Player Matchup

Horus
Horus
Fe4r Lyle
Horus
Level 104
God Stats
2W - 3L
1,789 SR
Queue Stats
364W - 382L
1,428 Elo+
Party 1
Baron Samedi
Baron Samedi
FrSaknKidd
Baron Samedi
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
523W - 516L
1,456 Elo+
Party 1
Neith
Neith
SportsStar150
Neith
Level 85
God Stats
24W - 35L
1,287 SR
Queue Stats
25W - 40L
1,236 Elo+
Party 1
Team Averages
Level 104
1,525 SR
1,374 Elo+

VS

Team Averages
Level 75
1,648 SR
1,526 Elo+
Maui
Maui
Maldor1123
Maui
Level 69
God Stats
3W - 3L
1,775 SR
Queue Stats
27W - 20L
1,565 Elo+
Party 2
Surtr
Surtr
SkeletonKing115
Surtr
Level 89
God Stats
32W - 27L
1,567 SR
Queue Stats
32W - 30L
1,478 Elo+
Party 2
Zhong Kui
Zhong Kui
eqqyweqqy
Zhong Kui
Level 68
God Stats
25W - 18L
1,601 SR
Queue Stats
362W - 354L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Fe4r Lyle
Horus
10
1 / 2 / 2
7,595
633
1,942
7,975
5,982
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
FrSaknKidd
Baron Samedi
10
0 / 5 / 3
6,863
572
5,644
11,730
5,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 1 / 1
8,238
687
8,878
5,849
2,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 7
8,885
740
3,955
8,342
6,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
7 / 1 / 1
9,373
781
9,157
9,424
5,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
eqqyweqqy
Zhong Kui
13
0 / 2 / 5
8,295
691
6,974
10,867
8,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
3
Kills
8
8
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Horus
Fe4r Lyle
Horus
1
2
2
1
L
Baron Samedi
FrSaknKidd
Baron Samedi
0
5
3
0.3
W
1
0
7
4.5
W
7
1
1
7.5
L
2
1
1
2.5
W
Zhong Kui
eqqyweqqy
Zhong Kui
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,464
Damage
20,086
25,554
Taken
28,633
14,325
Mitigated
20,333
7,016
Healing
11,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Fe4r Lyle
Horus
1,942
895
610
1,300
7,975
5,982
0
2,798
5,177
0
4,589
L
Baron Samedi
FrSaknKidd
Baron Samedi
5,644
332
880
2,276
11,730
5,783
0
5,282
6,448
21,193
0
W
3,955
680
1,917
2,978
8,342
6,863
210
1,138
7,204
16,513
0
W
9,157
4,178
0
2,181
9,424
5,463
732
2,012
7,412
592
38,347
L
8,878
3,595
221
1,729
5,849
2,560
0
3,194
2,655
0
39,714
W
Zhong Kui
eqqyweqqy
Zhong Kui
6,974
779
0
4,014
10,867
8,007
1,879
2,935
7,932
48,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,696
Gold Earned
26,553
96
Minions Killed
148
0
Camps Cleared
0
448,441
Distance Traveled
656,021
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,595
633
5
0
0
117,963
0
L
Baron Samedi
6,863
572
26
2
0
142,591
2
W
Maui
8,885
740
20
2
0
212,472
0
W
Surtr
9,373
781
54
5
0
239,323
0
L
Neith
8,238
687
65
5
0
187,887
0
W
Zhong Kui
8,295
691
74
6
0
204,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role