Player Matchup

Thanatos
Thanatos
KronicReaper735
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Sway Proxy
Gilgamesh
Level 35
God Stats
1W - 7L
1,500 SR
Queue Stats
28W - 47L
1,335 Elo+
Solo
Tiamat
Tiamat
bermiguy3
Tiamat
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
314W - 318L
1,494 Elo+
Party 2
Team Averages
Level 25
1,500 SR
1,443 Elo+

VS

Team Averages
Level 40
1,381 SR
1,194 Elo+
Cthulhu
Cthulhu
HugeBrain3d8251
Cthulhu
Level 5
God Stats
1W - 5L
1,143 SR
Queue Stats
112W - 114L
1,244 Elo+
Party 1
Rama
Rama
RequiemVOID
Rama
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,255 Elo+
Solo
Raijin
Raijin
ThyGiggity
Raijin
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 65L
1,082 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
0 / 10 / 1
6,588
549
2,615
10,955
4,136
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Sway Proxy
Gilgamesh
12
1 / 3 / 0
7,362
614
5,937
11,219
4,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Tiamat
bermiguy3
Tiamat
13
0 / 5 / 1
7,383
615
4,348
10,533
4,396
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 15
9,151
763
5,295
5,752
3,530
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

12
2 / 1 / 13
8,349
696
4,039
5,892
2,345
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Raijin
ThyGiggity
Raijin
17
14 / 0 / 4
10,643
887
15,774
6,557
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
1
Kills
18
18
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
0
15
9.5
L
Thanatos
0
10
1
0.05
W
2
1
13
8.5
L
Gilgamesh
Sway Proxy
Gilgamesh
1
3
0
0.33
W
Raijin
ThyGiggity
Raijin
14
0
4
16
L
Tiamat
bermiguy3
Tiamat
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,900
Damage
25,108
32,707
Taken
18,201
12,675
Mitigated
8,656
4,076
Healing
4,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,295
156
192
1,180
5,752
3,530
69
1,066
4,605
16,743
0
L
Thanatos
2,615
757
0
1,618
10,955
4,136
0
6,287
4,417
0
10,103
W
4,039
2,692
0
1,383
5,892
2,345
1,704
1,973
3,919
0
16,787
L
Gilgamesh
Sway Proxy
Gilgamesh
5,937
1,108
0
712
11,219
4,143
0
6,949
4,006
0
22,032
W
Raijin
ThyGiggity
Raijin
15,774
1,262
0
1,387
6,557
2,781
627
1,352
5,122
52,197
0
L
Tiamat
bermiguy3
Tiamat
4,348
564
0
1,746
10,533
4,396
156
7,166
3,134
22,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,333
Gold Earned
28,143
92
Minions Killed
138
0
Camps Cleared
0
568,543
Distance Traveled
637,408
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,151
763
35
3
0
217,041
0
L
Thanatos
6,588
549
16
1
0
159,759
0
W
Rama
8,349
696
26
2
0
204,995
0
L
Gilgamesh
7,362
614
33
3
0
221,025
0
W
Raijin
10,643
887
77
6
0
215,372
1
L
Tiamat
7,383
615
43
4
0
187,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role