Player Matchup

Bacchus
Bacchus
Gold IV
Inbred_Redhead
Bacchus
Gold IV
Level 104
God Stats
7W - 4L
1,671 SR
Queue Stats
16W - 14L
1,570 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold III
MickeyThaJew
Morgan Le Fay
Gold III
Level 99
God Stats
42W - 33L
1,689 SR
Queue Stats
111W - 112L
1,636 MMR
Party 2
Guan Yu
Guan Yu
Gold IV
WombRaider05
Guan Yu
Gold IV
Level 154
God Stats
13W - 7L
1,443 SR
Queue Stats
242W - 250L
1,477 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,601 SR
1,561 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,700 SR
1,554 MMR
Atlas
Atlas
Silver II
Rezullince
Atlas
Silver II
Level 146
God Stats
4W - 1L
1,776 SR
Queue Stats
104W - 84L
1,578 MMR
Party 1
Danzaburou
Danzaburou
Silver II
TheZoshi
Danzaburou
Silver II
Level 63
God Stats
8W - 4L
1,867 SR
Queue Stats
18W - 19L
1,575 MMR
Party 1
Sobek
Sobek
Silver II
xCaPx Kush
Sobek
Silver II
Level 127
God Stats
10W - 7L
1,456 SR
Queue Stats
72W - 62L
1,510 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 7
10,253
732
6,282
7,230
10,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
MickeyThaJew
Morgan Le Fay
18
6 / 1 / 1
11,030
788
17,358
5,161
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
WombRaider05
Guan Yu
16
1 / 1 / 6
9,463
676
8,333
10,587
11,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mace

Mace

+10
Physical Power

Bans
VulcanKumbhakarnaBaron SamediAchillesCabrakan

VS

Bans
Ne ZhaBaba YagaMedusaScyllaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
1 / 1 / 2
9,934
710
6,454
11,488
12,892
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
TheZoshi
Danzaburou
14
1 / 3 / 1
9,278
663
3,518
10,109
3,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
14
1 / 3 / 2
9,659
690
4,554
13,757
14,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
7
Kills
3
3
Deaths
7
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
W
Morgan Le Fay
MickeyThaJew
Morgan Le Fay
6
1
1
6.5
L
Atlas
1
1
2
2
L
Danzaburou
TheZoshi
Danzaburou
1
3
1
0.5
W
Guan Yu
WombRaider05
Guan Yu
1
1
6
4
L
Sobek
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,973
Damage
14,526
22,978
Taken
35,354
24,691
Mitigated
30,886
10,737
Healing
8,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,282
377
0
1,673
7,230
10,176
446
3,477
3,753
13,671
0
W
Morgan Le Fay
MickeyThaJew
Morgan Le Fay
17,358
764
0
669
5,161
2,644
1,680
2,846
2,315
78,462
2,403
L
Atlas
6,454
2,025
0
2,888
11,488
12,892
0
6,853
4,223
33,012
609
L
Danzaburou
TheZoshi
Danzaburou
3,518
835
0
2,251
10,109
3,623
0
6,763
3,244
0
45,427
W
Guan Yu
WombRaider05
Guan Yu
8,333
1,121
2,929
5,466
10,587
11,871
792
4,096
6,491
0
27,023
L
Sobek
4,554
71
0
3,609
13,757
14,371
0
9,304
3,877
12,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,746
Gold Earned
28,871
193
Minions Killed
163
0
Camps Cleared
0
813,065
Distance Traveled
801,082
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,253
732
24
2
0
266,238
0
W
Morgan Le Fay
11,030
788
142
10
0
262,359
0
L
Atlas
9,934
710
40
3
0
263,941
1
L
Danzaburou
9,278
663
106
8
0
258,092
0
W
Guan Yu
9,463
676
27
2
0
284,468
0
L
Sobek
9,659
690
17
1
0
279,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role