Player Matchup

Cupid
Cupid
Bronze III
DATTEBAY00
Cupid
Bronze III
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Bronze III
SonoMugetsu
Scylla
Bronze III
Level 126
God Stats
1W - 0L
1,309 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Maui
Maui
Bronze III
xRUINxLizard
Maui
Bronze III
Level 137
God Stats
1W - 1L
1,503 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 117
1,437 SR
1,500 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 98
1,580 SR
1,482 MMR
Danzaburou
Danzaburou
Bronze III
JAAAAAAACK
Danzaburou
Bronze III
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Horus
Horus
Bronze III
JustJackTV
Horus
Bronze III
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Silver I
NutBustinJustin
Baron Samedi
Silver I
Level 84
God Stats
20W - 12L
1,741 SR
Queue Stats
198W - 218L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
18
2 / 4 / 8
12,190
677
14,489
16,364
8,051
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
20
10 / 4 / 2
14,675
815
26,702
16,752
7,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 4 / 9
13,064
726
7,678
23,129
33,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
HadesCabrakanAtlasGuan YuChaac

VS

Bans
KukulkanZeusHou YiPoseidonIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JAAAAAAACK
Danzaburou
18
3 / 6 / 5
13,605
756
11,127
19,491
8,821
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
17
5 / 3 / 5
13,529
752
13,259
26,471
36,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
NutBustinJustin
Baron Samedi
18
4 / 4 / 6
12,747
708
17,399
16,816
10,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
13
Kills
12
12
Deaths
13
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cupid
2
4
8
1.5
L
Danzaburou
JAAAAAAACK
Danzaburou
3
6
5
0.92
L
Horus
5
3
5
2.5
L
Baron Samedi
NutBustinJustin
Baron Samedi
4
4
6
1.75
W
Scylla
10
4
2
2.75
W
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,869
Damage
41,785
56,245
Taken
62,778
48,877
Mitigated
55,995
15,563
Healing
22,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
14,489
10,479
705
5,379
16,364
8,051
2,161
4,415
11,643
0
65,019
L
Danzaburou
JAAAAAAACK
Danzaburou
11,127
4,187
0
5,854
19,491
8,821
2,061
11,866
7,625
0
65,744
L
Horus
13,259
5,826
2,880
9,258
26,471
36,266
144
12,003
14,468
0
26,753
L
Baron Samedi
NutBustinJustin
Baron Samedi
17,399
1,077
1,813
2,432
16,816
10,908
979
9,069
7,747
53,180
2,396
W
Scylla
26,702
2,376
0
2,444
16,752
7,209
1,505
5,469
10,987
95,672
3,308
W
7,678
1,728
0
7,035
23,129
33,617
384
6,431
16,276
18,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,929
Gold Earned
39,881
201
Minions Killed
204
0
Camps Cleared
0
915,774
Distance Traveled
897,402
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,190
677
69
4
0
300,614
0
L
Danzaburou
13,605
756
105
6
0
290,915
0
L
Horus
13,529
752
21
1
0
319,329
2
L
Baron Samedi
12,747
708
78
4
0
287,158
2
W
Scylla
14,675
815
116
6
0
303,570
1
W
Maui
13,064
726
16
1
0
311,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role