Player Matchup

Zhong Kui
Zhong Kui
Badapt
Zhong Kui
Level 147
God Stats
3W - 3L
1,259 SR
Queue Stats
19W - 18L
1,385 Elo+
Party 1
Cernunnos
Cernunnos
Ballack17
Cernunnos
Level 65
God Stats
2W - 0L
1,788 SR
Queue Stats
4W - 2L
1,651 Elo+
Party 3
Cabrakan
Cabrakan
Voolc
Cabrakan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,651 Elo+
Party 3
Set
Set
l3ggless
Set
Level 154
God Stats
5W - 4L
1,595 SR
Queue Stats
89W - 89L
1,510 Elo+
Solo
Thanatos
Thanatos
opfade29
Thanatos
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,387 Elo+
Party 1
Team Averages
Level 102
1,529 SR
1,517 Elo+

VS

Team Averages
Level 72
1,618 SR
1,591 Elo+
Mercury
Mercury
EpicSirCloudy
Mercury
Level 123
God Stats
9W - 8L
1,830 SR
Queue Stats
31W - 30L
1,613 Elo+
Party 4
Medusa
Medusa
Kheprinesh
Medusa
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 86L
1,523 Elo+
Solo
Scylla
Scylla
NotRightxd
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,794 Elo+
Party 4
Mulan
Mulan
Sugendesse
Mulan
Level 56
God Stats
10W - 5L
1,761 SR
Queue Stats
129W - 110L
1,506 Elo+
Party 2
Maui
Maui
Yuiyuriyu
Maui
Level 26
God Stats
14W - 13L
1,500 SR
Queue Stats
85W - 94L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Badapt
Zhong Kui
16
4 / 1 / 9
10,374
610
10,870
12,380
13,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
Ballack17
Cernunnos
16
3 / 1 / 1
9,824
578
7,983
9,231
5,108
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Voolc
Cabrakan
14
4 / 2 / 8
9,508
559
6,099
12,780
15,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
2 / 0 / 3
9,737
573
8,766
11,649
6,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
opfade29
Thanatos
16
7 / 3 / 5
10,249
603
10,413
15,593
7,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
1 / 5 / 3
7,939
467
6,515
15,072
6,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Kheprinesh
Medusa
14
5 / 6 / 1
8,886
523
12,263
15,579
6,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
NotRightxd
Scylla
14
0 / 2 / 1
7,879
463
7,904
9,808
3,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mulan
7
0 / 4 / 1
5,827
343
1,614
7,283
3,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
12
1 / 3 / 4
7,728
455
4,487
12,028
13,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
20
Kills
7
7
Deaths
20
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Badapt
Zhong Kui
4
1
9
8.5
W
Cernunnos
Ballack17
Cernunnos
3
1
1
3.5
L
Mercury
1
5
3
0.5
L
Medusa
Kheprinesh
Medusa
5
6
1
0.92
L
Scylla
NotRightxd
Scylla
0
2
1
0.25
L
Mulan
0
4
1
0.13
W
Cabrakan
Voolc
Cabrakan
4
2
8
4
L
Maui
1
3
4
1
W
2
0
3
3.5
W
Thanatos
opfade29
Thanatos
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,131
Damage
32,783
61,633
Taken
59,770
47,276
Mitigated
32,414
30,353
Healing
7,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Badapt
Zhong Kui
10,870
1,162
0
3,122
12,380
13,045
3,105
1,787
10,503
65,674
1,051
W
Cernunnos
Ballack17
Cernunnos
7,983
4,697
0
6,010
9,231
5,108
534
551
8,652
0
98,608
L
Mercury
6,515
2,369
0
883
15,072
6,121
0
3,717
11,265
0
61,515
L
Medusa
Kheprinesh
Medusa
12,263
6,104
0
2,446
15,579
6,144
920
3,312
12,223
0
75,769
L
Scylla
NotRightxd
Scylla
7,904
1,259
0
396
9,808
3,834
0
2,427
7,253
68,580
0
L
Mulan
1,614
37
0
708
7,283
3,186
0
2,955
4,062
0
19,467
W
Cabrakan
Voolc
Cabrakan
6,099
1,361
0
3,438
12,780
15,532
0
2,569
10,130
23,011
0
L
Maui
4,487
444
324
2,523
12,028
13,129
0
2,907
9,049
23,410
0
W
8,766
3,337
0
3,891
11,649
6,026
309
4,725
6,719
0
97,032
W
Thanatos
opfade29
Thanatos
10,413
2,568
0
13,892
15,593
7,565
0
2,727
12,807
0
61,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,692
Gold Earned
38,259
524
Minions Killed
402
0
Camps Cleared
0
1,674,038
Distance Traveled
1,405,056
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,374
610
115
7
0
268,975
0
W
Cernunnos
9,824
578
158
9
0
333,797
1
L
Mercury
7,939
467
101
6
0
389,999
0
L
Medusa
8,886
523
118
7
0
284,179
0
L
Scylla
7,879
463
115
7
0
312,038
1
L
Mulan
5,827
343
35
2
0
116,875
0
W
Cabrakan
9,508
559
23
1
0
330,691
2
L
Maui
7,728
455
33
2
0
301,965
0
W
Set
9,737
573
145
9
0
353,902
4
W
Thanatos
10,249
603
83
5
0
386,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role