Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze III
DrasticXtempZ
Ah Muzen Cab
Bronze III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 78L
1,165 MMR
Party 2
Susano
Susano
Silver II
Frijolerro
Susano
Silver II
Level 157
God Stats
36W - 41L
1,270 SR
Queue Stats
598W - 625L
1,250 MMR
Solo
Ymir
Ymir
Silver I
Genryusai-_-
Ymir
Silver I
Level 125
God Stats
21W - 12L
1,621 SR
Queue Stats
34W - 36L
1,232 MMR
Solo
Scylla
Scylla
Bronze III
IDuckyOfAwesome
Scylla
Bronze III
Level 158
God Stats
5W - 9L
1,197 SR
Queue Stats
96W - 82L
1,165 MMR
Party 2
Olorun
Olorun
Silver I
imkurZa
Olorun
Silver I
Level 143
God Stats
1W - 2L
1,299 SR
Queue Stats
55W - 63L
1,197 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 148
1,377 SR
1,202 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,604 SR
1,268 MMR
Ne Zha
Ne Zha
Silver I
Darrk194
Ne Zha
Silver I
Level 155
God Stats
0W - 1L
1,723 SR
Queue Stats
29W - 32L
1,381 MMR
Solo
Chronos
Chronos
Silver II
ElderOwens
Chronos
Silver II
Level 156
God Stats
69W - 70L
1,565 SR
Queue Stats
745W - 767L
1,263 MMR
Solo
Cerberus
Cerberus
Silver V
Houdini28-
Cerberus
Silver V
Level 87
God Stats
2W - 3L
1,735 SR
Queue Stats
55W - 74L
1,174 MMR
Solo
Vulcan
Vulcan
Silver IV
ThatGuy0218
Vulcan
Silver IV
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 54L
1,296 MMR
Party 1
Hou Yi
Hou Yi
Silver IV
ryd6rr
Hou Yi
Silver IV
Level 89
God Stats
3W - 7L
1,500 SR
Queue Stats
405W - 403L
1,224 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DrasticXtempZ
Ah Muzen Cab
17
2 / 2 / 8
10,389
577
16,650
12,190
7,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Susano
Frijolerro
Susano
15
3 / 1 / 7
9,839
547
9,888
13,030
5,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 0 / 7
9,930
552
5,283
13,767
18,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
9 / 0 / 2
11,989
666
12,690
8,570
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
imkurZa
Olorun
18
4 / 1 / 1
11,478
638
11,921
13,837
6,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
LokiIshtarAo KuangCu ChulainnSol

VS

Bans
KumbhakarnaMerlinFenrirKing ArthurAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Darrk194
Ne Zha
13
1 / 6 / 1
8,354
464
8,760
19,798
8,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
ElderOwens
Chronos
15
0 / 4 / 0
8,865
493
8,984
20,688
10,749
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Houdini28-
Cerberus
13
1 / 7 / 1
8,134
452
4,281
19,037
18,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
15
0 / 3 / 1
8,800
489
3,753
8,223
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
ryd6rr
Hou Yi
14
2 / 1 / 0
8,288
460
5,552
13,835
5,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
21
Kills
4
4
Deaths
21
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Darrk194
Ne Zha
1
6
1
0.25
W
Ah Muzen Cab
DrasticXtempZ
Ah Muzen Cab
2
2
8
3
L
Chronos
ElderOwens
Chronos
0
4
0
0
W
Susano
Frijolerro
Susano
3
1
7
6.5
W
3
0
7
6.5
L
Cerberus
Houdini28-
Cerberus
1
7
1
0.21
W
9
0
2
10
L
Vulcan
0
3
1
0.17
W
Olorun
imkurZa
Olorun
4
1
1
4.5
L
Hou Yi
ryd6rr
Hou Yi
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,432
Damage
31,330
61,394
Taken
81,581
40,994
Mitigated
46,236
17,280
Healing
16,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Darrk194
Ne Zha
8,760
3,290
0
3,101
19,798
8,600
0
4,240
15,557
0
65,925
W
Ah Muzen Cab
DrasticXtempZ
Ah Muzen Cab
16,650
7,734
222
2,335
12,190
7,380
1,095
3,635
8,506
0
98,974
L
Chronos
ElderOwens
Chronos
8,984
1,824
0
4,507
20,688
10,749
1,155
11,315
9,373
84,121
0
W
Susano
Frijolerro
Susano
9,888
1,159
0
780
13,030
5,473
214
2,845
10,137
0
66,606
W
5,283
1,432
0
2,477
13,767
18,106
0
3,116
10,609
30,803
0
L
Cerberus
Houdini28-
Cerberus
4,281
170
294
2,513
19,037
18,939
0
5,467
13,570
34,705
0
W
12,690
1,827
0
1,410
8,570
3,487
819
1,487
7,032
117,011
2,538
L
Vulcan
3,753
1,675
0
566
8,223
2,717
0
3,274
4,944
60,990
92
W
Olorun
imkurZa
Olorun
11,921
5,667
90
9,966
13,837
6,548
2,765
5,466
7,655
90,701
8,420
L
Hou Yi
ryd6rr
Hou Yi
5,552
3,168
0
5,042
13,835
5,231
0
3,864
9,954
0
57,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,625
Gold Earned
42,441
624
Minions Killed
540
0
Camps Cleared
0
1,841,400
Distance Traveled
1,767,766
22
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,354
464
92
5
0
392,799
0
W
Ah Muzen Cab
10,389
577
159
9
0
343,724
4
L
Chronos
8,865
493
146
8
0
333,635
2
W
Susano
9,839
547
85
5
0
442,611
3
W
Ymir
9,930
552
27
2
0
361,996
5
L
Cerberus
8,134
452
78
4
0
336,573
0
W
Scylla
11,989
666
198
11
0
370,113
5
L
Vulcan
8,800
489
116
6
0
349,730
2
W
Olorun
11,478
638
155
9
0
322,956
5
L
Hou Yi
8,288
460
108
6
0
355,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role