Player Matchup

Zhong Kui
Zhong Kui
AdrianThaDon_
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,433 Elo+
Solo
Poseidon
Poseidon
EverydayJr
Poseidon
Level 100
God Stats
0W - 3L
1,500 SR
Queue Stats
80W - 83L
1,518 Elo+
Party 2
Freya
Freya
FractureOfTime
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,318 Elo+
Solo
Sobek
Sobek
MilkyMcgee9436
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,350 Elo+
Party 2
Kuzenbo
Kuzenbo
ßeršerK
Kuzenbo
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 19L
1,645 Elo+
Solo
Team Averages
Level 42
1,500 SR
1,453 Elo+

VS

Team Averages
Level 58
1,529 SR
1,378 Elo+
Maui
Maui
BOBBYBOYTOUCH
Maui
Level 19
God Stats
3W - 0L
1,847 SR
Queue Stats
48W - 33L
1,608 Elo+
Party 1
Scylla
Scylla
DaddyStacc
Scylla
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
152W - 180L
1,101 Elo+
Solo
Kuzenbo
Kuzenbo
Mendau
Kuzenbo
Level 23
God Stats
3W - 1L
1,495 SR
Queue Stats
13W - 23L
1,326 Elo+
Solo
Sol
Sol
Nitorxs
Sol
Level 155
God Stats
3W - 0L
1,304 SR
Queue Stats
68W - 36L
1,498 Elo+
Party 1
Ares
Ares
forevagayBai
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 95L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AdrianThaDon_
Zhong Kui
18
6 / 8 / 9
11,968
855
20,432
19,838
14,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Poseidon
EverydayJr
Poseidon
18
6 / 6 / 9
11,162
797
14,090
13,986
7,323
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 10 / 9
10,025
716
8,410
16,560
7,952
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 4 / 9
10,807
772
4,577
14,059
20,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kuzenbo
ßeršerK
Kuzenbo
18
2 / 5 / 11
10,477
748
10,670
22,009
33,562
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 19
11,898
850
7,198
21,408
29,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
DaddyStacc
Scylla
16
3 / 4 / 11
10,476
748
10,347
11,922
6,906
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Mendau
Kuzenbo
17
2 / 4 / 19
11,159
797
9,171
16,998
31,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sol
20
21 / 3 / 11
14,400
1,029
39,765
16,857
11,771
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 7 / 10
10,011
715
4,032
17,816
19,485
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
102
20
Kills
32
33
Deaths
22
47
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AdrianThaDon_
Zhong Kui
6
8
9
1.31
W
4
4
19
3.38
W
Scylla
DaddyStacc
Scylla
3
4
11
2.13
L
Poseidon
EverydayJr
Poseidon
6
6
9
1.75
L
2
10
9
0.65
W
Kuzenbo
Mendau
Kuzenbo
2
4
19
2.88
L
4
4
9
2.13
W
Sol
21
3
11
8.83
W
2
7
10
1
L
Kuzenbo
ßeršerK
Kuzenbo
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,179
Damage
70,513
86,452
Taken
85,001
83,944
Mitigated
98,752
23,984
Healing
25,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AdrianThaDon_
Zhong Kui
20,432
1,964
0
4,987
19,838
14,442
2,010
17,924
1,711
30,608
0
W
7,198
1,214
4,611
6,477
21,408
29,136
433
11,733
9,675
17,155
0
W
Scylla
DaddyStacc
Scylla
10,347
1,154
259
2,074
11,922
6,906
440
10,225
1,697
21,818
2,673
L
Poseidon
EverydayJr
Poseidon
14,090
1,571
600
1,923
13,986
7,323
1,224
11,814
1,899
39,553
5,732
L
8,410
2,166
0
1,933
16,560
7,952
773
12,768
3,515
12,962
0
W
Kuzenbo
Mendau
Kuzenbo
9,171
2,825
903
2,352
16,998
31,454
542
11,518
5,480
18,121
0
L
4,577
599
1,800
3,370
14,059
20,665
575
12,241
1,458
6,404
0
W
Sol
39,765
14,288
111
7,941
16,857
11,771
5,928
11,909
4,948
82,846
0
W
4,032
892
174
421
17,816
19,485
631
10,698
7,118
10,554
0
L
Kuzenbo
ßeršerK
Kuzenbo
10,670
2,894
2,092
7,279
22,009
33,562
267
12,709
9,022
26,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,439
Gold Earned
57,944
133
Minions Killed
183
0
Camps Cleared
0
1,138,642
Distance Traveled
1,219,264
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,968
855
28
2
0
203,791
0
W
Maui
11,898
850
17
1
0
276,670
0
W
Scylla
10,476
748
38
3
0
237,366
0
L
Poseidon
11,162
797
55
4
0
216,932
0
L
Freya
10,025
716
15
1
0
198,058
0
W
Kuzenbo
11,159
797
20
1
0
249,645
0
L
Sobek
10,807
772
4
0
0
258,919
0
W
Sol
14,400
1,029
98
7
0
220,037
0
W
Ares
10,011
715
10
1
0
235,546
0
L
Kuzenbo
10,477
748
31
2
0
260,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role