Player Matchup

Discordia
Discordia
AhegaoSenpaiMuda
Discordia
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 86L
1,494 Elo+
Party 1
Ao Kuang
Ao Kuang
DT-JACKXEL
Ao Kuang
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 56L
1,544 Elo+
Party 1
Atlas
Atlas
MERTMURT
Atlas
Level 129
God Stats
15W - 12L
1,856 SR
Queue Stats
247W - 229L
1,515 Elo+
Solo
Ullr
Ullr
ToxiccKohai
Ullr
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
99W - 122L
1,501 Elo+
Party 1
Surtr
Surtr
TrembleFist
Surtr
Level 25
God Stats
8W - 5L
1,609 SR
Queue Stats
10W - 11L
1,533 Elo+
Party 1
Team Averages
Level 95
1,593 SR
1,517 Elo+

VS

Team Averages
Level 97
1,605 SR
1,560 Elo+
Kukulkan
Kukulkan
Austinminime
Kukulkan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 52L
1,468 Elo+
Solo
Lancelot
Lancelot
Narceaux
Lancelot
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,499 Elo+
Solo
Skadi
Skadi
cars0n8u
Skadi
Level 88
God Stats
29W - 15L
1,763 SR
Queue Stats
281W - 250L
1,531 Elo+
Solo
Thor
Thor
issai013
Thor
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 65L
1,799 Elo+
Solo
Bacchus
Bacchus
julioj2391
Bacchus
Level 99
God Stats
17W - 13L
1,763 SR
Queue Stats
307W - 285L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
12
0 / 2 / 4
7,221
451
6,512
6,787
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
DT-JACKXEL
Ao Kuang
16
11 / 0 / 1
9,678
605
11,497
13,448
5,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
MERTMURT
Atlas
12
4 / 2 / 3
8,174
511
8,183
15,079
15,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

14
2 / 0 / 3
8,739
546
4,644
8,590
3,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 2 / 6
7,963
498
13,108
13,528
12,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Austinminime
Kukulkan
14
4 / 4 / 1
8,801
550
7,534
10,877
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
Narceaux
Lancelot
11
0 / 7 / 1
6,974
436
6,402
16,026
5,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Skadi
cars0n8u
Skadi
14
0 / 4 / 0
8,383
524
6,092
9,347
3,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
13
2 / 2 / 1
7,639
477
3,264
14,482
7,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
julioj2391
Bacchus
12
0 / 0 / 3
7,300
456
6,247
11,037
9,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
17
Kills
6
6
Deaths
17
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
0
2
4
1
L
Kukulkan
Austinminime
Kukulkan
4
4
1
1.13
W
Ao Kuang
DT-JACKXEL
Ao Kuang
11
0
1
11.5
W
Atlas
MERTMURT
Atlas
4
2
3
2.75
L
Lancelot
Narceaux
Lancelot
0
7
1
0.07
W
2
0
3
3.5
W
0
2
6
1.5
L
Skadi
cars0n8u
Skadi
0
4
0
0
L
Thor
2
2
1
1.25
L
Bacchus
julioj2391
Bacchus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,944
Damage
29,539
57,432
Taken
61,769
39,949
Mitigated
30,147
19,903
Healing
9,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
6,512
303
0
632
6,787
3,029
0
4,000
2,787
50,008
0
L
Kukulkan
Austinminime
Kukulkan
7,534
376
0
595
10,877
4,052
186
8,282
2,595
68,185
2,238
W
Ao Kuang
DT-JACKXEL
Ao Kuang
11,497
2,185
0
8,138
13,448
5,287
0
1,419
12,029
56,980
2,121
W
Atlas
MERTMURT
Atlas
8,183
2,378
307
4,671
15,079
15,071
0
5,023
10,056
26,546
0
L
Lancelot
Narceaux
Lancelot
6,402
1,154
0
388
16,026
5,991
0
7,307
8,719
0
44,225
W
4,644
1,221
0
2,254
8,590
3,749
0
902
7,688
0
67,150
W
13,108
2,763
0
3,901
13,528
12,813
665
2,187
10,737
8,599
55,014
L
Skadi
cars0n8u
Skadi
6,092
1,384
0
1,460
9,347
3,049
0
3,218
6,129
0
68,756
L
Thor
3,264
519
0
1,169
14,482
7,910
1,209
3,965
10,517
0
49,081
L
Bacchus
julioj2391
Bacchus
6,247
1,079
2,317
3,966
11,037
9,145
0
6,133
4,904
23,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,775
Gold Earned
39,097
401
Minions Killed
455
0
Camps Cleared
0
1,581,237
Distance Traveled
1,523,015
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,221
451
79
5
0
285,552
0
L
Kukulkan
8,801
550
147
9
0
269,847
2
W
Ao Kuang
9,678
605
99
6
0
396,552
0
W
Atlas
8,174
511
24
2
0
309,968
4
L
Lancelot
6,974
436
62
4
0
359,780
0
W
Ullr
8,739
546
124
8
0
291,235
0
W
Surtr
7,963
498
75
5
0
297,930
0
L
Skadi
8,383
524
132
8
0
294,536
0
L
Thor
7,639
477
97
6
0
288,822
0
L
Bacchus
7,300
456
17
1
0
310,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role