Player Matchup

Izanami
Izanami
 
Izanami
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
K1N_JuKi
Maui
Level 86
God Stats
6W - 7L
1,640 SR
Queue Stats
29W - 38L
1,561 Elo+
Solo
Hercules
Hercules
NL-XnecrinhoX
Hercules
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
370W - 359L
1,462 Elo+
Solo
Kukulkan
Kukulkan
Twister_Insano
Kukulkan
Level 61
God Stats
2W - 4L
1,500 SR
Queue Stats
300W - 326L
1,655 Elo+
Solo
Ne Zha
Ne Zha
xIBerserker
Ne Zha
Level 125
God Stats
18W - 19L
1,474 SR
Queue Stats
302W - 308L
1,482 Elo+
Solo
Team Averages
Level 107
1,523 SR
1,532 Elo+

VS

Team Averages
Level 123
1,560 SR
1,466 Elo+
Susano
Susano
HyZuera
Susano
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
220W - 200L
1,520 Elo+
Solo
Tiamat
Tiamat
KazemuraYTB
Tiamat
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,428 Elo+
Solo
Ganesha
Ganesha
NST Stryker
Ganesha
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,393 Elo+
Solo
Thor
Thor
VΔŁeŋŦiNe
Thor
Level 203
God Stats
16W - 22L
1,799 SR
Queue Stats
379W - 392L
1,548 Elo+
Solo
Chronos
Chronos
xRenatoHenrique
Chronos
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 46L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 0 / 1
6,096
610
4,353
6,326
2,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Maui
9
0 / 1 / 3
5,861
586
1,898
8,961
4,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
NL-XnecrinhoX
Hercules
10
1 / 3 / 1
6,067
607
4,446
11,571
6,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
10
1 / 2 / 3
6,282
628
3,656
3,899
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ne Zha
12
6 / 0 / 3
7,072
707
8,014
7,078
2,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
HyZuera
Susano
11
4 / 2 / 0
6,515
652
4,422
9,757
3,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
8
0 / 3 / 1
4,889
489
1,650
5,852
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
NST Stryker
Ganesha
7
0 / 2 / 0
4,796
480
2,273
9,281
5,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 2 / 0
6,902
690
8,602
8,568
2,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 0
5,226
523
5,581
3,731
1,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
10
Kills
6
6
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
1
2.5
L
Susano
HyZuera
Susano
4
2
0
2
W
Maui
0
1
3
1.5
L
Tiamat
0
3
1
0.17
W
Hercules
NL-XnecrinhoX
Hercules
1
3
1
0.5
L
Ganesha
NST Stryker
Ganesha
0
2
0
0
W
Kukulkan
1
2
3
1.25
L
2
2
0
1
W
Ne Zha
6
0
3
7.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,367
Damage
22,528
37,835
Taken
37,189
18,189
Mitigated
15,754
14,272
Healing
11,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,353
3,355
0
3,672
6,326
2,278
1,163
4,253
2,073
0
47,220
L
Susano
HyZuera
Susano
4,422
1,338
0
3,760
9,757
3,443
0
411
9,302
0
45,792
W
Maui
1,898
842
0
3,481
8,961
4,985
186
3,191
5,770
15,636
0
L
Tiamat
1,650
367
0
598
5,852
2,397
0
2,077
3,775
22,517
0
W
Hercules
NL-XnecrinhoX
Hercules
4,446
2,776
0
4,652
11,571
6,704
0
0
11,571
0
40,625
L
Ganesha
NST Stryker
Ganesha
2,273
213
220
3,125
9,281
5,948
0
2,867
6,414
10,990
0
W
Kukulkan
3,656
248
0
350
3,899
1,323
373
1,021
2,878
44,160
0
L
8,602
1,847
0
1,641
8,568
2,873
0
0
8,219
0
58,482
W
Ne Zha
8,014
3,009
0
2,117
7,078
2,899
800
1,039
6,039
0
46,883
L
5,581
1,341
0
2,024
3,731
1,093
0
199
3,532
41,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,378
Gold Earned
28,328
333
Minions Killed
303
0
Camps Cleared
0
1,089,105
Distance Traveled
1,024,967
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,096
610
87
9
0
197,755
3
L
Susano
6,515
652
77
8
0
255,906
2
W
Maui
5,861
586
16
2
0
225,259
4
L
Tiamat
4,889
489
41
4
0
195,101
0
W
Hercules
6,067
607
73
7
0
202,562
0
L
Ganesha
4,796
480
3
0
0
175,907
0
W
Kukulkan
6,282
628
81
8
0
200,257
0
L
Thor
6,902
690
112
11
0
217,497
0
W
Ne Zha
7,072
707
76
8
0
263,272
0
L
Chronos
5,226
523
70
7
0
180,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role