Player Matchup

Surtr
Surtr
Ak_Ash01
Surtr
Level 83
God Stats
7W - 7L
1,560 SR
Queue Stats
16W - 15L
1,619 Elo+
Party 2
Anubis
Anubis
AshakaBoys
Anubis
Level 106
God Stats
8W - 9L
1,285 SR
Queue Stats
49W - 48L
1,422 Elo+
Party 2
Chaac
Chaac
AshakaBoys
Chaac
Level 48
God Stats
2W - 2L
1,293 SR
Queue Stats
22W - 16L
1,470 Elo+
Party 2
Sol
Sol
Im_Samain
Sol
Level 81
God Stats
11W - 5L
1,905 SR
Queue Stats
68W - 73L
1,470 Elo+
Party 3
Fenrir
Fenrir
JEDAIX-
Fenrir
Level 47
God Stats
4W - 9L
1,100 SR
Queue Stats
97W - 92L
1,458 Elo+
Party 3
Team Averages
Level 73
1,429 SR
1,488 Elo+

VS

Team Averages
Level 80
1,516 SR
1,520 Elo+
Thor
Thor
McKostas
Thor
Level 104
God Stats
16W - 17L
1,822 SR
Queue Stats
177W - 247L
1,735 Elo+
Party 4
Nu Wa
Nu Wa
MuTTuNMaNiAc
Nu Wa
Level 123
God Stats
11W - 6L
1,451 SR
Queue Stats
193W - 198L
1,485 Elo+
Solo
Ne Zha
Ne Zha
Paradise_Falling
Ne Zha
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
483W - 493L
1,351 Elo+
Party 1
Artemis
Artemis
Uwe_Eiernacken
Artemis
Level 23
God Stats
3W - 8L
1,307 SR
Queue Stats
521W - 554L
1,351 Elo+
Party 1
Cthulhu
Cthulhu
greekdevilgr
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,675 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Ak_Ash01
Surtr
14
4 / 1 / 2
8,666
619
6,911
9,079
8,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
AshakaBoys
Anubis
15
12 / 2 / 1
9,608
686
11,734
12,819
6,068
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
11
2 / 0 / 10
7,128
509
6,451
13,293
11,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 1 / 2
7,612
544
6,331
10,564
3,246
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
JEDAIX-
Fenrir
14
3 / 1 / 4
7,846
560
7,908
13,930
5,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
3 / 3 / 0
7,116
508
7,890
11,779
4,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 5 / 1
6,542
467
8,331
8,294
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

11
1 / 5 / 0
6,562
469
8,076
14,388
5,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
1 / 6 / 1
5,886
420
4,809
9,332
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cthulhu
greekdevilgr
Cthulhu
9
0 / 5 / 2
5,722
409
5,455
10,589
5,948
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
24
Kills
5
5
Deaths
24
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
Ak_Ash01
Surtr
4
1
2
5
W
Anubis
AshakaBoys
Anubis
12
2
1
6.25
W
Chaac
2
0
10
7
W
3
1
2
4
W
Fenrir
JEDAIX-
Fenrir
3
1
4
5
L
Thor
3
3
0
1
L
0
5
1
0.1
L
1
5
0
0.2
L
1
6
1
0.25
L
Cthulhu
greekdevilgr
Cthulhu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,335
Damage
34,561
59,685
Taken
54,382
34,953
Mitigated
21,191
22,487
Healing
7,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Ak_Ash01
Surtr
6,911
1,787
0
2,093
9,079
8,064
603
574
8,425
1,269
61,318
W
Anubis
AshakaBoys
Anubis
11,734
826
0
9,010
12,819
6,068
698
3,693
9,035
69,252
0
W
Chaac
6,451
1,201
0
2,252
13,293
11,844
44
3,179
9,998
0
30,240
W
6,331
1,587
205
6,714
10,564
3,246
529
3,809
6,357
59,649
0
W
Fenrir
JEDAIX-
Fenrir
7,908
2,875
0
2,213
13,930
5,731
0
1,702
12,084
0
57,845
L
Thor
7,890
1,182
0
2,210
11,779
4,678
0
913
10,866
0
44,807
L
8,331
2,188
0
0
8,294
2,638
0
3,426
4,868
45,986
0
L
8,076
3,677
0
2,993
14,388
5,418
0
2,518
11,870
0
50,994
L
4,809
2,701
0
864
9,332
2,509
0
5,613
3,719
0
23,394
L
Cthulhu
greekdevilgr
Cthulhu
5,455
876
101
1,784
10,589
5,948
0
5,835
4,754
23,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,860
Gold Earned
31,828
438
Minions Killed
330
0
Camps Cleared
0
1,383,815
Distance Traveled
1,251,931
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,666
619
112
8
0
275,819
0
W
Anubis
9,608
686
133
10
0
242,747
0
W
Chaac
7,128
509
37
3
0
294,141
2
W
Sol
7,612
544
84
6
0
240,911
0
W
Fenrir
7,846
560
72
5
0
330,197
0
L
Thor
7,116
508
94
7
0
266,899
0
L
Nu Wa
6,542
467
88
6
0
227,485
2
L
Ne Zha
6,562
469
65
5
0
291,240
4
L
Artemis
5,886
420
36
3
0
227,433
1
L
Cthulhu
5,722
409
47
3
0
238,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role