Player Matchup

Cu Chulainn
Cu Chulainn
Diamond IV
 
Cu Chulainn
Diamond IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Yu Huang
Yu Huang
Platinum I
Bayroneeri
Yu Huang
Platinum I
Level 156
God Stats
5W - 2L
1,685 SR
Queue Stats
66W - 37L
2,046 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond IV
FabulousKuda
Kumbhakarna
Diamond IV
Level 137
God Stats
5W - 3L
1,937 SR
Queue Stats
92W - 62L
2,109 MMR
Party 1
Susano
Susano
Diamond III
Fireballninja
Susano
Diamond III
Level 190
God Stats
12W - 9L
1,820 SR
Queue Stats
153W - 129L
2,225 MMR
Party 2
Ishtar
Ishtar
Platinum III
Zapman
Ishtar
Platinum III
Level 280
God Stats
37W - 31L
1,473 SR
Queue Stats
443W - 397L
2,086 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 182
1,683 SR
1,993 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 169
1,627 SR
1,748 MMR
Lancelot
Lancelot
Platinum I
 
Lancelot
Platinum I
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Diamond IV
 
Sol
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum IV
 
Ymir
Platinum IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Platinum I
Baseballboys990
Cernunnos
Platinum I
Level 149
God Stats
16W - 9L
1,784 SR
Queue Stats
144W - 125L
2,110 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
JhonnyKing96
Sun Wukong
Diamond V
Level 224
God Stats
31W - 22L
1,852 SR
Queue Stats
106W - 103L
2,132 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
4 / 0 / 1
8,605
662
12,641
11,868
11,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
Bayroneeri
Yu Huang
14
4 / 0 / 4
8,274
636
10,778
6,433
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
FabulousKuda
Kumbhakarna
11
0 / 1 / 9
6,944
534
3,305
10,486
9,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
7 / 2 / 5
8,430
648
10,695
9,829
4,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Zapman
Ishtar
15
2 / 3 / 2
8,265
636
9,435
12,313
4,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
MercuryMauiCliodhnaHe Bo

VS

Bans
Ao KuangChronosFreyaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
4 / 4 / 2
7,458
574
9,028
11,998
5,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sol
 
Sol
12
0 / 5 / 0
6,480
498
5,657
9,981
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
 
Ymir
10
0 / 3 / 4
6,199
477
2,651
13,657
9,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Baseballboys990
Cernunnos
13
1 / 4 / 2
7,053
543
7,803
13,231
5,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
JhonnyKing96
Sun Wukong
13
1 / 1 / 0
7,289
561
6,160
14,171
9,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
17
Kills
6
6
Deaths
17
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
4
0
1
4.5
L
Lancelot
 
Lancelot
4
4
2
1.25
L
Sol
 
Sol
0
5
0
0
L
Ymir
 
Ymir
0
3
4
0.67
L
Cernunnos
Baseballboys990
Cernunnos
1
4
2
0.5
W
Yu Huang
Bayroneeri
Yu Huang
4
0
4
6
W
Kumbhakarna
FabulousKuda
Kumbhakarna
0
1
9
4.5
W
7
2
5
4.75
L
Sun Wukong
JhonnyKing96
Sun Wukong
1
1
0
1
W
Ishtar
Zapman
Ishtar
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,854
Damage
31,299
50,929
Taken
63,038
32,259
Mitigated
34,025
14,094
Healing
18,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
12,641
2,525
0
2,272
11,868
11,686
0
632
11,236
3,350
77,853
L
Lancelot
 
Lancelot
9,028
1,247
0
1,655
11,998
5,149
0
2,621
9,377
0
53,435
L
Sol
 
Sol
5,657
1,102
0
1,823
9,981
3,476
0
3,906
6,075
63,440
0
L
Ymir
 
Ymir
2,651
620
1,945
2,915
13,657
9,930
0
5,418
8,239
14,994
0
L
Cernunnos
Baseballboys990
Cernunnos
7,803
3,816
0
4,276
13,231
5,762
0
1,820
11,411
0
61,685
W
Yu Huang
Bayroneeri
Yu Huang
10,778
1,337
47
2,198
6,433
2,676
0
2,450
3,983
78,004
2,652
W
Kumbhakarna
FabulousKuda
Kumbhakarna
3,305
473
0
2,701
10,486
9,196
0
2,550
7,936
10,202
0
W
10,695
2,302
0
699
9,829
4,040
0
2,092
7,737
0
60,710
L
Sun Wukong
JhonnyKing96
Sun Wukong
6,160
1,103
0
6,298
14,171
9,708
91
853
13,318
0
67,451
W
Ishtar
Zapman
Ishtar
9,435
6,318
0
6,177
12,313
4,661
354
584
11,729
0
75,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,518
Gold Earned
34,479
516
Minions Killed
465
0
Camps Cleared
0
1,430,551
Distance Traveled
1,343,765
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,605
662
135
10
0
274,937
1
L
Lancelot
7,458
574
84
6
0
332,574
0
L
Sol
6,480
498
119
9
0
249,851
2
L
Ymir
6,199
477
17
1
0
260,755
5
L
Cernunnos
7,053
543
120
9
0
232,656
0
W
Yu Huang
8,274
636
144
11
0
276,766
1
W
Kumbhakarna
6,944
534
11
1
0
305,368
8
W
Susano
8,430
648
83
6
0
333,528
0
L
Sun Wukong
7,289
561
125
10
0
267,929
3
W
Ishtar
8,265
636
143
11
0
239,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role