenrir
8,803
629
98
7
0
342,013
0
W
Amaterasu
7,307
522
101
7
0
275,633
0
L
Izanami
6,339
453
67
5
0
272,045
0
W
Kumbhakarna
7,885
563
8
1
0
306,530
4
W
Sol
8,272
591
123
9
0
263,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role