Player Matchup

Serqet
Serqet
Dsfd2
Serqet
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,672 Elo+
Party 1
Xing Tian
Xing Tian
Searsie
Xing Tian
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,487 Elo+
Solo
Eset
Eset
StrongAaron
Eset
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,672 Elo+
Party 1
Hel
Hel
Wrath-Aspect
Hel
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,243 Elo+
Solo
Tsukuyomi
Tsukuyomi
nickgod14
Tsukuyomi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,682 Elo+
Party 1
Team Averages
Level 79
1,500 SR
1,551 Elo+

VS

Team Averages
Level 85
1,554 SR
1,419 Elo+
Tyr
Tyr
RickF__ingDalton
Tyr
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 206L
1,504 Elo+
Solo
Discordia
Discordia
TyrantuIa
Discordia
Level 109
God Stats
9W - 9L
1,500 SR
Queue Stats
397W - 411L
1,288 Elo+
Solo
Bellona
Bellona
WhiteWolf111
Bellona
Level 122
God Stats
0W - 2L
1,768 SR
Queue Stats
30W - 36L
1,592 Elo+
Solo
Hel
Hel
drysploosh
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,669 Elo+
Solo
Hercules
Hercules
fallenwingedwolf
Hercules
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,039 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Dsfd2
Serqet
20
8 / 1 / 15
11,906
744
23,156
21,784
26,658
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Searsie
Xing Tian
16
0 / 4 / 19
10,016
626
11,259
34,658
39,917
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
2 / 1 / 21
11,522
720
21,689
11,812
9,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 3 / 14
11,405
713
20,111
20,328
15,401
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
nickgod14
Tsukuyomi
19
6 / 1 / 16
12,471
779
28,905
26,199
32,999
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 6
9,524
595
12,449
25,722
25,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
TyrantuIa
Discordia
20
2 / 1 / 5
10,844
678
37,168
10,965
5,706
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
WhiteWolf111
Bellona
14
3 / 8 / 3
9,555
597
13,834
27,231
35,262
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

14
0 / 4 / 6
8,775
548
9,711
18,219
13,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 5 / 5
9,385
587
10,584
30,154
39,939
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
32
23
Kills
7
10
Deaths
23
85
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Serqet
Dsfd2
Serqet
8
1
15
15.5
L
1
5
6
0.8
W
Xing Tian
Searsie
Xing Tian
0
4
19
2.38
W
2
1
21
12.5
L
Discordia
TyrantuIa
Discordia
2
1
5
4.5
L
Bellona
WhiteWolf111
Bellona
3
8
3
0.56
W
7
3
14
4.67
L
0
4
6
0.75
L
1
5
5
0.7
W
Tsukuyomi
nickgod14
Tsukuyomi
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,120
Damage
83,746
114,781
Taken
112,291
124,390
Mitigated
120,569
58,870
Healing
58,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Dsfd2
Serqet
23,156
4,144
2,752
1,653
21,784
26,658
2,674
9,753
11,758
108
29,200
L
12,449
547
1,687
7,211
25,722
25,977
0
12,289
12,768
0
26,282
W
Xing Tian
Searsie
Xing Tian
11,259
1,828
1,927
8,283
34,658
39,917
534
12,203
22,073
16,007
0
W
21,689
2,175
3,383
1,715
11,812
9,415
1,700
4,837
6,881
53,650
0
L
Discordia
TyrantuIa
Discordia
37,168
1,670
3,384
2,843
10,965
5,706
0
2,279
7,864
73,235
5,322
L
Bellona
WhiteWolf111
Bellona
13,834
4,117
0
3,965
27,231
35,262
0
13,751
12,158
0
17,801
W
20,111
318
18,315
9,935
20,328
15,401
1,603
9,057
10,960
40,352
0
L
9,711
298
16,657
10,093
18,219
13,685
0
8,843
8,543
15,456
0
L
10,584
2,267
1,638
11,309
30,154
39,939
218
14,641
14,160
0
20,377
W
Tsukuyomi
nickgod14
Tsukuyomi
28,905
4,807
4,360
6,547
26,199
32,999
1,886
8,051
17,856
0
50,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,320
Gold Earned
48,083
173
Minions Killed
171
0
Camps Cleared
0
1,669,876
Distance Traveled
1,488,294
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,906
744
13
1
0
348,628
0
L
Tyr
9,524
595
33
2
0
318,382
0
W
Xing Tian
10,016
626
7
0
0
297,305
0
W
Eset
11,522
720
79
5
0
316,425
0
L
Discordia
10,844
678
90
6
0
309,537
0
L
Bellona
9,555
597
17
1
0
277,293
0
W
Hel
11,405
713
44
3
0
314,426
0
L
Hel
8,775
548
8
1
0
281,870
0
L
Hercules
9,385
587
23
1
0
301,212
0
W
Tsukuyomi
12,471
779
30
2
0
393,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role