Player Matchup

Anubis
Anubis
ChocListe461
Anubis
Level 67
God Stats
19W - 16L
1,231 SR
Queue Stats
190W - 160L
1,633 Elo+
Party 2
Chaac
Chaac
GateauxPremiers
Chaac
Level 48
God Stats
15W - 18L
1,682 SR
Queue Stats
143W - 116L
1,656 Elo+
Party 2
Terra
Terra
MonkeyJenkins
Terra
Level 55
God Stats
14W - 28L
1,358 SR
Queue Stats
14W - 30L
1,111 Elo+
Party 3
Neith
Neith
R41NF1N1TYB0
Neith
Level 53
God Stats
1W - 10L
1,115 SR
Queue Stats
12W - 26L
1,188 Elo+
Party 3
Arachne
Arachne
iReeZh Unforsee
Arachne
Level 64
God Stats
54W - 30L
1,609 SR
Queue Stats
138W - 115L
1,633 Elo+
Party 2
Team Averages
Level 57
1,399 SR
1,444 Elo+

VS

Team Averages
Level 79
1,500 SR
1,473 Elo+
Danzaburou
Danzaburou
Ak_Ash01
Danzaburou
Level 83
God Stats
1W - 0L
1,715 SR
Queue Stats
16W - 15L
1,637 Elo+
Party 1
Erlang Shen
Erlang Shen
AshakaBoys
Erlang Shen
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 48L
1,455 Elo+
Party 1
Olorun
Olorun
AshakaBoys
Olorun
Level 48
God Stats
5W - 2L
1,500 SR
Queue Stats
22W - 16L
1,499 Elo+
Party 1
Xbalanque
Xbalanque
Takaportti
Xbalanque
Level 54
God Stats
1W - 2L
1,291 SR
Queue Stats
100W - 118L
1,335 Elo+
Solo
Loki
Loki
nhlingo_goal_poa
Loki
Level 103
God Stats
21W - 33L
1,493 SR
Queue Stats
176W - 173L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 4 / 2
9,892
550
11,785
15,461
8,020
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 2 / 2
9,419
523
12,961
20,010
19,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 7 / 2
6,773
376
4,691
16,020
13,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 6 / 2
7,575
421
3,391
12,262
6,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 3 / 2
8,715
484
10,375
17,617
7,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ak_Ash01
Danzaburou
17
9 / 0 / 9
11,145
619
17,720
12,788
5,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
AshakaBoys
Erlang Shen
15
0 / 4 / 1
9,558
531
13,658
23,242
19,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
AshakaBoys
Olorun
18
5 / 2 / 6
11,469
637
13,765
12,438
5,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
Takaportti
Xbalanque
15
3 / 6 / 12
9,360
520
8,542
16,551
6,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 1 / 5
9,750
542
6,519
11,447
4,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
12
Kills
22
22
Deaths
13
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ak_Ash01
Danzaburou
9
0
9
13.5
W
Erlang Shen
AshakaBoys
Erlang Shen
0
4
1
0.13
W
Olorun
AshakaBoys
Olorun
5
2
6
4
L
Anubis
4
4
2
1.25
L
3
2
2
2
L
0
7
2
0.14
L
1
6
2
0.33
W
Xbalanque
Takaportti
Xbalanque
3
6
12
1.5
L
4
3
2
1.67
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,203
Damage
60,204
81,370
Taken
76,466
54,446
Mitigated
40,691
25,270
Healing
30,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ak_Ash01
Danzaburou
17,720
9,515
0
7,240
12,788
5,620
1,598
2,813
9,975
0
86,813
W
Erlang Shen
AshakaBoys
Erlang Shen
13,658
8,357
0
10,523
23,242
19,715
0
3,341
19,901
0
74,979
W
Olorun
AshakaBoys
Olorun
13,765
6,031
317
6,505
12,438
5,114
3,899
3,892
8,546
93,784
1,216
L
Anubis
11,785
682
0
7,003
15,461
8,020
0
5,695
9,766
80,913
0
L
12,961
2,811
0
7,251
20,010
19,809
0
2,268
17,742
0
69,385
L
4,691
349
1,580
1,821
16,020
13,138
56
2,020
14,000
26,685
0
L
3,391
1,069
536
1,622
12,262
6,174
432
657
11,605
0
41,230
W
Xbalanque
Takaportti
Xbalanque
8,542
3,860
171
4,902
16,551
6,201
2,919
4,758
11,793
0
57,108
L
10,375
5,564
0
5,457
17,617
7,305
0
3,056
14,561
0
62,597
W
6,519
1,994
0
670
11,447
4,041
0
2,022
9,425
0
63,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,374
Gold Earned
51,282
433
Minions Killed
553
0
Camps Cleared
0
1,724,019
Distance Traveled
1,752,390
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,145
619
116
6
0
353,956
2
W
Erlang Shen
9,558
531
130
7
0
299,365
0
W
Olorun
11,469
637
151
8
0
317,926
0
L
Anubis
9,892
550
148
8
0
301,689
0
L
Chaac
9,419
523
108
6
0
344,386
0
L
Terra
6,773
376
27
2
0
357,783
12
L
Neith
7,575
421
70
4
0
302,623
0
W
Xbalanque
9,360
520
74
4
0
343,259
0
L
Arachne
8,715
484
80
4
0
417,538
0
W
Loki
9,750
542
82
5
0
437,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role