Player Matchup

Loki
Loki
ERROR_CartXil
Loki
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,195 Elo+
Party 1
Maui
Maui
EliGe_LX
Maui
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 25L
1,251 Elo+
Party 1
Sol
Sol
IsoCraZ
Sol
Level 41
God Stats
8W - 5L
1,836 SR
Queue Stats
10W - 8L
1,398 Elo+
Solo
Nu Wa
Nu Wa
Saikaa--
Nu Wa
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 37L
1,419 Elo+
Solo
Chaac
Chaac
jama4478
Chaac
Level 22
God Stats
1W - 1L
1,281 SR
Queue Stats
3W - 11L
1,117 Elo+
Party 1
Team Averages
Level 47
1,523 SR
1,276 Elo+

VS

Team Averages
Level 66
1,492 SR
1,462 Elo+
Bacchus
Bacchus
Lilbiscuit74
Bacchus
Level 57
God Stats
5W - 9L
1,777 SR
Queue Stats
50W - 56L
1,586 Elo+
Party 2
Apollo
Apollo
SiR0 4scoopS
Apollo
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 68L
1,479 Elo+
Party 2
Surtr
Surtr
TattooJack88
Surtr
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Zeus
Zeus
cgse2003
Zeus
Level 45
God Stats
0W - 1L
1,515 SR
Queue Stats
3W - 7L
1,338 Elo+
Solo
Awilix
Awilix
cooltiger117
Awilix
Level 65
God Stats
7W - 13L
1,168 SR
Queue Stats
102W - 124L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
3,237
462
0
1,406
284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
6
0 / 0 / 1
4,349
621
1,537
3,719
1,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
7
1 / 1 / 0
4,250
607
3,490
2,830
972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
Saikaa--
Nu Wa
8
0 / 0 / 0
4,723
675
156
806
238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
jama4478
Chaac
8
1 / 0 / 0
4,878
697
3,231
6,354
3,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Lilbiscuit74
Bacchus
6
0 / 0 / 1
3,865
552
2,432
4,226
2,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
6
1 / 1 / 0
3,604
515
790
4,906
1,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 0
4,145
592
3,029
6,454
2,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
1
0 / 0 / 0
2,796
399
0
0
0
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
3
0 / 0 / 0
3,087
441
0
756
165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Maui
0
0
1
0.5
W
Sol
1
1
0
1
L
Bacchus
Lilbiscuit74
Bacchus
0
0
1
0.5
W
Nu Wa
Saikaa--
Nu Wa
0
0
0
0
L
Apollo
1
1
0
1
L
0
1
0
0
L
Zeus
0
0
0
0
L
Awilix
0
0
0
0
W
Chaac
jama4478
Chaac
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,414
Damage
6,251
15,115
Taken
16,342
6,649
Mitigated
7,492
6,264
Healing
7,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
466
1,406
284
0
0
1,406
0
4,539
W
Maui
1,537
280
0
1,522
3,719
1,920
0
1,430
2,289
9,178
0
W
Sol
3,490
1,484
0
1,439
2,830
972
45
969
1,861
27,579
4,450
L
Bacchus
Lilbiscuit74
Bacchus
2,432
103
306
2,268
4,226
2,949
0
1,310
2,916
11,124
0
W
Nu Wa
Saikaa--
Nu Wa
156
86
0
0
806
238
569
33
773
22,546
0
L
Apollo
790
709
0
2,362
4,906
1,688
0
3,634
1,272
0
13,864
L
3,029
1,366
0
1,919
6,454
2,690
0
0
6,454
322
24,766
L
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
Awilix
0
0
0
498
756
165
0
0
756
0
2,182
W
Chaac
jama4478
Chaac
3,231
628
0
2,837
6,354
3,235
0
63
6,291
0
32,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,437
Gold Earned
17,497
176
Minions Killed
84
0
Camps Cleared
0
562,339
Distance Traveled
450,904
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
3,237
462
10
1
0
54,392
0
W
Maui
4,349
621
10
1
0
134,951
0
W
Sol
4,250
607
49
7
0
109,434
0
L
Bacchus
3,865
552
11
2
0
144,939
2
W
Nu Wa
4,723
675
40
6
0
132,838
0
L
Apollo
3,604
515
27
4
0
130,688
0
L
Surtr
4,145
592
36
5
0
132,197
0
L
Zeus
2,796
399
0
0
0
15,524
0
L
Awilix
3,087
441
10
1
0
27,556
0
W
Chaac
4,878
697
67
10
0
130,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role