Player Matchup

Geb
Geb
Crownjuwel
Geb
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,402 Elo+
Party 1
Fenrir
Fenrir
Lalaloops96
Fenrir
Level 83
God Stats
1W - 2L
1,298 SR
Queue Stats
92W - 117L
1,315 Elo+
Solo
Aphrodite
Aphrodite
Liebing095
Aphrodite
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 53L
1,131 Elo+
Solo
Surtr
Surtr
Smitepie
Surtr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,283 Elo+
Solo
Achilles
Achilles
Yolodude1999
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,402 Elo+
Party 1
Team Averages
Level 35
1,460 SR
1,307 Elo+

VS

Team Averages
Level 40
1,457 SR
1,565 Elo+
Discordia
Discordia
 
Discordia
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
HappyTopics
Hades
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 18L
1,717 Elo+
Party 2
Chernobog
Chernobog
SVBBATH
Chernobog
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 36L
1,381 Elo+
Solo
Yemoja
Yemoja
Wavemaster2000
Yemoja
Level 16
God Stats
2W - 1L
1,285 SR
Queue Stats
61W - 24L
1,717 Elo+
Party 2
Agni
Agni
Yolonauto
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
7,351
668
5,413
20,304
20,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
10
0 / 6 / 0
6,179
562
3,290
9,861
4,899
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
Liebing095
Aphrodite
15
0 / 3 / 0
7,319
665
9,566
11,435
7,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Surtr
Smitepie
Surtr
14
1 / 6 / 0
7,421
675
7,606
17,916
12,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Yolodude1999
Achilles
12
0 / 8 / 0
6,903
628
15,097
18,250
19,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
3 / 1 / 20
8,645
786
10,620
6,645
3,347
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
9 / 0 / 21
9,884
899
24,170
16,896
23,489
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chernobog
SVBBATH
Chernobog
16
5 / 1 / 22
9,033
821
12,675
11,934
8,080
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
1 / 0 / 29
9,380
853
5,150
13,708
13,246
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Agni
16
12 / 0 / 17
9,828
893
20,531
8,891
5,251
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
139
1
Kills
30
30
Deaths
2
1
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
20
13
L
0
7
1
0.07
W
9
0
21
19.5
L
Fenrir
0
6
0
0
L
Aphrodite
Liebing095
Aphrodite
0
3
0
0
W
Chernobog
SVBBATH
Chernobog
5
1
22
16
L
Surtr
Smitepie
Surtr
1
6
0
0.17
W
1
0
29
15.5
L
Achilles
Yolodude1999
Achilles
0
8
0
0
W
Agni
12
0
17
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,972
Damage
73,146
77,766
Taken
58,074
65,126
Mitigated
53,413
16,409
Healing
43,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
10,620
1,024
2,310
1,394
6,645
3,347
264
2,070
4,362
17,163
0
L
5,413
1,082
0
604
20,304
20,523
0
15,046
5,258
9,713
0
W
24,170
4,330
5,726
6,300
16,896
23,489
635
5,618
10,761
44,272
0
L
Fenrir
3,290
439
18
1,042
9,861
4,899
0
8,243
1,618
0
5,404
L
Aphrodite
Liebing095
Aphrodite
9,566
914
5,102
6,728
11,435
7,151
0
9,030
2,405
31,147
0
W
Chernobog
SVBBATH
Chernobog
12,675
9,270
0
572
11,934
8,080
1,201
4,955
6,563
0
22,190
L
Surtr
Smitepie
Surtr
7,606
2,098
0
1,870
17,916
12,744
0
15,007
2,909
809
10,606
W
5,150
2,889
19,550
7,534
13,708
13,246
1,416
4,681
8,536
7,927
0
L
Achilles
Yolodude1999
Achilles
15,097
2,009
0
1,045
18,250
19,809
0
13,145
5,105
6,930
15,361
W
Agni
20,531
3,669
0
498
8,891
5,251
418
2,545
6,253
37,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,173
Gold Earned
46,770
80
Minions Killed
143
0
Camps Cleared
0
870,562
Distance Traveled
916,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,645
786
24
2
0
187,978
0
L
Geb
7,351
668
7
1
0
198,843
0
W
Hades
9,884
899
46
4
0
184,536
0
L
Fenrir
6,179
562
5
0
0
147,790
0
L
Aphrodite
7,319
665
42
4
0
190,590
0
W
Chernobog
9,033
821
24
2
0
179,440
0
L
Surtr
7,421
675
11
1
0
163,585
0
W
Yemoja
9,380
853
9
1
0
165,359
0
L
Achilles
6,903
628
15
1
0
169,754
0
W
Agni
9,828
893
40
4
0
198,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role