Player Matchup

Loki
Loki
 
Loki
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
ByakuyaTheLight
Surtr
Level 79
God Stats
10W - 15L
1,643 SR
Queue Stats
544W - 502L
1,745 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Lujoslav
Morgan Le Fay
Level 73
God Stats
1W - 3L
1,488 SR
Queue Stats
46W - 39L
1,620 Elo+
Party 2
Guan Yu
Guan Yu
Rinaseles
Guan Yu
Level 64
God Stats
1W - 2L
1,784 SR
Queue Stats
25W - 22L
1,620 Elo+
Party 2
Freya
Freya
skyfall20ve
Freya
Level 124
God Stats
10W - 14L
1,621 SR
Queue Stats
174W - 153L
1,745 Elo+
Party 3
Team Averages
Level 88
1,607 SR
1,646 Elo+

VS

Team Averages
Level 129
1,521 SR
1,483 Elo+
Artemis
Artemis
DjembaDjemba95
Artemis
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 130L
1,519 Elo+
Party 1
Surtr
Surtr
DomiKun00
Surtr
Level 175
God Stats
4W - 2L
1,453 SR
Queue Stats
18W - 18L
1,379 Elo+
Solo
Chaac
Chaac
PowerOfNow
Chaac
Level 152
God Stats
35W - 21L
1,641 SR
Queue Stats
466W - 433L
1,392 Elo+
Solo
Hercules
Hercules
Thibbers
Hercules
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 70L
1,752 Elo+
Party 1
Merlin
Merlin
masterx5s
Merlin
Level 109
God Stats
9W - 3L
1,511 SR
Queue Stats
18W - 17L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
5 / 1 / 2
8,841
553
7,977
9,769
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

10
2 / 3 / 6
6,580
411
9,554
18,836
18,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Lujoslav
Morgan Le Fay
13
0 / 5 / 0
7,619
476
9,484
13,001
5,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Rinaseles
Guan Yu
13
0 / 3 / 1
7,471
467
5,756
13,238
16,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

12
3 / 6 / 6
8,062
504
9,344
14,852
6,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 5
7,877
492
12,005
11,718
4,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
DomiKun00
Surtr
13
3 / 5 / 7
8,193
512
12,296
18,011
15,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
15
6 / 0 / 3
9,607
600
11,985
14,656
15,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Thibbers
Hercules
14
3 / 2 / 6
8,947
559
7,128
10,524
4,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Merlin
masterx5s
Merlin
15
3 / 0 / 1
9,523
595
9,518
8,987
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
10
Kills
18
18
Deaths
10
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
1
2
6
L
2
3
6
1.67
W
3
3
5
1.83
W
Surtr
DomiKun00
Surtr
3
5
7
1.3
L
Morgan Le Fay
Lujoslav
Morgan Le Fay
0
5
0
0
W
Chaac
6
0
3
7.5
L
Guan Yu
Rinaseles
Guan Yu
0
3
1
0.17
W
Hercules
Thibbers
Hercules
3
2
6
3
W
Merlin
masterx5s
Merlin
3
0
1
3.5
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,115
Damage
52,932
69,696
Taken
63,896
51,141
Mitigated
43,033
18,412
Healing
20,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,977
2,148
548
4,894
9,769
4,248
0
640
9,129
0
74,426
L
9,554
4,028
473
5,625
18,836
18,775
0
2,987
15,849
607
29,223
W
12,005
6,806
0
4,989
11,718
4,284
472
3,641
8,077
0
50,557
W
Surtr
DomiKun00
Surtr
12,296
4,967
81
6,130
18,011
15,458
153
6,545
11,466
1,157
52,218
L
Morgan Le Fay
Lujoslav
Morgan Le Fay
9,484
562
0
1,466
13,001
5,610
0
5,056
7,945
66,746
1,976
W
Chaac
11,985
2,705
0
5,595
14,656
15,060
538
1,809
12,847
0
74,754
L
Guan Yu
Rinaseles
Guan Yu
5,756
1,262
0
2,132
13,238
16,226
0
953
12,285
2,075
49,096
W
Hercules
Thibbers
Hercules
7,128
3,132
0
1,104
10,524
4,937
0
2,682
7,842
0
72,734
W
Merlin
masterx5s
Merlin
9,518
330
0
2,492
8,987
3,294
0
4,957
4,030
83,541
0
L
9,344
3,699
0
3,274
14,852
6,282
0
442
14,410
50,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,573
Gold Earned
44,147
436
Minions Killed
518
0
Camps Cleared
0
1,606,257
Distance Traveled
1,595,159
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,841
553
107
7
0
386,794
0
L
Surtr
6,580
411
34
2
0
347,992
3
W
Artemis
7,877
492
72
5
0
292,339
0
W
Surtr
8,193
512
64
4
0
314,364
4
L
Morgan Le Fay
7,619
476
128
8
0
284,218
1
W
Chaac
9,607
600
110
7
0
321,207
0
L
Guan Yu
7,471
467
87
5
0
285,128
1
W
Hercules
8,947
559
112
7
0
353,822
0
W
Merlin
9,523
595
160
10
0
313,427
3
L
Freya
8,062
504
80
5
0
302,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role